NATION

PASSWORD

WA Delegate (non-executive): The Merchant Republic of Environmental Support (elected )

Founder: The Free Market Oligopoly of Complete and Utter Capitalism

Last WA Update:

Board Activity History Admin Rank

Rudest Citizens: 203rd Highest Crime Rates: 264th Highest Disposable Incomes: 297th+38
Highest Unexpected Death Rate: 333rd Highest Wealthy Incomes: 340th Largest Retail Industry: 361st Most Valuable International Artwork: 393rd Fattest Citizens: 396th Most Rebellious Youth: 460th Most Avoided: 463rd Most Scientifically Advanced: 543rd Largest Soda Pop Sector: 567th Largest Information Technology Sector: 616th Most Nations: 718th Highest Average Incomes: 803rd Most Armed: 806th Most Cultured: 810th Most World Assembly Endorsements: 821st Smartest Citizens: 941st Highest Economic Output: 948th Largest Publishing Industry: 952nd Largest Automobile Manufacturing Sector: 991st Largest Mining Sector: 1,164th Most Corrupt Governments: 1,167th Largest Manufacturing Sector: 1,171st Largest Arms Manufacturing Sector: 1,563rd Largest Black Market: 1,722nd Greatest Rich-Poor Divides: 1,762nd Largest Pizza Delivery Sector: 1,855th Most Secular: 1,901st Largest Timber Woodchipping Industry: 1,949th Largest Insurance Industry: 1,979th Lowest Overall Tax Burden: 2,270th Largest Furniture Restoration Industry: 2,290th Most Subsidized Industry: 2,366th Highest Poor Incomes: 2,423rd Largest Gambling Industry: 2,470th Largest Governments: 2,696th Most Advanced Public Education: 2,720th Largest Agricultural Sector: 2,742nd Highest Food Quality: 2,759th
World Factbook Entry

Say hello to the Free Market Federation, a vast trade federation reaching it's ideals across the galaxy. We advocate a free market or laissez faire economy and wish to spread this idea of economic freedom across the known universe. We love a good bit of roleplay, and all nations that support free markets of all degrees, no matter their politics on other topics, are welcome to join.

LONG LIVE THE FREE MARKET!
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Universe Reset Counter: 11
Founded: November 9, 2015
Featured: 9/28/16, 6/01/17

REDCON Level: 5

Featured Quote
"Aw hell yeah. I love piracy."
-Environmental Support



  1. 1

    FMF | Overview

    MetaReference by The Lunar Republic . 11 reads.

  2. 2

    Lawlessness and Disorder: Tamiy V The people

    BulletinNews by Tamiy . 78 reads.

  3. 5

    The Constitution of the Free Market Federation

    FactbookInternational by Environmental Support . 284 reads.

  4. 1

    FMF | Regional Officers

    MetaReference by The Lunar Republic . 9 reads.

  5. 3

    FMF Code of Conduct

    BulletinPolicy by Catos . 105 reads.

  6. 8

    Free Market Federation HQ

    FactbookInternational by Environmental Support . 328 reads.

  7. 2

    Fun Stuff

    FactbookMiscellaneous by Environmental Support . 159 reads.

  8. 3

    Regional Science Board

    FactbookInternational by Cerveskia . 76 reads.

  9. 1

    Brewer's Guild Charter Document

    FactbookCulture by The Beer Barony . 46 reads.

▼ 6 More

Embassies: The Imperial Alliance of Nations, Capitalist Libertarian Freedom Region, Yarnia, The Western Isles, The Bar on the corner of every region, Future Earth, Union of Nationalists, New World Union, Hollow Point, Arconian Empire, The Illuminati, Avadam Inn, The World of Remnant, The United Islands of the Atlantic, Zentari, The Forgotten Lands, and 64 others.International Debating Area, The Great Universe, Regionless, The Dank Meme Alliance, Dauiland, Rogue CONclave, Bus Stop, United States of America, Union of Saxon Justice, Organization of United Sovereign States, The Confederacy of Free Nations, Gypsy Lands, ACA, Libertatem, Christian Nations Union, The Alterran Republic, Novo Brasil, Portugal, Barbaria, nasunia, NationStatesHolics Anonymous, Northern Atlantic Ocean, Orthanc at Isengard, Bloco Liberal, The International Polling Zone, Monarchist and Democratic Alliance, The Slide Countries, Kingdom of Adonai, Preathien, Kingdom of Sayville, Federation of Conservative Nations, Ancient, Singapore, Union of Justice, Greater Middle East, The Planet X, The Fallout Wasteland, ASEAN, Allied Conservative States, Old Zealand, United Christian Empires of the West, Elparia, Republic of Conservative Nations, Union of Democrats, The Moderate Alliance, The Region Of Gargery, Union of Free Nations, Britannia Prima, The Monarchy alliance, South China Sea, Antares Confederacy, The Embassy, Fredonia, Independence Hill, Libertalia, Alliance Nation League, Interregional Defence Pact headquarters, The Germanic isles, 0 0 0, Nordic Lands, The Galactics Union, Georgist Alliance, The Dimensional Rift, and New Foodia.

Tags: Anti-Communist, Capitalist, Casual, FT: FTLi, Featured, Free Trade, Future Tech, Medium, Outer Space, Post Apocalyptic, Post-Modern Tech, and World Assembly.

Free Market Federation contains 23 nations, the 718th most in the world.

Today's World Census Report

The Largest Insurance Industry in Free Market Federation

The World Census posed as door-to-door salespeople in order to establish which nations have the most extensive Insurance industries.

As a region, Free Market Federation is ranked 1,979th in the world for Largest Insurance Industry.

1.The Free Market Oligopoly of Complete and Utter CapitalismCorporate Bordello“You can't be convicted of war crimes if you win”
2.The Deliberative Coalition of Free TranshumanistsAnarchy“Don't worry, you won't be forgotten! :-)”
3.The IRON FISTED DICTATORSHIP of VinceretiusIron Fist Consumerists“SUBMIT”
4.The Most Serene Republic of La Cocina del BodhiCorporate Police State“May you find peace”
5.The Stratocratic Federation of Antarctican CommonwealthsPsychotic Dictatorship“Dammit Carl”
6.The Federal Republic of The Cosmic Roman EmpireCompulsory Consumerist State“Sunt sidera vincendas”
7.The Hivemind of Fabu1andCorporate Police State“Hungry Hungry Hivemind”
8.The Republic of Arriva Wales 25Moralistic Democracy“Mere anarchy is loosed upon the world”
9.The United States of The Lunar RepublicMoralistic Democracy“One Giant Leap”
10.The Merchant Republic of Environmental SupportLeft-Leaning College State“From the shoreline to the stars.”
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Regional Happenings

More...

Free Market Federation Regional Message Board

Messages

The Allied Mutualist Groups of Cudoocadaa

Just had a major increase in intelligence within Cudoocadaa from the last few issues. Kids are using pills to increase their intelligence (We Support TransHumanism Here). Older kids are being trained and tested to handle younger siblings when alone with them. The nation has converted to metric system for accurate measurements.

The Deliberative Coalition of Free Transhumanists

Cudoocadaa wrote:Just had a major increase in intelligence within Cudoocadaa from the last few issues. Kids are using pills to increase their intelligence (We Support TransHumanism Here). Older kids are being trained and tested to handle younger siblings when alone with them. The nation has converted to metric system for accurate measurements.

General transhumanism is a main course of our society with many factions being the activist and interest groups trying to influence our official political system. Main branches are logically followers of augmentation vs followers of geno-enhancements.

Bio-conservatism, conservationism and ludditism are very unpopular thoughts and proponents of these ideas are quite often bullied in society.

The Merchant Republic of Environmental Support

Free Transhumanists wrote:General transhumanism is a main course of our society with many factions being the activist and interest groups trying to influence our official political system. Main branches are logically followers of augmentation vs followers of geno-enhancements.

Bio-conservatism, conservationism and ludditism are very unpopular thoughts and proponents of these ideas are quite often bullied in society.

Our society is quite the opposite. Although there's no laws against transhumanist research and it's unlikely that an ethics board would reject a transhumanist research proposal, the general culture of scientific research in ES is adverse to transhumanist ideas with much more focus placed on theoretical and material science. The general sanctity of the human body you were given at birth, with the exception of extreme cases of genetic defects and injury, is almost always upheld.

Of course, the people of ES have no ill will towards those who pursue transhumanist ideas, bio-conservatism is simply traditional in ES culture.

The Voluntarist Lands of Violan

Cudoocadaa wrote:Just had a major increase in intelligence within Cudoocadaa from the last few issues. Kids are using pills to increase their intelligence (We Support TransHumanism Here). Older kids are being trained and tested to handle younger siblings when alone with them. The nation has converted to metric system for accurate measurements.

Also based.

In other news, I just decided that all politicians have to have information about their donors and business ties available to the public at all times. Authoritarianism went up and civil/political rights went down.

I can't believe this game thinks politicians are people.

(Nevermind that as an ancap society Violan has no politicians.)

The Merchant Republic of Environmental Support

Violan wrote:Also based.

In other news, I just decided that all politicians have to have information about their donors and business ties available to the public at all times. Authoritarianism went up and civil/political rights went down.

I can't believe this game thinks politicians are people.

(Nevermind that as an ancap society Violan has no politicians.

Hmm transparency in government means increased authoritarianism.

Something doesn't track here

The Voluntarist Lands of Violan

Environmental Support wrote:Hmm transparency in government means increased authoritarianism.

Something doesn't track here

Max Barry's/the general Nationstate community's (or those who make issues, anyway) warped liberalism often creates just such warped reactions to issues. I've learned to just roll with the punches by this point and dismiss issues that I know are screwy.

The Stratocratic Federation of Antarctican Commonwealths

Violan wrote:Max Barry's/the general Nationstate community's (or those who make issues, anyway) warped liberalism often creates just such warped reactions to issues. I've learned to just roll with the punches by this point and dismiss issues that I know are screwy.

Or you know, just ignore the stats

The Deliberative Coalition of Free Transhumanists

Antarctican Commonwealths wrote:Or you know, just ignore the stats

I do use NS stats. I do not agree with outcomes of certain issues (like now when decentralized taxation [delegated to many local administration units] reduces scientific advancement - uhm.... WHAT?!), but overall I use them because 1. it's simple and somehow competing element and working metric in this game (one of few), 2. I get that issues resolve subjective matter and therefore its outcomes has to be also subjective depending on the writer/writers wits and expectations so after we quickly deconstructed this phenomenon the only issue is the objectivist/like-positivist scale statistics that no-more no-less represents just subjective data and expectations of issue outcomes that aggregate over time within your nation.

Edit: but I still do like them nonetheless and despite all of setbacks and disappointments they've cost me.

The Deliberative Coalition of Free Transhumanists

To further explain my mindset here: I often do not agree on what issue resolve I have to click on order to receive the stat boost that I desire. But as the time went I managed to build some form of duality... many times from the point of the RP view I use NS stats as a statistic and issue resolve that helped to me to achieve that is simply a mechanic that I do not involve in main RP and story of the nation. So I've sort of inverted the logic of not using NS stats, I do use them, but not using their story most of the time. Not that I do not have to read it right? Otherwise it would be chaotic selecting - I do, and after a while you can simply deduce which outcome gives you what (like Keynesian economic policy reducing taxation, increasing market freedom and somehow boosting economy in the same time which is even in peer-viewed economic theory highly doubtful phenomenon and assumption).

As the time went I did accepted some parts of their narrative though... as I started playing I was building this nation as a free-market minarchist research state with political system of classical liberal democracy but this combination I've dreamed of back then didn't correspond with issues and their outcomes as well as I hoped. So after a while I become build nation that was actually like that I was mentioning only formally, but in the reality it was corrupted big government, corporativist, monopolies-supporting and theocratical system. Nation that articulates some values as virtues but is politically and economically unable to produce them. Nation that has both - elements of Utopia and Dystopia combined. (Dystopia often involves totalitarian regimes, while this is more like autocratic regime with oligarchy theme masking itself to be of religious nature type of mandate and legitimacy to rule [unlike totalitarian regimes - autocratic regimes do not try to control you or your freedom and choices up to point when you don't existentially threaten system's legitimacy to rule).

TL;DR - I'm using NS stats but not necessarily their narrative contained in resolving issues. I used to play according to my values, now I'm playing half utopian and other half is rather dystopian theme.

The Merchant Republic of Environmental Support

Free Transhumanists wrote:TL;DR - I'm using NS stats but not necessarily their narrative contained in resolving issues. I used to play according to my values, now I'm playing half utopian and other half is rather dystopian theme.

I have a somewhat similar mindset. I tried playing as my actual values years ago and found it's nearly impossible and that it's much more fun to play a character or caricature. For Complete and Utter Capitalism I'll answer almost every issue since there's almost always a wildly radical capitalist/corporatist response available. For ES I simply take the option that most fits the character I'm shooting for and dismiss the issue if one isn't available.

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