Leader of the Alts (Governor):
The Colony of Lavsh
WA Delegate: None.
Founder:
The Colony of Lavsh
Last WA Update:
Embassies: Antisipation Refounded, The Embassy, Gypsy Lands, Pecan Sandies, Guinea Kiribati, Pencil Sharpeners Puppet Storage, and Shots Outcasts.
Tags: Colony, Embassy Collector, Isolationist, Medium, Puppet Storage, Serious, Silly, Snarky, and Trading Cards.
Shots Puppets contains 46 nations, the 544th most in the world.
Today's World Census Report
The Most Cultured in Shots Puppets
After spending many tedious hours in coffee shops and concert halls, World Census experts have found the following nations to be the most cultured.
As a region, Shots Puppets is ranked 13,245th in the world for Most Cultured.
![]() | ||||
|---|---|---|---|---|
| 1. | The Colony of PGAC | New York Times Democracy | “The space-faring horde of NS!” | |
| 2. | The Armed Republic of Starship C | Iron Fist Consumerists | “Lux Veritas Virtus” | |
| 3. | The Armed Republic of Starship Adam | Moralistic Democracy | “Lux Veritas Virtus” | |
| 4. | The Armed Republic of Starship A | Moralistic Democracy | “Lux Veritas Virtus” | |
| 5. | The Armed Republic of Starship B | Inoffensive Centrist Democracy | “Lux Veritas Virtus” | |
| 6. | The Helizi Puppet of Starship David | Iron Fist Consumerists | “Lux Veritas Virtus” | |
| 7. | The Armed Republic of Starship Ocean | Authoritarian Democracy | “Lux Veritas Virtus” | |
| 8. | The Armed Republic of Starship Boy | Democratic Socialists | “Lux Veritas Virtus” | |
| 9. | The Armed Republic of Starship Charles | Moralistic Democracy | “Lux Veritas Virtus” | |
| 10. | The Armed Republic of Starship Lincoln | Moralistic Democracy | “Lux Veritas Virtus” |
12345»
Regional Happenings
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The Republic of Starship Kansas departed this region for Heliseum.
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The Republic of Starship Iowa departed this region for Heliseum.
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The Republic of Starship Indiana departed this region for Heliseum.
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The Republic of Starship Illinois departed this region for Heliseum.
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The Republic of Starship Idaho departed this region for Heliseum.
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The Republic of Starship Hawaii departed this region for Heliseum.
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The Republic of Starship Georgia departed this region for Heliseum.
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The Republic of Starship Delaware departed this region for Heliseum.
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The Republic of Starship Connecticut departed this region for Heliseum.
- :
The Republic of Starship Colorado departed this region for Heliseum.
Shots Puppets Regional Message Board
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Hi, there! And Welcome to the tropical island paradise of the South Pacific, the oldest extant democracy on NationStates! Since you are new around here, check out these useful beginner?s guides: Welcome to NationStates! This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates. This guide aims to help you:
This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire. Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1] What is NationStates? NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author Max Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play. · ||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS ||| · Issues Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate. As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'. A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:
Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage). A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship. ![]() To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).
[The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.] NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.
Telegrams Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations. A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:
A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right. NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.
Postmaster: Postmaster-General: Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not. A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.
Population A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million. The population of a newly-created nation increases by 1 million per day. The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).
Dossier A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have. The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly). Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate. Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier. Settings The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners. Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to People, Government, & the Economy People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age. Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure. Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person. Analysis Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour. In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully). Region In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region. Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:
Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc. For a comprehensive guide to "Building a region", you are invited to view this World Assembly Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold) Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page. Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation. Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region. Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)
Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]: The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist. Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying. Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time. To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against. To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion) When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one. Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist... If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods. Tips on Passing a Resolution:
Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline. Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future. When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the regions members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue. The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from moderate to Extremely High. The national influence ranking (ranging from Minnow to Hermit) is determined by the ratio of national influence to total regional influence and the previous WA update. Influence levels achievable
Roleplay [The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit
To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination. BBCode Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code. BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards. [The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.] These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.
· ·
References [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully. [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist. [3] This information on World Assembly Councils was sourced from Frequently Asked Questions. Welcome to NationStates and the South Pacific! Hello there, and congratulations on founding your very own nation! We know you’ve probably got your hands full governing millions of citizens, but we also wanted to introduce you to your region. A region is simply a community of nations, and every new nation like yourself starts out in one. If you’re reading this, that means you’re in the region of the South Pacific (TSP). That’s us — welcome! But what can you do in a region? We’re glad you asked! Regions are a great way to get to know and play NationStates with other players. Every region has something different to offer, but here in the South Pacific, some of the things we’re known for include…
No matter what you’re interested in, we’re sure there’s something for you. The choice is yours! If you have any questions about NationStates or our region, feel free to join our What can I do in the South Pacific?
Hang out with everybody
Become a SWAN Knight Quick and easy but very important! SWAN Knights are our region's main line of defense against foreign invaders and security issues. It is highly recommended that you become one. It is very easy to do, just follow these steps: Step 1: To join World Assembly, go to your settings page, set an email address, click World Assembly on the left sidebar, click Apply to Join, then follow the instructions it displays. Step 2: Endorse the Delegate and member nations of the Coral Guard in the list below. To endorse a nation, click on the nation name to open its page, scroll down, then click the Endorse button.
Okay, but why? Do I get any benefits?
Become a citizen Make your voice heard
How do I become a citizen? Simply Join the military Protect innocent regions across NationStates Our military offers exciting, fast-paced gameplay and the chance to defend innocent regions and communities all across NationStates from unjustified attacks. NationStates doesn’t have wars between nations (although you can roleplay it, look below for more info), but it does have wars between regions. Our regional military, the How do I enlist in the military? Simply Join our legislature, the Assembly Shape our regional laws
As a legislator, you can craft, debate, and vote on laws just like in a real government. The Assembly offers rich, lively political debate and is the perfect venue for you to voice your beliefs and shape our region. You can learn a ton about writing laws and dealing with legisative procedures by participating in the Assembly. How do I join?
Participate in roleplay Build up your nation's lore and history Many NationStates players enjoy roleplay (RP), where you get to build up the lore of your country and its people with other players. Whether you’re looking to write stories about your people, report on news from your nation, or simulate trade relations or even war, roleplay is a great choice to get involved. Our roleplay communities are a perfect outlet to unleash your creativity and formulate your country’s lore and history. How do I join? We have a couple of roleplay universes you can join:
To participate, just Aside from the forum, you can do informal roleplay or ask any question about roleplay on Still not sure? That’s okay! We think we have a little bit to offer everyone, but if nothing catches your eye right now, no worries! We’d love to just chat with you and get to know you a bit better. Feel free to . ![]() . . Home | Guide | Endotarting | SWAN Knights | Coral Guard | Awards | Track your progress | Endo cap | FAQ . Tl;dr This is a way for you to easily get more endorsements and influence on your nation and contribute to the South Pacifc's security and activity. Please give a warm welcome to our newest World Assembly nations by endorsing them! Status summary
What is this? The Southern World Assembly iNitiative (SWAN) is an initiative organized by the regional government of the South Pacific to promote the participation of nations in the World Assembly (WA) and to encourage them to endorse everyone in the South Pacific. The purpose of this initiative is to help nations in this region have voting power on the WA, more endorsements, and more influence which in turn will make the region more secure and active! What are the World Assembly, Delegates, endorsements, and influence?
How do I participate? Step 1: Join the World Assembly. Click here if you don't know how. Step 2: Endorse all of these nations. To endorse a nation, click a nation name to open its page, scroll down then click the Endorse button.
Step 3: Endorse all other nations in this region. Click here to know how to do this quickly and to find nations to endorse. Why should I participate? Participating in SWAN will give your nation benefits that you can't otherwise get:
Click here if you want to learn more about the benefits. How can I do more? You can go above and beyond and do more by:
How do I know how well I am and the region are doing? You can do that by looking at our censuses (Click here to view them) and our statistics page (Click here to view it). We also recommend you to check out this awesome "portrait" of our region (Click here to view it) to get a look at how large and dynamic our region is. Where can I find more information? Take a look at our dispatch index. We hope you will enjoy this initiative and that you find NationStates and our community a more cheerful place because of it. Welcome to the South Pacific Special Forces! What are the South Pacific Special Forces? The South Pacific Special Forces (or SPSF) are the South Pacifics official military. We defend the Coalition, work with our allies to defend innocent regions from raiders, and just have fun through military gameplay! Whats military gameplay and why should I be interested? Twice a day, NationStates updates. It goes through the regions in a set but random order, and within those regions, it goes through the nations in the order that they were first founded. As the game goes through each nation, it counts how many endorsements they have. When it finishes going through the region, it makes the highest endorsed nation the delegate of the region. Delegates can have a lot of control over regions - they can even destroy them, if the region doesn't have a governor. Military gameplay is the art of controlling who becomes delegate. Raiders can take over regions by endorsing a raider nation, and making it delegate so that it has complete control over the region. We defenders try to either stop raider nations from becoming delegate in the first place, or take the region back by making a native nation delegate again. Military gameplay is one of the cornerstones of inter-regional politics. It can introduce you to the wide, wild world of NS Gameplay, which has characters and stories and rich history on an epic scale. It can also introduce you to our good friends and allies in other regions. Unlike roleplay wars, military gameplay isnt just imaginary - our actions have a real effect on the NS world. It's also pretty fun in the real world! A good chasing session can fill you with adrenaline. Restoring a region to native control can be extremely satisfying. Pulling off a successful operation with your companions doesn't just give you that sweet feeling of a hard-won victory, but is a great foundation for friendships. It's also a great foundation for an interregional political career, as military expertise gets your name known in the wider world of the game. You could be feared, hated, or loved throughout gameplay... Why join the SPSF? The SPSF is one of the most active GCR militaries in the game. We are a defender military - meaning we protect vulnerable regions from being taken over and destroyed by raider forces. We don't act alone, but with many other regions that believe in the values that build up the South Pacific Special Forces: the values of justice and freedom for every region in NationStates. We believe that every native of every region should be able to decide for their future independently, without external forces coming in and destroying all the work they've done. We have some of the most knowledgeable military gameplayers in the whole game in our ranks. And you can gain that knowledge too! The SPSF offers some of the highest-level training in the game - all you have to do is provide interest, willingness to learn, and passion, and you'll quickly be climbing the ranks to the top. By joining the SPSF, you are also helping out the South Pacific. If the South Pacific is ever in danger, the SPSF will be the cornerstone of its defence. While our smaller ops might seem like they are just for fun, or just to fulfill foreign policy objective, we are also building up the skills that the SPSF needs for its core objective, which is to defend the Coalition. So by joining the SPSF, you may become a South Pacifican hero some day! Furthermore, every month we have cards giveaway for our most active members, so if you're interested in NationStates cards, join in and participate in as many updates/missions as possible to win an epic or even a legendary card! How can I join the SPSF? The SPSF has two sections: the Tsunami Force and the Tidal Force. Updates occur at 12 AM and 12 PM in Eastern Time. These approximately last between an hour and an hour and a half, and this is when we conduct time-sensitive operations. You will need a Discord account and a forum account. If you can be online at update sometimes, please participate in operations, even if only occasionally. Guide: Clicking on the link will open a form. Select "Id like to join the SPSF", fill out your information, and submit! If you cant make those times, or just dont want to, then the Tidal Force is for you! The Tidal Force conducts simpler and less time-sensitive (but still valuable!) missions. You dont need a forum or Discord account for this, but of course you are always welcome to join. Have any questions? Our Prime Minister Heliseum (heliseum) and Minister of Defense Purple Hyacinth (flowerpetal) will be happy to help! This is an automated message. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hi, there! And Welcome to the tropical island paradise of the South Pacific, the oldest extant democracy on NationStates! Since you are new around here, check out these useful beginner?s guides: Welcome to NationStates! This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates. This guide aims to help you:
This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire. Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1] What is NationStates? NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author Max Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play. · ||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS ||| · Issues Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate. As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'. A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:
Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage). A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship. ![]() To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).
[The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.] NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.
Telegrams Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations. A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:
A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right. NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.
Postmaster: Postmaster-General: Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not. A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.
Population A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million. The population of a newly-created nation increases by 1 million per day. The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).
Dossier A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have. The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly). Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate. Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier. Settings The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners. Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to People, Government, & the Economy People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age. Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure. Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person. Analysis Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour. In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully). Region In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region. Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:
Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc. For a comprehensive guide to "Building a region", you are invited to view this World Assembly Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold) Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page. Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation. Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region. Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)
Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]: The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist. Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying. Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time. To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against. To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion) When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one. Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist... If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods. Tips on Passing a Resolution:
Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline. Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future. When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the regions members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue. The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from moderate to Extremely High. The national influence ranking (ranging from Minnow to Hermit) is determined by the ratio of national influence to total regional influence and the previous WA update. Influence levels achievable
Roleplay [The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit
To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination. BBCode Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code. BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards. [The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.] These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.
· ·
References [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully. [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist. [3] This information on World Assembly Councils was sourced from Frequently Asked Questions. Welcome to NationStates and the South Pacific! Hello there, and congratulations on founding your very own nation! We know you’ve probably got your hands full governing millions of citizens, but we also wanted to introduce you to your region. A region is simply a community of nations, and every new nation like yourself starts out in one. If you’re reading this, that means you’re in the region of the South Pacific (TSP). That’s us — welcome! But what can you do in a region? We’re glad you asked! Regions are a great way to get to know and play NationStates with other players. Every region has something different to offer, but here in the South Pacific, some of the things we’re known for include…
No matter what you’re interested in, we’re sure there’s something for you. The choice is yours! If you have any questions about NationStates or our region, feel free to join our What can I do in the South Pacific?
Hang out with everybody
Become a SWAN Knight Quick and easy but very important! SWAN Knights are our region's main line of defense against foreign invaders and security issues. It is highly recommended that you become one. It is very easy to do, just follow these steps: Step 1: To join World Assembly, go to your settings page, set an email address, click World Assembly on the left sidebar, click Apply to Join, then follow the instructions it displays. Step 2: Endorse the Delegate and member nations of the Coral Guard in the list below. To endorse a nation, click on the nation name to open its page, scroll down, then click the Endorse button.
Okay, but why? Do I get any benefits?
Become a citizen Make your voice heard
How do I become a citizen? Simply Join the military Protect innocent regions across NationStates Our military offers exciting, fast-paced gameplay and the chance to defend innocent regions and communities all across NationStates from unjustified attacks. NationStates doesn’t have wars between nations (although you can roleplay it, look below for more info), but it does have wars between regions. Our regional military, the How do I enlist in the military? Simply Join our legislature, the Assembly Shape our regional laws
As a legislator, you can craft, debate, and vote on laws just like in a real government. The Assembly offers rich, lively political debate and is the perfect venue for you to voice your beliefs and shape our region. You can learn a ton about writing laws and dealing with legisative procedures by participating in the Assembly. How do I join?
Participate in roleplay Build up your nation's lore and history Many NationStates players enjoy roleplay (RP), where you get to build up the lore of your country and its people with other players. Whether you’re looking to write stories about your people, report on news from your nation, or simulate trade relations or even war, roleplay is a great choice to get involved. Our roleplay communities are a perfect outlet to unleash your creativity and formulate your country’s lore and history. How do I join? We have a couple of roleplay universes you can join:
To participate, just Aside from the forum, you can do informal roleplay or ask any question about roleplay on Still not sure? That’s okay! We think we have a little bit to offer everyone, but if nothing catches your eye right now, no worries! We’d love to just chat with you and get to know you a bit better. Feel free to . ![]() . . Home | Guide | Endotarting | SWAN Knights | Coral Guard | Awards | Track your progress | Endo cap | FAQ . Tl;dr This is a way for you to easily get more endorsements and influence on your nation and contribute to the South Pacifc's security and activity. Please give a warm welcome to our newest World Assembly nations by endorsing them! Status summary
What is this? The Southern World Assembly iNitiative (SWAN) is an initiative organized by the regional government of the South Pacific to promote the participation of nations in the World Assembly (WA) and to encourage them to endorse everyone in the South Pacific. The purpose of this initiative is to help nations in this region have voting power on the WA, more endorsements, and more influence which in turn will make the region more secure and active! What are the World Assembly, Delegates, endorsements, and influence?
How do I participate? Step 1: Join the World Assembly. Click here if you don't know how. Step 2: Endorse all of these nations. To endorse a nation, click a nation name to open its page, scroll down then click the Endorse button.
Step 3: Endorse all other nations in this region. Click here to know how to do this quickly and to find nations to endorse. Why should I participate? Participating in SWAN will give your nation benefits that you can't otherwise get:
Click here if you want to learn more about the benefits. How can I do more? You can go above and beyond and do more by:
How do I know how well I am and the region are doing? You can do that by looking at our censuses (Click here to view them) and our statistics page (Click here to view it). We also recommend you to check out this awesome "portrait" of our region (Click here to view it) to get a look at how large and dynamic our region is. Where can I find more information? Take a look at our dispatch index. We hope you will enjoy this initiative and that you find NationStates and our community a more cheerful place because of it. Welcome to the South Pacific Special Forces! What are the South Pacific Special Forces? The South Pacific Special Forces (or SPSF) are the South Pacifics official military. We defend the Coalition, work with our allies to defend innocent regions from raiders, and just have fun through military gameplay! Whats military gameplay and why should I be interested? Twice a day, NationStates updates. It goes through the regions in a set but random order, and within those regions, it goes through the nations in the order that they were first founded. As the game goes through each nation, it counts how many endorsements they have. When it finishes going through the region, it makes the highest endorsed nation the delegate of the region. Delegates can have a lot of control over regions - they can even destroy them, if the region doesn't have a governor. Military gameplay is the art of controlling who becomes delegate. Raiders can take over regions by endorsing a raider nation, and making it delegate so that it has complete control over the region. We defenders try to either stop raider nations from becoming delegate in the first place, or take the region back by making a native nation delegate again. Military gameplay is one of the cornerstones of inter-regional politics. It can introduce you to the wide, wild world of NS Gameplay, which has characters and stories and rich history on an epic scale. It can also introduce you to our good friends and allies in other regions. Unlike roleplay wars, military gameplay isnt just imaginary - our actions have a real effect on the NS world. It's also pretty fun in the real world! A good chasing session can fill you with adrenaline. Restoring a region to native control can be extremely satisfying. Pulling off a successful operation with your companions doesn't just give you that sweet feeling of a hard-won victory, but is a great foundation for friendships. It's also a great foundation for an interregional political career, as military expertise gets your name known in the wider world of the game. You could be feared, hated, or loved throughout gameplay... Why join the SPSF? The SPSF is one of the most active GCR militaries in the game. We are a defender military - meaning we protect vulnerable regions from being taken over and destroyed by raider forces. We don't act alone, but with many other regions that believe in the values that build up the South Pacific Special Forces: the values of justice and freedom for every region in NationStates. We believe that every native of every region should be able to decide for their future independently, without external forces coming in and destroying all the work they've done. We have some of the most knowledgeable military gameplayers in the whole game in our ranks. And you can gain that knowledge too! The SPSF offers some of the highest-level training in the game - all you have to do is provide interest, willingness to learn, and passion, and you'll quickly be climbing the ranks to the top. By joining the SPSF, you are also helping out the South Pacific. If the South Pacific is ever in danger, the SPSF will be the cornerstone of its defence. While our smaller ops might seem like they are just for fun, or just to fulfill foreign policy objective, we are also building up the skills that the SPSF needs for its core objective, which is to defend the Coalition. So by joining the SPSF, you may become a South Pacifican hero some day! Furthermore, every month we have cards giveaway for our most active members, so if you're interested in NationStates cards, join in and participate in as many updates/missions as possible to win an epic or even a legendary card! How can I join the SPSF? The SPSF has two sections: the Tsunami Force and the Tidal Force. Updates occur at 12 AM and 12 PM in Eastern Time. These approximately last between an hour and an hour and a half, and this is when we conduct time-sensitive operations. You will need a Discord account and a forum account. If you can be online at update sometimes, please participate in operations, even if only occasionally. Guide: Clicking on the link will open a form. Select "Id like to join the SPSF", fill out your information, and submit! If you cant make those times, or just dont want to, then the Tidal Force is for you! The Tidal Force conducts simpler and less time-sensitive (but still valuable!) missions. You dont need a forum or Discord account for this, but of course you are always welcome to join. Have any questions? Our Prime Minister Heliseum (heliseum) and Minister of Defense Purple Hyacinth (flowerpetal) will be happy to help! This is an automated message. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hi, there! And Welcome to the tropical island paradise of the South Pacific, the oldest extant democracy on NationStates! Since you are new around here, check out these useful beginner?s guides: Welcome to NationStates! This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates. This guide aims to help you:
This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire. Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1] What is NationStates? NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author Max Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play. · ||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS ||| · Issues Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate. As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'. A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:
Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage). A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship. ![]() To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).
[The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.] NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.
Telegrams Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations. A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:
A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right. NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.
Postmaster: Postmaster-General: Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not. A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.
Population A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million. The population of a newly-created nation increases by 1 million per day. The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).
Dossier A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have. The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly). Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate. Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier. Settings The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners. Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to People, Government, & the Economy People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age. Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure. Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person. Analysis Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour. In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully). Region In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region. Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:
Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc. For a comprehensive guide to "Building a region", you are invited to view this World Assembly Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold) Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page. Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation. Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region. Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)
Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]: The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist. Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying. Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time. To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against. To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion) When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one. Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist... If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods. Tips on Passing a Resolution:
Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline. Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future. When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the regions members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue. The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from moderate to Extremely High. The national influence ranking (ranging from Minnow to Hermit) is determined by the ratio of national influence to total regional influence and the previous WA update. Influence levels achievable
Roleplay [The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit
To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination. BBCode Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code. BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards. [The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.] These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.
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References [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully. [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist. [3] This information on World Assembly Councils was sourced from Frequently Asked Questions. Welcome to NationStates and the South Pacific! Hello there, and congratulations on founding your very own nation! We know you’ve probably got your hands full governing millions of citizens, but we also wanted to introduce you to your region. A region is simply a community of nations, and every new nation like yourself starts out in one. If you’re reading this, that means you’re in the region of the South Pacific (TSP). That’s us — welcome! But what can you do in a region? We’re glad you asked! Regions are a great way to get to know and play NationStates with other players. Every region has something different to offer, but here in the South Pacific, some of the things we’re known for include…
No matter what you’re interested in, we’re sure there’s something for you. The choice is yours! If you have any questions about NationStates or our region, feel free to join our What can I do in the South Pacific?
Hang out with everybody
Become a SWAN Knight Quick and easy but very important! SWAN Knights are our region's main line of defense against foreign invaders and security issues. It is highly recommended that you become one. It is very easy to do, just follow these steps: Step 1: To join World Assembly, go to your settings page, set an email address, click World Assembly on the left sidebar, click Apply to Join, then follow the instructions it displays. Step 2: Endorse the Delegate and member nations of the Coral Guard in the list below. To endorse a nation, click on the nation name to open its page, scroll down, then click the Endorse button.
Okay, but why? Do I get any benefits?
Become a citizen Make your voice heard
How do I become a citizen? Simply Join the military Protect innocent regions across NationStates Our military offers exciting, fast-paced gameplay and the chance to defend innocent regions and communities all across NationStates from unjustified attacks. NationStates doesn’t have wars between nations (although you can roleplay it, look below for more info), but it does have wars between regions. Our regional military, the How do I enlist in the military? Simply Join our legislature, the Assembly Shape our regional laws
As a legislator, you can craft, debate, and vote on laws just like in a real government. The Assembly offers rich, lively political debate and is the perfect venue for you to voice your beliefs and shape our region. You can learn a ton about writing laws and dealing with legisative procedures by participating in the Assembly. How do I join?
Participate in roleplay Build up your nation's lore and history Many NationStates players enjoy roleplay (RP), where you get to build up the lore of your country and its people with other players. Whether you’re looking to write stories about your people, report on news from your nation, or simulate trade relations or even war, roleplay is a great choice to get involved. Our roleplay communities are a perfect outlet to unleash your creativity and formulate your country’s lore and history. How do I join? We have a couple of roleplay universes you can join:
To participate, just Aside from the forum, you can do informal roleplay or ask any question about roleplay on Still not sure? That’s okay! We think we have a little bit to offer everyone, but if nothing catches your eye right now, no worries! We’d love to just chat with you and get to know you a bit better. Feel free to . ![]() . . Home | Guide | Endotarting | SWAN Knights | Coral Guard | Awards | Track your progress | Endo cap | FAQ . Tl;dr This is a way for you to easily get more endorsements and influence on your nation and contribute to the South Pacifc's security and activity. Please give a warm welcome to our newest World Assembly nations by endorsing them! Status summary
What is this? The Southern World Assembly iNitiative (SWAN) is an initiative organized by the regional government of the South Pacific to promote the participation of nations in the World Assembly (WA) and to encourage them to endorse everyone in the South Pacific. The purpose of this initiative is to help nations in this region have voting power on the WA, more endorsements, and more influence which in turn will make the region more secure and active! What are the World Assembly, Delegates, endorsements, and influence?
How do I participate? Step 1: Join the World Assembly. Click here if you don't know how. Step 2: Endorse all of these nations. To endorse a nation, click a nation name to open its page, scroll down then click the Endorse button.
Step 3: Endorse all other nations in this region. Click here to know how to do this quickly and to find nations to endorse. Why should I participate? Participating in SWAN will give your nation benefits that you can't otherwise get:
Click here if you want to learn more about the benefits. How can I do more? You can go above and beyond and do more by:
How do I know how well I am and the region are doing? You can do that by looking at our censuses (Click here to view them) and our statistics page (Click here to view it). We also recommend you to check out this awesome "portrait" of our region (Click here to view it) to get a look at how large and dynamic our region is. Where can I find more information? Take a look at our dispatch index. We hope you will enjoy this initiative and that you find NationStates and our community a more cheerful place because of it. Welcome to the South Pacific Special Forces! What are the South Pacific Special Forces? The South Pacific Special Forces (or SPSF) are the South Pacifics official military. We defend the Coalition, work with our allies to defend innocent regions from raiders, and just have fun through military gameplay! Whats military gameplay and why should I be interested? Twice a day, NationStates updates. It goes through the regions in a set but random order, and within those regions, it goes through the nations in the order that they were first founded. As the game goes through each nation, it counts how many endorsements they have. When it finishes going through the region, it makes the highest endorsed nation the delegate of the region. Delegates can have a lot of control over regions - they can even destroy them, if the region doesn't have a governor. Military gameplay is the art of controlling who becomes delegate. Raiders can take over regions by endorsing a raider nation, and making it delegate so that it has complete control over the region. We defenders try to either stop raider nations from becoming delegate in the first place, or take the region back by making a native nation delegate again. Military gameplay is one of the cornerstones of inter-regional politics. It can introduce you to the wide, wild world of NS Gameplay, which has characters and stories and rich history on an epic scale. It can also introduce you to our good friends and allies in other regions. Unlike roleplay wars, military gameplay isnt just imaginary - our actions have a real effect on the NS world. It's also pretty fun in the real world! A good chasing session can fill you with adrenaline. Restoring a region to native control can be extremely satisfying. Pulling off a successful operation with your companions doesn't just give you that sweet feeling of a hard-won victory, but is a great foundation for friendships. It's also a great foundation for an interregional political career, as military expertise gets your name known in the wider world of the game. You could be feared, hated, or loved throughout gameplay... Why join the SPSF? The SPSF is one of the most active GCR militaries in the game. We are a defender military - meaning we protect vulnerable regions from being taken over and destroyed by raider forces. We don't act alone, but with many other regions that believe in the values that build up the South Pacific Special Forces: the values of justice and freedom for every region in NationStates. We believe that every native of every region should be able to decide for their future independently, without external forces coming in and destroying all the work they've done. We have some of the most knowledgeable military gameplayers in the whole game in our ranks. And you can gain that knowledge too! The SPSF offers some of the highest-level training in the game - all you have to do is provide interest, willingness to learn, and passion, and you'll quickly be climbing the ranks to the top. By joining the SPSF, you are also helping out the South Pacific. If the South Pacific is ever in danger, the SPSF will be the cornerstone of its defence. While our smaller ops might seem like they are just for fun, or just to fulfill foreign policy objective, we are also building up the skills that the SPSF needs for its core objective, which is to defend the Coalition. So by joining the SPSF, you may become a South Pacifican hero some day! Furthermore, every month we have cards giveaway for our most active members, so if you're interested in NationStates cards, join in and participate in as many updates/missions as possible to win an epic or even a legendary card! How can I join the SPSF? The SPSF has two sections: the Tsunami Force and the Tidal Force. Updates occur at 12 AM and 12 PM in Eastern Time. These approximately last between an hour and an hour and a half, and this is when we conduct time-sensitive operations. You will need a Discord account and a forum account. If you can be online at update sometimes, please participate in operations, even if only occasionally. Guide: Clicking on the link will open a form. Select "Id like to join the SPSF", fill out your information, and submit! If you cant make those times, or just dont want to, then the Tidal Force is for you! The Tidal Force conducts simpler and less time-sensitive (but still valuable!) missions. You dont need a forum or Discord account for this, but of course you are always welcome to join. Have any questions? Our Prime Minister Heliseum (heliseum) and Minister of Defense Purple Hyacinth (flowerpetal) will be happy to help! This is an automated message. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peoples Guerilla Armed Coalition another test | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hi, there! And Welcome to the tropical island paradise of the South Pacific, the oldest extant democracy on NationStates! Since you are new around here, check out these useful beginner?s guides: Welcome to NationStates! This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates. This guide aims to help you:
This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire. Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1] What is NationStates? NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author Max Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play. · ||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS ||| · Issues Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate. As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'. A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:
Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage). A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship. ![]() To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).
[The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.] NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.
Telegrams Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations. A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:
A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right. NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.
Postmaster: Postmaster-General: Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not. A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.
Population A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million. The population of a newly-created nation increases by 1 million per day. The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).
Dossier A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have. The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly). Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate. Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier. Settings The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners. Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to People, Government, & the Economy People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age. Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure. Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person. Analysis Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour. In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully). Region In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region. Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:
Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc. For a comprehensive guide to "Building a region", you are invited to view this World Assembly Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold) Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page. Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation. Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region. Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)
Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]: The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist. Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying. Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time. To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against. To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion) When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one. Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist... If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods. Tips on Passing a Resolution:
Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline. Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future. When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the regions members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue. The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from moderate to Extremely High. The national influence ranking (ranging from Minnow to Hermit) is determined by the ratio of national influence to total regional influence and the previous WA update. Influence levels achievable
Roleplay [The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit
To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination. BBCode Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code. BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards. [The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.] These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.
· ·
References [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully. [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist. [3] This information on World Assembly Councils was sourced from Frequently Asked Questions. Welcome to NationStates and the South Pacific! Hello there, and congratulations on founding your very own nation! We know you’ve probably got your hands full governing millions of citizens, but we also wanted to introduce you to your region. A region is simply a community of nations, and every new nation like yourself starts out in one. If you’re reading this, that means you’re in the region of the South Pacific (TSP). That’s us — welcome! But what can you do in a region? We’re glad you asked! Regions are a great way to get to know and play NationStates with other players. Every region has something different to offer, but here in the South Pacific, some of the things we’re known for include…
No matter what you’re interested in, we’re sure there’s something for you. The choice is yours! If you have any questions about NationStates or our region, feel free to join our What can I do in the South Pacific?
Hang out with everybody
Become a SWAN Knight Quick and easy but very important! SWAN Knights are our region's main line of defense against foreign invaders and security issues. It is highly recommended that you become one. It is very easy to do, just follow these steps: Step 1: To join World Assembly, go to your settings page, set an email address, click World Assembly on the left sidebar, click Apply to Join, then follow the instructions it displays. Step 2: Endorse the Delegate and member nations of the Coral Guard in the list below. To endorse a nation, click on the nation name to open its page, scroll down, then click the Endorse button.
Okay, but why? Do I get any benefits?
Become a citizen Make your voice heard
How do I become a citizen? Simply Join the military Protect innocent regions across NationStates Our military offers exciting, fast-paced gameplay and the chance to defend innocent regions and communities all across NationStates from unjustified attacks. NationStates doesn’t have wars between nations (although you can roleplay it, look below for more info), but it does have wars between regions. Our regional military, the How do I enlist in the military? Simply Join our legislature, the Assembly Shape our regional laws
As a legislator, you can craft, debate, and vote on laws just like in a real government. The Assembly offers rich, lively political debate and is the perfect venue for you to voice your beliefs and shape our region. You can learn a ton about writing laws and dealing with legisative procedures by participating in the Assembly. How do I join?
Participate in roleplay Build up your nation's lore and history Many NationStates players enjoy roleplay (RP), where you get to build up the lore of your country and its people with other players. Whether you’re looking to write stories about your people, report on news from your nation, or simulate trade relations or even war, roleplay is a great choice to get involved. Our roleplay communities are a perfect outlet to unleash your creativity and formulate your country’s lore and history. How do I join? We have a couple of roleplay universes you can join:
To participate, just Aside from the forum, you can do informal roleplay or ask any question about roleplay on Still not sure? That’s okay! We think we have a little bit to offer everyone, but if nothing catches your eye right now, no worries! We’d love to just chat with you and get to know you a bit better. Feel free to . ![]() . . Home | Guide | Endotarting | SWAN Knights | Coral Guard | Awards | Track your progress | Endo cap | FAQ . Tl;dr This is a way for you to easily get more endorsements and influence on your nation and contribute to the South Pacifc's security and activity. Please give a warm welcome to our newest World Assembly nations by endorsing them! Status summary
What is this? The Southern World Assembly iNitiative (SWAN) is an initiative organized by the regional government of the South Pacific to promote the participation of nations in the World Assembly (WA) and to encourage them to endorse everyone in the South Pacific. The purpose of this initiative is to help nations in this region have voting power on the WA, more endorsements, and more influence which in turn will make the region more secure and active! What are the World Assembly, Delegates, endorsements, and influence?
How do I participate? Step 1: Join the World Assembly. Click here if you don't know how. Step 2: Endorse all of these nations. To endorse a nation, click a nation name to open its page, scroll down then click the Endorse button.
Step 3: Endorse all other nations in this region. Click here to know how to do this quickly and to find nations to endorse. Why should I participate? Participating in SWAN will give your nation benefits that you can't otherwise get:
Click here if you want to learn more about the benefits. How can I do more? You can go above and beyond and do more by:
How do I know how well I am and the region are doing? You can do that by looking at our censuses (Click here to view them) and our statistics page (Click here to view it). We also recommend you to check out this awesome "portrait" of our region (Click here to view it) to get a look at how large and dynamic our region is. Where can I find more information? Take a look at our dispatch index. We hope you will enjoy this initiative and that you find NationStates and our community a more cheerful place because of it. Welcome to the South Pacific Special Forces! What are the South Pacific Special Forces? The South Pacific Special Forces (or SPSF) are the South Pacifics official military. We defend the Coalition, work with our allies to defend innocent regions from raiders, and just have fun through military gameplay! Whats military gameplay and why should I be interested? Twice a day, NationStates updates. It goes through the regions in a set but random order, and within those regions, it goes through the nations in the order that they were first founded. As the game goes through each nation, it counts how many endorsements they have. When it finishes going through the region, it makes the highest endorsed nation the delegate of the region. Delegates can have a lot of control over regions - they can even destroy them, if the region doesn't have a governor. Military gameplay is the art of controlling who becomes delegate. Raiders can take over regions by endorsing a raider nation, and making it delegate so that it has complete control over the region. We defenders try to either stop raider nations from becoming delegate in the first place, or take the region back by making a native nation delegate again. Military gameplay is one of the cornerstones of inter-regional politics. It can introduce you to the wide, wild world of NS Gameplay, which has characters and stories and rich history on an epic scale. It can also introduce you to our good friends and allies in other regions. Unlike roleplay wars, military gameplay isnt just imaginary - our actions have a real effect on the NS world. It's also pretty fun in the real world! A good chasing session can fill you with adrenaline. Restoring a region to native control can be extremely satisfying. Pulling off a successful operation with your companions doesn't just give you that sweet feeling of a hard-won victory, but is a great foundation for friendships. It's also a great foundation for an interregional political career, as military expertise gets your name known in the wider world of the game. You could be feared, hated, or loved throughout gameplay... Why join the SPSF? The SPSF is one of the most active GCR militaries in the game. We are a defender military - meaning we protect vulnerable regions from being taken over and destroyed by raider forces. We don't act alone, but with many other regions that believe in the values that build up the South Pacific Special Forces: the values of justice and freedom for every region in NationStates. We believe that every native of every region should be able to decide for their future independently, without external forces coming in and destroying all the work they've done. We have some of the most knowledgeable military gameplayers in the whole game in our ranks. And you can gain that knowledge too! The SPSF offers some of the highest-level training in the game - all you have to do is provide interest, willingness to learn, and passion, and you'll quickly be climbing the ranks to the top. By joining the SPSF, you are also helping out the South Pacific. If the South Pacific is ever in danger, the SPSF will be the cornerstone of its defence. While our smaller ops might seem like they are just for fun, or just to fulfill foreign policy objective, we are also building up the skills that the SPSF needs for its core objective, which is to defend the Coalition. So by joining the SPSF, you may become a South Pacifican hero some day! Furthermore, every month we have cards giveaway for our most active members, so if you're interested in NationStates cards, join in and participate in as many updates/missions as possible to win an epic or even a legendary card! How can I join the SPSF? The SPSF has two sections: the Tsunami Force and the Tidal Force. Updates occur at 12 AM and 12 PM in Eastern Time. These approximately last between an hour and an hour and a half, and this is when we conduct time-sensitive operations. You will need a Discord account and a forum account. If you can be online at update sometimes, please participate in operations, even if only occasionally. Guide: Clicking on the link will open a form. Select "Id like to join the SPSF", fill out your information, and submit! If you cant make those times, or just dont want to, then the Tidal Force is for you! The Tidal Force conducts simpler and less time-sensitive (but still valuable!) missions. You dont need a forum or Discord account for this, but of course you are always welcome to join. Have any questions? Our Prime Minister Heliseum (heliseum) and Minister of Defense Purple Hyacinth (flowerpetal) will be happy to help! This is an automated message. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hi, there! And Welcome to the tropical island paradise of the South Pacific, the oldest extant democracy on NationStates! Since you are new around here, check out these useful beginner?s guides: Welcome to NationStates! This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates. This guide aims to help you:
This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire. Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1] What is NationStates? NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author Max Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play. · ||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS ||| · Issues Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate. As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'. A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:
Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage). A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship. ![]() To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).
[The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.] NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.
Telegrams Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations. A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:
A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right. NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.
Postmaster: Postmaster-General: Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not. A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.
Population A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million. The population of a newly-created nation increases by 1 million per day. The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).
Dossier A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have. The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly). Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate. Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier. Settings The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners. Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to People, Government, & the Economy People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age. Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure. Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person. Analysis Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour. In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully). Region In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region. Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:
Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc. For a comprehensive guide to "Building a region", you are invited to view this World Assembly Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold) Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page. Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation. Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region. Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)
Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]: The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist. Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying. Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time. To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against. To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion) When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one. Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist... If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods. Tips on Passing a Resolution:
Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline. Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future. When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the regions members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue. The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from moderate to Extremely High. The national influence ranking (ranging from Minnow to Hermit) is determined by the ratio of national influence to total regional influence and the previous WA update. Influence levels achievable
Roleplay [The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit
To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination. BBCode Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code. BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards. [The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.] These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.
· ·
References [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully. [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist. [3] This information on World Assembly Councils was sourced from Frequently Asked Questions. Welcome to NationStates and the South Pacific! Hello there, and congratulations on founding your very own nation! We know you’ve probably got your hands full governing millions of citizens, but we also wanted to introduce you to your region. A region is simply a community of nations, and every new nation like yourself starts out in one. If you’re reading this, that means you’re in the region of the South Pacific (TSP). That’s us — welcome! But what can you do in a region? We’re glad you asked! Regions are a great way to get to know and play NationStates with other players. Every region has something different to offer, but here in the South Pacific, some of the things we’re known for include…
No matter what you’re interested in, we’re sure there’s something for you. The choice is yours! If you have any questions about NationStates or our region, feel free to join our What can I do in the South Pacific?
Hang out with everybody
Become a SWAN Knight Quick and easy but very important! SWAN Knights are our region's main line of defense against foreign invaders and security issues. It is highly recommended that you become one. It is very easy to do, just follow these steps: Step 1: To join World Assembly, go to your settings page, set an email address, click World Assembly on the left sidebar, click Apply to Join, then follow the instructions it displays. Step 2: Endorse the Delegate and member nations of the Coral Guard in the list below. To endorse a nation, click on the nation name to open its page, scroll down, then click the Endorse button.
Okay, but why? Do I get any benefits?
Become a citizen Make your voice heard
How do I become a citizen? Simply Join the military Protect innocent regions across NationStates Our military offers exciting, fast-paced gameplay and the chance to defend innocent regions and communities all across NationStates from unjustified attacks. NationStates doesn’t have wars between nations (although you can roleplay it, look below for more info), but it does have wars between regions. Our regional military, the How do I enlist in the military? Simply Join our legislature, the Assembly Shape our regional laws
As a legislator, you can craft, debate, and vote on laws just like in a real government. The Assembly offers rich, lively political debate and is the perfect venue for you to voice your beliefs and shape our region. You can learn a ton about writing laws and dealing with legisative procedures by participating in the Assembly. How do I join?
Participate in roleplay Build up your nation's lore and history Many NationStates players enjoy roleplay (RP), where you get to build up the lore of your country and its people with other players. Whether you’re looking to write stories about your people, report on news from your nation, or simulate trade relations or even war, roleplay is a great choice to get involved. Our roleplay communities are a perfect outlet to unleash your creativity and formulate your country’s lore and history. How do I join? We have a couple of roleplay universes you can join:
To participate, just Aside from the forum, you can do informal roleplay or ask any question about roleplay on Still not sure? That’s okay! We think we have a little bit to offer everyone, but if nothing catches your eye right now, no worries! We’d love to just chat with you and get to know you a bit better. Feel free to . ![]() . . Home | Guide | Endotarting | SWAN Knights | Coral Guard | Awards | Track your progress | Endo cap | FAQ . Tl;dr This is a way for you to easily get more endorsements and influence on your nation and contribute to the South Pacifc's security and activity. Please give a warm welcome to our newest World Assembly nations by endorsing them! Status summary
What is this? The Southern World Assembly iNitiative (SWAN) is an initiative organized by the regional government of the South Pacific to promote the participation of nations in the World Assembly (WA) and to encourage them to endorse everyone in the South Pacific. The purpose of this initiative is to help nations in this region have voting power on the WA, more endorsements, and more influence which in turn will make the region more secure and active! What are the World Assembly, Delegates, endorsements, and influence?
How do I participate? Step 1: Join the World Assembly. Click here if you don't know how. Step 2: Endorse all of these nations. To endorse a nation, click a nation name to open its page, scroll down then click the Endorse button.
Step 3: Endorse all other nations in this region. Click here to know how to do this quickly and to find nations to endorse. Why should I participate? Participating in SWAN will give your nation benefits that you can't otherwise get:
Click here if you want to learn more about the benefits. How can I do more? You can go above and beyond and do more by:
How do I know how well I am and the region are doing? You can do that by looking at our censuses (Click here to view them) and our statistics page (Click here to view it). We also recommend you to check out this awesome "portrait" of our region (Click here to view it) to get a look at how large and dynamic our region is. Where can I find more information? Take a look at our dispatch index. We hope you will enjoy this initiative and that you find NationStates and our community a more cheerful place because of it. Welcome to the South Pacific Special Forces! What are the South Pacific Special Forces? The South Pacific Special Forces (or SPSF) are the South Pacifics official military. We defend the Coalition, work with our allies to defend innocent regions from raiders, and just have fun through military gameplay! Whats military gameplay and why should I be interested? Twice a day, NationStates updates. It goes through the regions in a set but random order, and within those regions, it goes through the nations in the order that they were first founded. As the game goes through each nation, it counts how many endorsements they have. When it finishes going through the region, it makes the highest endorsed nation the delegate of the region. Delegates can have a lot of control over regions - they can even destroy them, if the region doesn't have a governor. Military gameplay is the art of controlling who becomes delegate. Raiders can take over regions by endorsing a raider nation, and making it delegate so that it has complete control over the region. We defenders try to either stop raider nations from becoming delegate in the first place, or take the region back by making a native nation delegate again. Military gameplay is one of the cornerstones of inter-regional politics. It can introduce you to the wide, wild world of NS Gameplay, which has characters and stories and rich history on an epic scale. It can also introduce you to our good friends and allies in other regions. Unlike roleplay wars, military gameplay isnt just imaginary - our actions have a real effect on the NS world. It's also pretty fun in the real world! A good chasing session can fill you with adrenaline. Restoring a region to native control can be extremely satisfying. Pulling off a successful operation with your companions doesn't just give you that sweet feeling of a hard-won victory, but is a great foundation for friendships. It's also a great foundation for an interregional political career, as military expertise gets your name known in the wider world of the game. You could be feared, hated, or loved throughout gameplay... Why join the SPSF? The SPSF is one of the most active GCR militaries in the game. We are a defender military - meaning we protect vulnerable regions from being taken over and destroyed by raider forces. We don't act alone, but with many other regions that believe in the values that build up the South Pacific Special Forces: the values of justice and freedom for every region in NationStates. We believe that every native of every region should be able to decide for their future independently, without external forces coming in and destroying all the work they've done. We have some of the most knowledgeable military gameplayers in the whole game in our ranks. And you can gain that knowledge too! The SPSF offers some of the highest-level training in the game - all you have to do is provide interest, willingness to learn, and passion, and you'll quickly be climbing the ranks to the top. By joining the SPSF, you are also helping out the South Pacific. If the South Pacific is ever in danger, the SPSF will be the cornerstone of its defence. While our smaller ops might seem like they are just for fun, or just to fulfill foreign policy objective, we are also building up the skills that the SPSF needs for its core objective, which is to defend the Coalition. So by joining the SPSF, you may become a South Pacifican hero some day! Furthermore, every month we have cards giveaway for our most active members, so if you're interested in NationStates cards, join in and participate in as many updates/missions as possible to win an epic or even a legendary card! How can I join the SPSF? The SPSF has two sections: the Tsunami Force and the Tidal Force. Updates occur at 12 AM and 12 PM in Eastern Time. These approximately last between an hour and an hour and a half, and this is when we conduct time-sensitive operations. You will need a Discord account and a forum account. If you can be online at update sometimes, please participate in operations, even if only occasionally. Guide: Clicking on the link will open a form. Select "Id like to join the SPSF", fill out your information, and submit! If you cant make those times, or just dont want to, then the Tidal Force is for you! The Tidal Force conducts simpler and less time-sensitive (but still valuable!) missions. You dont need a forum or Discord account for this, but of course you are always welcome to join. Have any questions? Our Prime Minister Heliseum (heliseum) and Minister of Defense Purple Hyacinth (flowerpetal) will be happy to help! This is an automated message. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hi, there! And Welcome to the tropical island paradise of the South Pacific, the oldest extant democracy on NationStates! Since you are new around here, check out these useful beginner?s guides: Welcome to NationStates! This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates. This guide aims to help you:
This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire. Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1] What is NationStates? NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author Max Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play. · ||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS ||| · Issues Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate. As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'. A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:
Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage). A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship. ![]() To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).
[The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.] NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.
Telegrams Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations. A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:
A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right. NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.
Postmaster: Postmaster-General: Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not. A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.
Population A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million. The population of a newly-created nation increases by 1 million per day. The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).
Dossier A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have. The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly). Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate. Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier. Settings The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners. Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to People, Government, & the Economy People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age. Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure. Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person. Analysis Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour. In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully). Region In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region. Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:
Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc. For a comprehensive guide to "Building a region", you are invited to view this World Assembly Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold) Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page. Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation. Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region. Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)
Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]: The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist. Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying. Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time. To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against. To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion) When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one. Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist... If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods. Tips on Passing a Resolution:
Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline. Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future. When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the regions members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue. The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from moderate to Extremely High. The national influence ranking (ranging from Minnow to Hermit) is determined by the ratio of national influence to total regional influence and the previous WA update. Influence levels achievable
Roleplay [The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit
To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination. BBCode Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code. BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards. [The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.] These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.
· ·
References [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully. [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist. [3] This information on World Assembly Councils was sourced from Frequently Asked Questions. Welcome to NationStates and the South Pacific! Hello there, and congratulations on founding your very own nation! We know you’ve probably got your hands full governing millions of citizens, but we also wanted to introduce you to your region. A region is simply a community of nations, and every new nation like yourself starts out in one. If you’re reading this, that means you’re in the region of the South Pacific (TSP). That’s us — welcome! But what can you do in a region? We’re glad you asked! Regions are a great way to get to know and play NationStates with other players. Every region has something different to offer, but here in the South Pacific, some of the things we’re known for include…
No matter what you’re interested in, we’re sure there’s something for you. The choice is yours! If you have any questions about NationStates or our region, feel free to join our What can I do in the South Pacific?
Hang out with everybody
Become a SWAN Knight Quick and easy but very important! SWAN Knights are our region's main line of defense against foreign invaders and security issues. It is highly recommended that you become one. It is very easy to do, just follow these steps: Step 1: To join World Assembly, go to your settings page, set an email address, click World Assembly on the left sidebar, click Apply to Join, then follow the instructions it displays. Step 2: Endorse the Delegate and member nations of the Coral Guard in the list below. To endorse a nation, click on the nation name to open its page, scroll down, then click the Endorse button.
Okay, but why? Do I get any benefits?
Become a citizen Make your voice heard
How do I become a citizen? Simply Join the military Protect innocent regions across NationStates Our military offers exciting, fast-paced gameplay and the chance to defend innocent regions and communities all across NationStates from unjustified attacks. NationStates doesn’t have wars between nations (although you can roleplay it, look below for more info), but it does have wars between regions. Our regional military, the How do I enlist in the military? Simply Join our legislature, the Assembly Shape our regional laws
As a legislator, you can craft, debate, and vote on laws just like in a real government. The Assembly offers rich, lively political debate and is the perfect venue for you to voice your beliefs and shape our region. You can learn a ton about writing laws and dealing with legisative procedures by participating in the Assembly. How do I join?
Participate in roleplay Build up your nation's lore and history Many NationStates players enjoy roleplay (RP), where you get to build up the lore of your country and its people with other players. Whether you’re looking to write stories about your people, report on news from your nation, or simulate trade relations or even war, roleplay is a great choice to get involved. Our roleplay communities are a perfect outlet to unleash your creativity and formulate your country’s lore and history. How do I join? We have a couple of roleplay universes you can join:
To participate, just Aside from the forum, you can do informal roleplay or ask any question about roleplay on Still not sure? That’s okay! We think we have a little bit to offer everyone, but if nothing catches your eye right now, no worries! We’d love to just chat with you and get to know you a bit better. Feel free to . ![]() . . Home | Guide | Endotarting | SWAN Knights | Coral Guard | Awards | Track your progress | Endo cap | FAQ . Tl;dr This is a way for you to easily get more endorsements and influence on your nation and contribute to the South Pacifc's security and activity. Please give a warm welcome to our newest World Assembly nations by endorsing them! Status summary
What is this? The Southern World Assembly iNitiative (SWAN) is an initiative organized by the regional government of the South Pacific to promote the participation of nations in the World Assembly (WA) and to encourage them to endorse everyone in the South Pacific. The purpose of this initiative is to help nations in this region have voting power on the WA, more endorsements, and more influence which in turn will make the region more secure and active! What are the World Assembly, Delegates, endorsements, and influence?
How do I participate? Step 1: Join the World Assembly. Click here if you don't know how. Step 2: Endorse all of these nations. To endorse a nation, click a nation name to open its page, scroll down then click the Endorse button.
Step 3: Endorse all other nations in this region. Click here to know how to do this quickly and to find nations to endorse. Why should I participate? Participating in SWAN will give your nation benefits that you can't otherwise get:
Click here if you want to learn more about the benefits. How can I do more? You can go above and beyond and do more by:
How do I know how well I am and the region are doing? You can do that by looking at our censuses (Click here to view them) and our statistics page (Click here to view it). We also recommend you to check out this awesome "portrait" of our region (Click here to view it) to get a look at how large and dynamic our region is. Where can I find more information? Take a look at our dispatch index. We hope you will enjoy this initiative and that you find NationStates and our community a more cheerful place because of it. Welcome to the South Pacific Special Forces! What are the South Pacific Special Forces? The South Pacific Special Forces (or SPSF) are the South Pacifics official military. We defend the Coalition, work with our allies to defend innocent regions from raiders, and just have fun through military gameplay! Whats military gameplay and why should I be interested? Twice a day, NationStates updates. It goes through the regions in a set but random order, and within those regions, it goes through the nations in the order that they were first founded. As the game goes through each nation, it counts how many endorsements they have. When it finishes going through the region, it makes the highest endorsed nation the delegate of the region. Delegates can have a lot of control over regions - they can even destroy them, if the region doesn't have a governor. Military gameplay is the art of controlling who becomes delegate. Raiders can take over regions by endorsing a raider nation, and making it delegate so that it has complete control over the region. We defenders try to either stop raider nations from becoming delegate in the first place, or take the region back by making a native nation delegate again. Military gameplay is one of the cornerstones of inter-regional politics. It can introduce you to the wide, wild world of NS Gameplay, which has characters and stories and rich history on an epic scale. It can also introduce you to our good friends and allies in other regions. Unlike roleplay wars, military gameplay isnt just imaginary - our actions have a real effect on the NS world. It's also pretty fun in the real world! A good chasing session can fill you with adrenaline. Restoring a region to native control can be extremely satisfying. Pulling off a successful operation with your companions doesn't just give you that sweet feeling of a hard-won victory, but is a great foundation for friendships. It's also a great foundation for an interregional political career, as military expertise gets your name known in the wider world of the game. You could be feared, hated, or loved throughout gameplay... Why join the SPSF? The SPSF is one of the most active GCR militaries in the game. We are a defender military - meaning we protect vulnerable regions from being taken over and destroyed by raider forces. We don't act alone, but with many other regions that believe in the values that build up the South Pacific Special Forces: the values of justice and freedom for every region in NationStates. We believe that every native of every region should be able to decide for their future independently, without external forces coming in and destroying all the work they've done. We have some of the most knowledgeable military gameplayers in the whole game in our ranks. And you can gain that knowledge too! The SPSF offers some of the highest-level training in the game - all you have to do is provide interest, willingness to learn, and passion, and you'll quickly be climbing the ranks to the top. By joining the SPSF, you are also helping out the South Pacific. If the South Pacific is ever in danger, the SPSF will be the cornerstone of its defence. While our smaller ops might seem like they are just for fun, or just to fulfill foreign policy objective, we are also building up the skills that the SPSF needs for its core objective, which is to defend the Coalition. So by joining the SPSF, you may become a South Pacifican hero some day! Furthermore, every month we have cards giveaway for our most active members, so if you're interested in NationStates cards, join in and participate in as many updates/missions as possible to win an epic or even a legendary card! How can I join the SPSF? The SPSF has two sections: the Tsunami Force and the Tidal Force. Updates occur at 12 AM and 12 PM in Eastern Time. These approximately last between an hour and an hour and a half, and this is when we conduct time-sensitive operations. You will need a Discord account and a forum account. If you can be online at update sometimes, please participate in operations, even if only occasionally. Guide: Clicking on the link will open a form. Select "Id like to join the SPSF", fill out your information, and submit! If you cant make those times, or just dont want to, then the Tidal Force is for you! The Tidal Force conducts simpler and less time-sensitive (but still valuable!) missions. You dont need a forum or Discord account for this, but of course you are always welcome to join. Have any questions? Our Prime Minister Heliseum (heliseum) and Minister of Defense Purple Hyacinth (flowerpetal) will be happy to help! This is an automated message. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hi, there! And Welcome to the tropical island paradise of the South Pacific, the oldest extant democracy on NationStates! Since you are new around here, check out these useful beginner?s guides: Welcome to NationStates! This guide will help if you are a new player to this game or an experienced player looking to expand your knowledge of NationStates. This guide aims to help you:
This guide is reasonably long, and as such, it is recommended that you refer to the table of contents to aid you in locating the specific information you may desire. Before this guide begins, I would like to personally express thanks and credit to Testlandia, Euroslavia, and Goddess Relief Office who have kindly provided commendable information and tips to this guide.[1] What is NationStates? NationStates is a multiplayer online text-based game which simulates a government setting. It was created by author Max Barry and was released on the 13th of November, 2002 as a means of promoting a novel Jennifer Government. The game has currently 223,380 active nations in 23,734 different regions.[2]Players (under the guise of their nation) operate their own country by making decisions that have an impact on the economy, society, and culture of their people. The object of the game is to lead a country in the way the player finds the best. At the start of the game, the player chooses a few basic characteristics including the name of the country, flag, motto, currency, national animal, and style of government. Answers to a short questionnaire determine the initial ratings of the country's civil, economic, and political rights. The nation's population starts at five million and increases every day automatically with play. · ||| ISSUES ||| | ||| TELEGRAMS ||| | ||| POPULATION ||| | ||| DOSSIER ||| | ||| SETTINGS ||| | ||| PEOPLE, GOVENMENT, & THE ECONOMY ||| | ||| ANALYSIS ||| · Issues Issues are political decisions that players make, which shape their nations as a result. The choices a player makes on issues directly affect the nation's civil rights, economic, and political freedom levels, as well as the national tax rate. As time progresses, issues will determine the type of government a nation has, with the game categorizing the type from 'Democratic Socialists' to 'Psychotic Dictatorship'. A player can decide how often he or she wishes to receive issues by accessing the settings page and choosing from a list of options under the sub-heading New Issues. The options available for selection are:
Depending on the options a player selects, they will achieve varying ratings relating to their nation's Economy, Political Freedoms, and Civil Rights (visible on a nation's homepage). A nation's government type is determined by an algorithm which calculates a nation's civil liberties, economic, and political freedoms and based on this result, allocates the nation a government type appropriate to that nation. There are 27 government types, ranging from Scandinavian Liberal Paradise to Iron Fist Socialists to Psychotic Dictatorship. ![]() To view how many nations there are of each government category, please see the data compiled by Farengeto and provided in the below spoiler (data accurate as of the 8th of June 2020).
[The following information has been kindly provided by Goddess Relief Office and reproduced here with his express permission. You are invited to read this guide to different issue types for more comprehensive information on this subject.] NationStates has five different categories in which issues are organized into; general, population-based, issue options, statistics, and special issues.
Telegrams Telegrams are private messages that can be sent between players. When a nation is founded, it will receive approximately two dozen telegrams from regions seeking to recruit new nations. A player can choose to filter telegrams he/she receives by accessing Telegram Preferences. There are four categories a player can select:
A player may choose to block particular nations from sending him/her telegrams. A player may add a nation to the Ignore List by writing the nation's name in the search box of Telegram Preferences. Alternatively, the player can click on a telegram's timestamp which will link to a page showcasing the individual telegram, with there being a 'Block Sender' link near its bottom-right. NationStates is a free game however there are upgrades available to a player. One such upgrade is an Inbox upgrade which is part of packages: Supporter, Postmaster, and Postmaster-General.
Postmaster: Postmaster-General: Telegram stamps allow players to send multiple telegrams at one single time. Normally, a player would only be able to send a telegram to a maximum of eight nations. Mass telegrams using telegram stamps can reach substantial numbers of nations quickly and easily and provide Delivery Reports which detail who has received a telegram and who has not. A player can personalize the telegram sent by applying %NATION% to the text of the telegram. This will automatically translate to the nation's name when he/she receives it.
Population A newly-founded nation in NationStates begins with a population of 5 million. Every 24 hours, the population of a nation increases. The higher the population rises, the greater the population increases per day, up until the population reaches 62 million. The population of a newly-created nation increases by 1 million per day. The population of a nation is related to the descriptor of its size. As a nation's population increases, it progresses through a series of size descriptors, which are: fledgling, tiny, small, large, very large, huge, massive, colossal, and gargantuan. As a nation's population increases, it eventually gains several new custom nation traits, including the capital city (250 million), the nation name pretitle (500 million), the nation's leader (750 million), and the national religion (1 billion).
Dossier A nation's dossier is a compilation of brief information on other nations & regions which a player can select. It allows the player to easily move between nations/regions the player considers of interest and can be a useful tool in maintaining track of puppet nations a player may have. The brief information provided in the dossier is limited to the nation's name, the nation's WA category (for example, left-wing utopia), when the nation was last active, the region in which the nation resides, and the WA status of the nation (whether the nation is a member of the World Assembly). Similarly, the dossier provides brief information on regions that players choose to feature in their dossier. The information is limited to the name of the region, the population of the region, and the name of the region's World Assembly Delegate. Another feature is Advanced Dossier. This feature allows for greater control of the nations which feature in a player's dossier. As opposed to having to independently select nations, a player can upload a text file to NationStates featuring nations' names. Alternatively, a player can download a text file that contains the identity of the nations in the dossier. Settings The settings page allows a player to modify aspects of his/her nation. A player can set the currency, motto, demonyms, national animal, et cetera. The settings page also provides players with the opportunity to change their nation's password, flag, and select banners. Banners are a rotating, targeted, customizable, unlock-able set of images on the nation's page. There are over 250 banners, which unlock upon achieving various feats, such as developing a strong economy or reaching high levels of political corruption. There are also custom slots for uploading a players' own images, once they have reached particular population levels. For a full list illustrating every banner achievable, you are invited to People, Government, & the Economy People: A pie-chart and accompanying percentages illustrating the leading causes of death throughout a player's nation, for example, old age. Government: An illustration and accompanying percentages showing the distribution of your budget, for example, education, environment, healthcare, public transport, and administration. The illustration also details the amount of a player's currency and the percentage of the player's total gross domestic product (GDP) spent on government expenditure. Economy: An illustration of the division of the public, private, and state-owned sectors. Here, a player can also read the total GDP of the nation and the GDP per person. Analysis Each day, there are two updates in NationStates. The major update occurs at approximately 00:00-01:00 Eastern Standard Time/Eastern Daylight Savings Time (EST/EDT). The minor update occurs at approximately 12:00-13:00 EST/EDT. Due to a large number of nations and regions, these updates may take an hour. In the major update, NationStates generates a World Census Report on a particular subject and will rank all nations and regions from highest to lowest. Such topics include 'Most Extreme', 'Most Cultured' and 'Best Healthcare'. If a nation scores highly in these reports, the player may expect to be rewarded with either a silver or gold badge which will feature on the main page of the player (top 10% and 5%, respectfully). Region In NationStates, regions is to a nation how a real-life country/city is to a person. It is a community of nations which generally incorporates at least five basic social values that all regions, regardless of their ideological foundation, are expected to provide and uphold for the benefit of their citizens. These values are security, freedom; order; justice; and welfare. This is not to say that there are no regions in whom's founding ideals differ from those stated. There are thousands of regions in NationStates, each with its own personality and direction, for example, a Pokemon-themed region, a Communist region, or a democratic region. Different regions have different focus points, some choose to be specifically themed with a general-purpose whilst others are just a casual gathering place for nations. The defining aspect of regions is their home-pages (which you can locate by clicking on a region's link). The regional home-page showcases a wide range of customizable features:
Nations can select the region they want to belong to by various means; accidental stumbling upon, specific searches, recruitment telegrams, looking at regional tags, etc. For a comprehensive guide to "Building a region", you are invited to view this World Assembly Given the international diplomacy theme which underpins NationStates, an important aspect of the game is an institution called the World Assembly (WA) formerly known as the United Nations. This is a fairly large component of the game and therefore this guide will detail it under sub-sections (highlighted in bold) Membership to the World Assembly is entirely voluntary. A player may choose to join this organisation and in doing so, gain them in-game functions of being able to endorse other nations as well as receive endorsements. However, the player also submits their nation to the effects generated by various WA proposals. This may have an inadvertent effect on a nation's statistics, for example, their military situation (ability to construct nuclear weapons may be limited by a WA General Assembly resolution). A player can choose to join the World Assembly by clicking on the 'Apply to join' button in the World Assembly page. Delegate are elected by a region to serve as their representative at the World Assembly. Unlike ordinary members, they can approve newly-suggested resolutions. Delegates may also have administrative control over their region, though this is entirely dependent on the settings decided with the region's creation. Becoming a delegate can be an easy or difficult process, depending on the circumstances. To be elected, a nation needs endorsements (a minimum of two) from the majority of members in their respective regions. Whilst a region composed of said-nation and a friend(s) can guarantee the nation the delegacy, larger regions with a vast collection of players are often much more challenging. Not only must the nation convince people to support their cause (and potentially have the current delegate demoted), the nation needs to hold this position by respecting the demands of the region. Gaining endorsements, you've decided to join a bigger region with little to no support from friends, here are a few tips to receive the endorsements needed: (note: the following is the author's own opinion)
Councils, the World Assembly is divided into two entities; the General Assembly and the Security Council [3]: The General Assembly is concerned with passing international law: resolutions to improve human rights, environmental standards, and the like. They have an immediate and material effect on all WA member nations, and can change your laws and category. For example, if you are a protectionist nation, and the WA passes a resolution promoting free trade, you may find your nation becoming abruptly more capitalist. Broadly speaking, the General Assembly does not concern itself with individual nations or regions, but humanity as a whole. It has a vibrant roleplaying community in The Security Council, on the other hand, is very much about specifics. It passes resolutions that Condemn or Commend particular nations or regions, and authorises Liberations, by removing a Delegate's authority to set a regional password (usually to restore order following its capture by invaders). Compared to the General Assembly, it is more concerned with gameplay (regional politics, invasions) than roleplaying. Both Councils function similarly in that they accept proposals, which enter the voting floor to be voted on as resolutions. Each Council may have a resolution at vote at the same time. To vote for a resolution, click on its link within the World Assembly tab. You'll be taken to a page giving you the full details, including the category, resolution number, and who proposed the resolution. Below that, you'll find a complete explanation, with the option of voting For or Against. To pass your own resolution, you need at least two endorsements from members of your region. Once you have those, you can propose your resolution to the World Assembly. However, before people are given the chance to vote on it, it needs to be approved by 6% of the World Assembly Regional Delegates. If it reaches the necessary number of approvals, it will be brought onto the voting floor, where all members of the WA can make your resolution law, or fail to pass it. (note: the following is the author's own opinion) When you decide to pass your resolution, you have two choices. You can create a brand new one, or you can attempt to repeal an old one. Creating a new resolution is basically one that does not currently exist. If you do so, make sure you look through all previous resolutions. There's nothing more embarrassing than attempting to introduce laws on toilet paper which already exist... If you too are angered about the increase of tax on tea bags, then you have the chance to get things changed! You can vote to re-appeal a resolution, which will render the resolution in question null and void. This is normally when old laws conflict with new methods. Tips on Passing a Resolution:
Influence is a game-determined categorisation applied to each nation. A nation's influence is a measure of how 'well-respected' a nation is considered in its current region. Nations earn influence in a region the longer they remain there, and the more WA endorsements they have accumulated. When a nation leaves, though, its influence in that region will begin to decline. Influence serves an important gameplay purpose. The ability of WA Delegates to eject and ban nations from their region, and to password-protect it, is limited by their Influence. Delegates consume some of their Influence to exercise their power, so the more often the Delegate uses their influence, the more difficult it is for them to wield those powers in the future. When a nation moves to a region, it does not influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the regions members. Arguably, being a member of the WA has no value unless the nation gains endorsements, the more endorsements one gets, the more influence one will accrue. The regional influence is equal to the sum of the national influence of all its members (updated each game-update (refer to Analysis)), and is displayed as a ranking on a scale ranging from moderate to Extremely High. The national influence ranking (ranging from Minnow to Hermit) is determined by the ratio of national influence to total regional influence and the previous WA update. Influence levels achievable
Roleplay [The following advice has been kindly provided by Euroslavia and reproduced here with his express permission. Should you wish to further explore this dynamic aspect of NationStates, you are invited to read the many roleplay guides available in the forum.]Welcome to 'Getting Started with Nationstates'. This (advice) will provide the basic framework for general rules and learning and all things in regards to how to properly Role Playing in the International Incidents and Nationstates forums. The following is merely a snippet of advice, please visit
To garner more information on general roleplaying, the author strongly recommends a visit to the forum thread Roleplaying in NationStates is such an exciting and fun aspect of the game, as such, there are thousands of people all around you who would be happy to help you, you need only ask. Similarly, if you are stuck on something or would just like a bit of advice here and there, the forum contains dozens of guides and helpful tips. Always remember, the world is full of possibilities and you are only limited by your imagination. BBCode Players not accustomed to formatting may have noticed custom markup tags being used in the regional message board, the NS Forum or in Dispatches. These custom markups help to format a text to make it bold, italics, add images, add url, etc. These are known as BBCode or Bulletin Board Code. BBCode or Bulletin Board Code is a lightweight markup language generally used internet-wide format posts in blogs and message boards. [The following information has been kindly provided by Testlandia and reproduced here with his express permission. The following list is not exhaustive. To view the full list, please consult with this dispatch, the Complete List of NSCodes.] These BBCode-like tags can be used in Dispatches, Telegrams, Regional Message Board (RMB) posts, Regional World Factbook Entries (WFEs), and World Assembly proposals. Not all tags are valid for all message types: see below.
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References [1] Testlandia, Euroslavia, and Goddess Relief Office contributed whole information towards sections regarding Bulletin Board Codes, Roleplay, and Issue Types, respectfully. [2] Exact figures may fluctuate over time as new nations are founded and existing nations are ceasing-to-exist. [3] This information on World Assembly Councils was sourced from Frequently Asked Questions. Welcome to NationStates and the South Pacific! Hello there, and congratulations on founding your very own nation! We know you’ve probably got your hands full governing millions of citizens, but we also wanted to introduce you to your region. A region is simply a community of nations, and every new nation like yourself starts out in one. If you’re reading this, that means you’re in the region of the South Pacific (TSP). That’s us — welcome! But what can you do in a region? We’re glad you asked! Regions are a great way to get to know and play NationStates with other players. Every region has something different to offer, but here in the South Pacific, some of the things we’re known for include…
No matter what you’re interested in, we’re sure there’s something for you. The choice is yours! If you have any questions about NationStates or our region, feel free to join our What can I do in the South Pacific?
Hang out with everybody
Become a SWAN Knight Quick and easy but very important! SWAN Knights are our region's main line of defense against foreign invaders and security issues. It is highly recommended that you become one. It is very easy to do, just follow these steps: Step 1: To join World Assembly, go to your settings page, set an email address, click World Assembly on the left sidebar, click Apply to Join, then follow the instructions it displays. Step 2: Endorse the Delegate and member nations of the Coral Guard in the list below. To endorse a nation, click on the nation name to open its page, scroll down, then click the Endorse button.
Okay, but why? Do I get any benefits?
Become a citizen Make your voice heard
How do I become a citizen? Simply Join the military Protect innocent regions across NationStates Our military offers exciting, fast-paced gameplay and the chance to defend innocent regions and communities all across NationStates from unjustified attacks. NationStates doesn’t have wars between nations (although you can roleplay it, look below for more info), but it does have wars between regions. Our regional military, the How do I enlist in the military? Simply Join our legislature, the Assembly Shape our regional laws
As a legislator, you can craft, debate, and vote on laws just like in a real government. The Assembly offers rich, lively political debate and is the perfect venue for you to voice your beliefs and shape our region. You can learn a ton about writing laws and dealing with legisative procedures by participating in the Assembly. How do I join?
Participate in roleplay Build up your nation's lore and history Many NationStates players enjoy roleplay (RP), where you get to build up the lore of your country and its people with other players. Whether you’re looking to write stories about your people, report on news from your nation, or simulate trade relations or even war, roleplay is a great choice to get involved. Our roleplay communities are a perfect outlet to unleash your creativity and formulate your country’s lore and history. How do I join? We have a couple of roleplay universes you can join:
To participate, just Aside from the forum, you can do informal roleplay or ask any question about roleplay on Still not sure? That’s okay! We think we have a little bit to offer everyone, but if nothing catches your eye right now, no worries! We’d love to just chat with you and get to know you a bit better. Feel free to . ![]() . . Home | Guide | Endotarting | SWAN Knights | Coral Guard | Awards | Track your progress | Endo cap | FAQ . Tl;dr This is a way for you to easily get more endorsements and influence on your nation and contribute to the South Pacifc's security and activity. Please give a warm welcome to our newest World Assembly nations by endorsing them! Status summary
What is this? The Southern World Assembly iNitiative (SWAN) is an initiative organized by the regional government of the South Pacific to promote the participation of nations in the World Assembly (WA) and to encourage them to endorse everyone in the South Pacific. The purpose of this initiative is to help nations in this region have voting power on the WA, more endorsements, and more influence which in turn will make the region more secure and active! What are the World Assembly, Delegates, endorsements, and influence?
How do I participate? Step 1: Join the World Assembly. Click here if you don't know how. Step 2: Endorse all of these nations. To endorse a nation, click a nation name to open its page, scroll down then click the Endorse button.
Step 3: Endorse all other nations in this region. Click here to know how to do this quickly and to find nations to endorse. Why should I participate? Participating in SWAN will give your nation benefits that you can't otherwise get:
Click here if you want to learn more about the benefits. How can I do more? You can go above and beyond and do more by:
How do I know how well I am and the region are doing? You can do that by looking at our censuses (Click here to view them) and our statistics page (Click here to view it). We also recommend you to check out this awesome "portrait" of our region (Click here to view it) to get a look at how large and dynamic our region is. Where can I find more information? Take a look at our dispatch index. We hope you will enjoy this initiative and that you find NationStates and our community a more cheerful place because of it. Welcome to the South Pacific Special Forces! What are the South Pacific Special Forces? The South Pacific Special Forces (or SPSF) are the South Pacifics official military. We defend the Coalition, work with our allies to defend innocent regions from raiders, and just have fun through military gameplay! Whats military gameplay and why should I be interested? Twice a day, NationStates updates. It goes through the regions in a set but random order, and within those regions, it goes through the nations in the order that they were first founded. As the game goes through each nation, it counts how many endorsements they have. When it finishes going through the region, it makes the highest endorsed nation the delegate of the region. Delegates can have a lot of control over regions - they can even destroy them, if the region doesn't have a governor. Military gameplay is the art of controlling who becomes delegate. Raiders can take over regions by endorsing a raider nation, and making it delegate so that it has complete control over the region. We defenders try to either stop raider nations from becoming delegate in the first place, or take the region back by making a native nation delegate again. Military gameplay is one of the cornerstones of inter-regional politics. It can introduce you to the wide, wild world of NS Gameplay, which has characters and stories and rich history on an epic scale. It can also introduce you to our good friends and allies in other regions. Unlike roleplay wars, military gameplay isnt just imaginary - our actions have a real effect on the NS world. It's also pretty fun in the real world! A good chasing session can fill you with adrenaline. Restoring a region to native control can be extremely satisfying. Pulling off a successful operation with your companions doesn't just give you that sweet feeling of a hard-won victory, but is a great foundation for friendships. It's also a great foundation for an interregional political career, as military expertise gets your name known in the wider world of the game. You could be feared, hated, or loved throughout gameplay... Why join the SPSF? The SPSF is one of the most active GCR militaries in the game. We are a defender military - meaning we protect vulnerable regions from being taken over and destroyed by raider forces. We don't act alone, but with many other regions that believe in the values that build up the South Pacific Special Forces: the values of justice and freedom for every region in NationStates. We believe that every native of every region should be able to decide for their future independently, without external forces coming in and destroying all the work they've done. We have some of the most knowledgeable military gameplayers in the whole game in our ranks. And you can gain that knowledge too! The SPSF offers some of the highest-level training in the game - all you have to do is provide interest, willingness to learn, and passion, and you'll quickly be climbing the ranks to the top. By joining the SPSF, you are also helping out the South Pacific. If the South Pacific is ever in danger, the SPSF will be the cornerstone of its defence. While our smaller ops might seem like they are just for fun, or just to fulfill foreign policy objective, we are also building up the skills that the SPSF needs for its core objective, which is to defend the Coalition. So by joining the SPSF, you may become a South Pacifican hero some day! Furthermore, every month we have cards giveaway for our most active members, so if you're interested in NationStates cards, join in and participate in as many updates/missions as possible to win an epic or even a legendary card! How can I join the SPSF? The SPSF has two sections: the Tsunami Force and the Tidal Force. Updates occur at 12 AM and 12 PM in Eastern Time. These approximately last between an hour and an hour and a half, and this is when we conduct time-sensitive operations. You will need a Discord account and a forum account. If you can be online at update sometimes, please participate in operations, even if only occasionally. Guide: Clicking on the link will open a form. Select "Id like to join the SPSF", fill out your information, and submit! If you cant make those times, or just dont want to, then the Tidal Force is for you! The Tidal Force conducts simpler and less time-sensitive (but still valuable!) missions. You dont need a forum or Discord account for this, but of course you are always welcome to join. Have any questions? Our Prime Minister Heliseum (heliseum) and Minister of Defense Purple Hyacinth (flowerpetal) will be happy to help! This is an automated message. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Welcome Whether you're a bright-eyed newcomer looking to sink their teeth into the oldest extant democracy on NationStates, or you're a veteran just looking to kick back on the llama-filled beaches, we hope you enjoy your time here. Feel free to introduce yourself! Wanna know how to get involved in the South Pacific? Check out this guide for new members! Welcome to NationStates and the South Pacific! Hello there, and congratulations on founding your very own nation! We know you’ve probably got your hands full governing millions of citizens, but we also wanted to introduce you to your region. A region is simply a community of nations, and every new nation like yourself starts out in one. If you’re reading this, that means you’re in the region of the South Pacific (TSP). That’s us — welcome! But what can you do in a region? We’re glad you asked! Regions are a great way to get to know and play NationStates with other players. Every region has something different to offer, but here in the South Pacific, some of the things we’re known for include…
No matter what you’re interested in, we’re sure there’s something for you. The choice is yours! If you have any questions about NationStates or our region, feel free to join our What can I do in the South Pacific?
Hang out with everybody
Become a SWAN Knight Quick and easy but very important! SWAN Knights are our region's main line of defense against foreign invaders and security issues. It is highly recommended that you become one. It is very easy to do, just follow these steps: Step 1: To join World Assembly, go to your settings page, set an email address, click World Assembly on the left sidebar, click Apply to Join, then follow the instructions it displays. Step 2: Endorse the Delegate and member nations of the Coral Guard in the list below. To endorse a nation, click on the nation name to open its page, scroll down, then click the Endorse button.
Okay, but why? Do I get any benefits?
Become a citizen Make your voice heard
How do I become a citizen? Simply Join the military Protect innocent regions across NationStates Our military offers exciting, fast-paced gameplay and the chance to defend innocent regions and communities all across NationStates from unjustified attacks. NationStates doesn’t have wars between nations (although you can roleplay it, look below for more info), but it does have wars between regions. Our regional military, the How do I enlist in the military? Simply Join our legislature, the Assembly Shape our regional laws
As a legislator, you can craft, debate, and vote on laws just like in a real government. The Assembly offers rich, lively political debate and is the perfect venue for you to voice your beliefs and shape our region. You can learn a ton about writing laws and dealing with legisative procedures by participating in the Assembly. How do I join?
Participate in roleplay Build up your nation's lore and history Many NationStates players enjoy roleplay (RP), where you get to build up the lore of your country and its people with other players. Whether you’re looking to write stories about your people, report on news from your nation, or simulate trade relations or even war, roleplay is a great choice to get involved. Our roleplay communities are a perfect outlet to unleash your creativity and formulate your country’s lore and history. How do I join? We have a couple of roleplay universes you can join:
To participate, just Aside from the forum, you can do informal roleplay or ask any question about roleplay on Still not sure? That’s okay! We think we have a little bit to offer everyone, but if nothing catches your eye right now, no worries! We’d love to just chat with you and get to know you a bit better. Feel free to This is an automated message. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||























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