NATION

PASSWORD

Chancellor (Governor): The Glorious Reich of TheRuhr

WA Delegate (non-executive): The United Republic of HaClife (elected )

Founder: The Glorious Reich of TheRuhr

Last WA Update:

Maps Board Activity History Admin Rank

Most Nations: 459th Most World Assembly Endorsements: 603rd
World Factbook Entry

The Republic of Tarkin
Legatum Vivit
Founded on September 18th 2018

| Regional Constitution | Regional Map | Physical Map | LinkGlobe | Katzen | Nerdfighteria |

Executive:
President: HaClife
Vice President: Terhoon
Attorney General: Tuskegee
Secretary of State: TheRuhr

Senate:
- Shenendoah
- MalDorAeHan
- Vioderkin
- Columbia-Dixie
- Woplonga

Supreme Court:
Chief Justice: Manhassett
Associate Justice: Burkai
Associate Justice: Tunasai
________________________________________________________
MAP | Consult the regional map for available claims.
ROLEPLAY | Tarkin is set in the Interwar Period (1919-1941) for technology.



  1. 3

    Tarkin Party Registry

    FactbookOverview by Tummin . 41 reads.

  2. 5

    ROLEPLAY

    AccountOther by Tummin . 44 reads.

  3. 6

    Tarkin Catholic Schism

    FactbookInternational by Tummin . 39 reads.

  4. 6

    Map Claims

    FactbookGeography by Tarkin . 306 reads.

▼ 1 More

Embassies: Commonwealth of Liberty, New World Union, Region Name, Fredonia, Bus Stop, Dispatchia, The Great Universe, Greater Middle East, Libertatem, Netraucora, Lewisham, The Embassy, matheo, Guinea Kiribati, The Bar on the corner of every region, GOOD BOIs, and 32 others.Kommuland, The Empire of Kierania, Allied conservative Union, KAISERREICH, Connections, Archai, Liberty Democratic Alliance, World Republic, BCN, The Glorious Garden of Eden, The Assembly of Sovereign Nations, Aura, Katzen, Moscow Kremlin, United Confederation of Planets, The Vincence Empire, Pecan Sandies, Mississippi, The Allied Nations, Serovski Mir 2022, The Bum Squad, The Radical Civic Union, Nerdfighteria, Gypsy Lands, Wallachia, Raxulan Empire, Train Station, Arconian Empire, Mitteleuropa, The Realm of Varangia, Trajan, and Regionless.

Tags: Capitalist, Conservative, Defender, Democratic, Featured, General Assembly, Human-Only, Large, Map, Offsite Chat, Offsite Forums, Regional Government, and 3 others.Role Player, Social, and World Assembly.

Regional Power: Moderate

Tarkin contains 58 nations, the 459th most in the world.

Today's World Census Report

The Highest Average Incomes in Tarkin

The World Census carefully compared the average spending power of citizens in each nation.

As a region, Tarkin is ranked 5,869th in the world for Highest Average Incomes.

1.The United Republic of HaClifeCorrupt Dictatorship“Strength From Unity”
2.The Armed Republic of CamerWoonInoffensive Centrist Democracy“Success is not final, failure is not fatal”
3.The Glorious Reich of TheRuhrIron Fist Consumerists“Nationale Einheit”
4.The Soviet Socialist Republics of VawfissPsychotic Dictatorship“Awake, Ye Workers. Sleep again in death.”
5.The Glorious Republic of TunasaiInoffensive Centrist Democracy“For God, for Liberty, for Tu'Nasai”
6.The Socialist Republic of Cloudy MountainScandinavian Liberal Paradise“Don't forget to be awesome”
7.The Clan Confederation of BobbouisCapitalist Paradise“Often gone, never absent”
8.The Astrominded-Fascist Empire of SalvestanPsychotic Dictatorship“Strength through loyalty, greatness through obedience.”
9.The Jacobite Confederacy of Columbia-DixieDemocratic Socialists“Deo Vindice”
10.The Federal Republic of ShenendoahMoralistic Democracy“Beautiful Daughter of the Stars”
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Regional Happenings

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Tarkin Regional Message Board

Messages

The Glorious Republic of Tunasai

Woplonga wrote:MAP REFORM NOW

Actually had an idea for this i sent to Ruhr and Tummin. There's a free map generator called Azgaar that allows you to generate highly customized maps of nations with biome and landscape and city customized. Can add rivers, change borders, add ice, change population and temperature. Tons of features including some we dont need, but I sent an example over to them to check out what you can do with it. Feel free to go to the program.

Specifically ive been playing around with generating maps with 60 available spots, in a 'shattered' style with a somewhat even size variety. If we're going to do it, I'd assume we want to allow for expansion and multiple choices of locations

But it's just one idea

The Most Serene Republic of Adani

My favorite part of finding this region was learning the continents have meaning:

Serva - The Old World. Where the nations of "Conservadom" stayed after the fall of that world.

Tarka - The New World. Where many old nations migrated and morphed after the Fall.

Katza - Uncharted World. The new frontier of Tarkin were new nations were discovered.

The Federal Republic of Shenendoah

Correct me if I am wrong, Tummin, but the For Sure canonical starting elements would be:
- the continents of Tarka, Serva, Katza, Libertas Island Chain "The Isles of Liberty"
- The Amoncolian Ocean, The Britarvian Sea, the Arisingan Ice Cap
- The Virnalli Desert, the Flaxxon Rainforest, etc

The Glorious Republic of Tunasai

Shenendoah wrote:Correct me if I am wrong, Tummin, but the For Sure canonical starting elements would be:
- the continents of Tarka, Serva, Katza, Libertas Island Chain "The Isles of Liberty"
- The Amoncolian Ocean, The Britarvian Sea, the Arisingan Ice Cap
- The Virnalli Desert, the Flaxxon Rainforest, etc

Id always heard of the continents, wasnt exactly sure what they were all named though. By Isles of Liberty I'm assuming in honor of the old region Isles of Liberty?

If we do proceed with map reform, either a new map or something different, we'll have to try and see if we can preserve the 4 continents, which is think wouldn't be hard to do. Azgaar seems highly customizable and would be great for role play as well.

The Virnalli Caliphate of Woplonga

In the world of Tarkin religion, I'd like to welcome Adani! With the addition of a Hindu nation, we now have all of the major religions covered. Islam (Me), Judaism (The Sanhedrin), Catholicism (Several), and Edenism (A bunch).

The Glorious Republic of Tunasai

Another Idea for map reform, but keeping the current map is just redoing nations. For example, I took the old Tarkin Map into Azgaar and installed about 60+ territories. As you can see there's quite a bit of them, the program also left some islands blank you have to fix. Here's an example here. This is just a picture, there's also a map file that would allow you to see it and edit it in Azgaar itself. I can also generate biome and relief maps as well.

I do want to say, I'm not trying to supplant anything or anyone, just think the program is cool. This is Tummins world

https://drive.google.com/file/d/1HiutmUUi_E8aJ5plTtU7bC1uHZq31TC0/view?usp=drivesdk

The Free Land of The Republic of Berick

Tunasai wrote:Another Idea for map reform, but keeping the current map is just redoing nations. For example, I took the old Tarkin Map into Azgaar and installed about 60+ territories. As you can see there's quite a bit of them, the program also left some islands blank you have to fix. Here's an example here. This is just a picture, there's also a map file that would allow you to see it and edit it in Azgaar itself. I can also generate biome and relief maps as well.

I do want to say, I'm not trying to supplant anything or anyone, just think the program is cool. This is Tummins world

https://drive.google.com/file/d/1HiutmUUi_E8aJ5plTtU7bC1uHZq31TC0/view?usp=drivesdk

I love this idea for a reform! Maybe the senate could vote for it? Vioderkin @Shenendoah @MalDorAeHan @Columbia-Dixie @Woplonga

The Glorious Republic of Tunasai

The Republic of Berick wrote:I love this idea for a reform! Maybe the senate could vote for it? Vioderkin @Shenendoah @MalDorAeHan @Columbia-Dixie @Woplonga

I'm happy to assist Tummin and Tarkin in building a new map, but we'd need to decide what we need in a new map. Eg number of available nations, continents, etc. Those are items I can't decide on, its more of a Senate/regional decision along with Tummins input for consistent lore.

I would think a new map vs reforming the old one would give room for more nations though, which is assume would be good for growth. Just let me know how I can help if we go this route

The Free Land of The Republic of Berick

Tunasai wrote:I'm happy to assist Tummin and Tarkin in building a new map, but we'd need to decide what we need in a new map. Eg number of available nations, continents, etc. Those are items I can't decide on, its more of a Senate/regional decision along with Tummins input for consistent lore.

I would think a new map vs reforming the old one would give room for more nations though, which is assume would be good for growth. Just let me know how I can help if we go this route

Another idea is to make 2 maps 1 for the established nations in Tarka ad all new nations go to a map in Katza.

The Tribe of Marasaw

The Maraseen were the aboriginal people of this world! The white man cannot forget the red man!

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