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Norcladia

Good afternoon.

Neo suffolk

Neo suffolk

I saw this region slowly die. Its so painful to see it in its current state.......oz founder is gone.......were 10......

The Death Note of Team Leo

Neo suffolk wrote:I saw this region slowly die. Its so painful to see it in its current state.......oz founder is gone.......were 10......

And now you cte'd. Who else will?

The Death Note of Team Leo

This region almost got raided! We need to push back against raiders as much as we can!

The Death Note of Team Leo

Guys, we need to fight back against the raiders that keep on terrorizing inccocent natives and regions. If y'all join, we may dominate the oppressor in NationStates!

What the pact is for

The pact is here to unite smaller regions to help each other against larger nations looking to raid these smaller regions.

Defense or offense

This pact is only for defence unless one region is attacked first then all other regions will be told to come and assist in a counter-attack, this goes for all regions in the pact. Any region that is attacked is to be viewed as an attack on all.

Can any region join

Any region can join, the only rule is that they must protect all other regions in the pact and a region must have at least one WA nation otherwise there is no regulation on who can join the pact.

Any other rules

There is one rule if you join this pact you can not attack any other region in this pact even if they are an enemy because the regions in this pact must be allies. You will also have to obey any commands by the central authority which will be stationed in the Interregional Defence Pact headquarters. It is recommended to send an ambassador to this region to take part in the decision making of the pact. For any new pact law to be passed at least half of the ambassadors must agree.

How to join

If you want to join then just send me a telegram saying how you want to join. I will send you this factbook that you must agree to and then I will list your regions name at the bottom and then you've joined.

The central command

The central command is only the institution that sends out the telegrams when a member region has been attacked, the central command has no authority over your region and if there are any major decisions to be made it will be decided by a poll. It is important to remember that this pact is only for mutual defence and nothing else as this has nothing to do with your domestic affairs. It will be stationed at the Interregional Defence Pact headquarters

What if I want to join but I don't want any obligation to defend regions

Well then you can become an associate of the pact which is a little different to a member of the pact. Now and associate will still share information, communication and other things with the pact which is the same as a member region however the associate has no obligation to defend any member regions but this in turn means that the member regions have no obligation to protect the associate. Now this does not mean that WA nations of member regions can not volunteer to protect an associate should that region need and it also does not mean that associates can't send WA nations to help it just means they don't have to.

Any other ways to join

Yes there is, a region can become a reserve region which means that region would only be called on if the defence pact has no other resources left which means a reserve region does a lot less work however member regions will be prioritised over reserve regions. A region can also be a independent reserve region which is essentially the same thing as a regular reservist however the defence pact headquarters will not manage the independent reserve region and as a result a independent reserve region would be called on even less then a reserve region however a independent reserve region will also be of lower priority then a regular reserve region. You may also become an allied state which is similar to a member state as there is still collective defence and close cooperation however you will not be able to have a say in how the pact is run and it is also important to remember that member and reservist regions will be of a higher priority to the pact.

What if I have more questions

If you have any questions or concerns then send a telegram to Tanoai or Region tanoai.

Regions that are members

The Alliance of Eros

Imperial War Invader Commue

International Treaty Organization

The Holy Sha Alliance

Planetary Union of Earth

The Three Isles

Green Legion

Independence Hill

Wadiyan Unity Alliance

Interregional Defence Pact headquarters

Militarists

America union

Golden Eco Friendly

Letters and spaces

ThunderClan

Arclantic

mater tua pinguis

United Athington Federation

The Pizza Entente

The Union Of Free Republican States

The Reich

Ladanvia

Societies United For A Better Future

The Power Gulids II

Union of Liberal Socialists

Royaume de Francia

Christian Norway

Unidos Brasileiros

Union of Ever Socialist Republics

Federation of Rhodesia and Nyasaland

The Supreme Federation of New Earth

Holy Lusophone Empire

The Great Universe

United Mapgame Nations

Tyronia

Arconian Empire

matheo

Mesjongja

Romanic Imperium database

The Galactic Union of Nations

andromeda initiative

POEAM

ICAFO

The Great Storm

EmbassyRegionia

The Roman Empire of Antoninus Pius

Australian Kingdom

The Rejected Onionists

Kingdom of Ramility

The Region of Warsaw

The European Commonwealth of Nations

Arab League

The Official United Nations

Free Alliance

Allied conservative Union

Peanuts

the Front

Saltea

The Orange Order

The Israeli Free Front

Regions that are reservists

Laraniem (Independent)

The First French Empire

The Galactic Mafia

The League of Conservative Voices (Independent)

Regions that are associates

TMA

Anti Fairy Pact

KAISERREICH

The Free Bloc

The Commonwealth of Militant Realms

The Lightning Alliance

Eggland

Chicken overlords

The Nation

Raxulan Empire

Grand Duchy of Nebraska

Victoria Shipyard

The Free Front

5th American Empire

The Region of Warsaw

Jafazia

The Commonwealth of European powers

Read factbook

The Death Note of Team Leo

Old zealand founder wrote:I'm quitting NS, it was great but I'm going to move on. sorry it had to be like this. Hixoelop I give you permission to refound this region

Dude, you needa come back bro. Old Zealand needs you my guy. We all miss you.

The Death Note of Team Leo

Alr everybody, move out the region. We needa refound this region guys.

The Death Note of Team Leo

The Democracy of The Universe World

Team Leo wrote:Old Zealand got invaded!

And TTT Triumvirate detagged it.

Team Leo and Agent of gun

Uuoooohhhh

Team Leo wrote:Alr everybody, move out the region. We needa refound this region guys.

Look, I don't know who you are, but please stop attempting to boss us around

Useless puppet, Team Leo, and Agent of gun

The Death Note of Team Leo

The Universe World wrote:And TTT Triumvirate detagged it.

Sighes

Uuoooohhhh wrote:Look, I don't know who you are, but please stop attempting to boss us around

Fine then.

The Death Note of Team Leo

The Universe World wrote:And TTT Triumvirate detagged it.

And it got raided again.

The Democracy of The Universe World

Team Leo wrote:And it got raided again.

Really? Because all I see is Lily failing.

Team Leo and Littens

The Death Note of Team Leo

The Universe World wrote:Really? Because all I see is Lily failing.

Lily has an RO position...

Littens

The Democracy of The Universe World

Team Leo wrote:Lily has an RO position...

And they did nothing with it.

Littens

Littens

Team Leo wrote:Lily has an RO position...

And they still have control over the region.

The Universe World wrote:Really? Because all I see is Lily failing.

Lets knock em out the RO position by defense. This time install me as an RO to, bc I sed to be a native of this region, just ask the people in Institute of Cellulose, Just relax, Ladanvia, ThunderClan. Oh and I'm Team Leo.

Littens

The Universe World wrote:And they did nothing with it.

They still have control and can do anything to the region whenever they want now...

Uuoooohhhh

Littens wrote:And they still have control over the region. Lets knock em out the RO position by defense. This time install me as an RO to, bc I sed to be a native of this region, just ask the people in Institute of Cellulose, Just relax, Ladanvia, ThunderClan. Oh and I'm Team Leo.

No thank you.
I don't really know you, but I don't like how aggressive you are on our board.

Give me a while, I'll round up a few friends to take the delegacy if our WFE gets destroyed

The Death Note of Team Leo

Uuoooohhhh wrote:No thank you.
I don't really know you, but I don't like how aggressive you are on our board.

Give me a while, I'll round up a few friends to take the delegacy if our WFE gets destroyed

Who are you?

Uuoooohhhh

Team Leo wrote:Who are you?

I'm a kiwi who thought old zealand was a good play on words and decided to settle down.

Now, who are you and why did you abandon this region??

The Death Note of Team Leo

Uuoooohhhh wrote:I'm a kiwi who thought old zealand was a good play on words and decided to settle down.

Now, who are you and why did you abandon this region??

I was a native. We abandoned due to a big conflict, you can backread on the RMB. The region belonged to I and my friends first, and we are perfectly capable of doing anything we want to uphold Old Zealand's legacy...

The roleplay manager

ANNOUNCEMENT

The Global Roleplay Organization announces that a new role-play is being prepared and will start soon. In order to better organise ourselves, but also to fully involve you in the development of this RP, we would like to know if any of you are interested.

It is a modern day RP, which context is based on a mix between real and alternate history. When the RP will start, the map will be made of nations controlled by players and nations without players, but which the moderators will manage. The existent world order at the start of the RP and the existence of all nations will therefore be explained by a basic historical context. This world order, this historical context is named Global Context. It will be built both by the moderators and by you, the players. We, the moderators, will give basic guidelines regarding history and the world order. Then, you will all add your nations one by one to the game, and each of your nation's history will complete the world history. New nations will always have to be compatible with the Global Context, meaning that it can't be absolutely crazy. But don't worry, we are very flexible.

World history can change starting 1815, after Napoleon's victory at the Battle of Waterloo, named Mont-Saint-Jean by the winner. It's a date that is early enough to give you ample leeway, but recent enough to keep the world from going completely mad compared to reality.
The Congress of Vienna took place, and peace was maintained as the French Empire accepted the new european order. So, the Global Context will be a clever mix of reality and fiction, that makes the world different from reality while keeping the most important tendencies and events which we all know, even if they existed / took place a bit differently. For example, the World Wars both took place, with a broadly similar outcome, but took place a bit differently if you look at the details. Communism rose, Russia became the USSR during WWI, and the Cold War began after WWII. But again, the Cold War took place differently and ended differently, making the RP world different from the one we know... (Don't worry, the communists didn't win and invade the world ;-) )

So, send a telegram to The modern roleplay head if you would like to participate, or if you have questions. The RP might not begin straight away; we will wait for enough nations to sign up, otherwise the RP will not be as interesting. You can already skim / read the rules, even though they are relatively obvious. In fact, you will be quite free. But the reason why we are giving you the following link is mostly because it contains the application form to join the RP. The dispatch:

GRO The Roleplay Rules

by The roleplay manager

.


The Role-play Rules

Introduction

For role-play to be interesting, it is necessary to establish a certain framework. Every nation participating in role-play and every member region of the Global Roleplay Organization agrees to abide by all the rules in this document.

Section 1: The Structure

1. There are two ways to participate in the role-play:

    a) Your region registers with GRO and builds an embassy. In this way, all nations in the region that wish to do so can apply.
    b) You want to join a role-play individually. In this case, either you join a member region of the GRO (a region that meets criterion a just above) or you join our storage region.

2. A person can only have one nation taking part in each role-play. A nation wishing to take part in the role-play must meet one of the following two criteria:

    a) Be a nation member of the World Assembly (WA).
    b) Be a non-WA nation with a WA-registered controller elsewhere in NationStates.

3. GRO will manage several role-plays with different themes, for example a modern role-play, a medieval role-play, etc. By the way, we welcome any suggestion.
4. The GRO masters the role-play rules and reserves the right to make changes. GRO undertakes to inform members of any changes made. However, members can make requests or suggestions.
5. Each role-play is managed by one or more moderators. GRO has its own chief moderators but any nation that wishes to do so can apply to become a moderator. We will validate or reject applications. If your application is accepted, you will be asked to create a puppet that will join the region of the role-play in question.
6. We reserve the right to sanction nations that violate these rules. We undertake to act proportionately to the seriousness of the facts. Generally, we will give one or more warnings to the nation concerned before considering other sanctions such as temporary or permanent suspension.
7. The authorities of GRO's member regions undertake to use their regional powers to enforce these rules. For example, if we suspend a member nation of a region connected via an embassy, the regional authorities should not allow the sanctioned nation to continue posting on our RMBs.
8. Any user of the RP must be respectful of others and must not rage, swear, be rude, vulgar or insulting, or engage in any other form of indecent or disrespectful behaviour. Spamming is also prohibited.

Section 2: Rules for all role-plays

1. The role-play is carried out on the RMB of the role-play. The RMB is considered the international stage. Anything that is not indicated on the RMB does not count. It is allowed to communicate secretly via telegrams.
2. A distinction is made between In Character (IC) and Out Of Character (OOC). By default, everything posted is considered IC. If it is OOC, it must be specified. If you want to share secret information with another player, you are encouraged to use spoilers. It will be considered as secret (other nations won't know it in IC) but it will still allow other players to understand the RP better.
3. The role-play will also contain in-game nations defined as Non Player Characters (NPC). These nations are managed by moderators.
4. Godmodding is forbidden. It is defined as taking control of another player's characters.
5. Metagaming is forbidden. It is defined as making use of OOC (Out Of Character) knowledge in RP. For example a player reveals secret plans for winning a war OOC but does not IC (in character). The opponent would be able to counter them perfectly because of his OOC Knowledge of the plans, which is Metagaming.
6. The participating nations and NPCs will be indicated on the map.
7. No nation is invincible. No nation can claim having unlimited ressources (including financial ressources).
8. No technology (military), diplomatic or trade strategy is infallible (for example trade routes or military equipment).
9. Players need to accept the consequences of their nation's actions. A provocative behaviour can have a bad impact on another nation as well as in-game nations for example.
10. You can do anything you think is realistic, just have fun. Anything you think is relevant can be done as long as it is within the rules.
11. The moderators control the RP and have the final say. That is, they can invalidate an action deemed unrealistic.
12. Moderators also have the role of inventing scenarios to stimulate role-play.
13. It is forbidden to coerce another player in a scenario. Although players must assume the consequences of their actions, two protagonists of a war RP must pretty much agree on a scenario. In case of major disagreement, moderators will intervene. It is prohibited to lead another player in a major scenario such as a war during a period of inactivity of the latter.
14. Remember that we are all friends and that RP has to remain fun. Don't be aggressive and don't be a sore loser. When being hostile to another nation (in role-play), don’t say something that can be seen as offensive even if it is IC.

Section 3: Rules for the modern role-play

1. To join the modern role-play, a player needs to fill in the following form and send it to the Head Moderator:

    Role-play nation name: you may want (or not) a different name for your nation in the RP
    Map claim: describe clearly and precisely the territory you wish to have on the map
    Role-play population: determine your population in RP. Keep in mind that too high a population density can have disadvantages (including economic ones)
    Official government type: what kind of country is it? Liberal democracy, military junta, single-party republic, etc. ?
    Political system: main institutions. For example the parliament chambers, the Prime Minister, the President, the King, etc. Describe.
    Head of State and/or Head of Government: insert your head of state and government and tell who has the executive authority and who represents your nation abroad.
    Capital city: where the political institutions are located.
    Largest city: name your largest city if it's not the capital. You can give its population.
    Economy: describe the economic policy (e.g. ultra-liberal, interventionist, etc.). Indicate your main economic activities (e.g. oil resources, agriculture, tourism, textile industry, financial services, etc.). Add anything else you find interesting (e.g. unemployment, imports/exports, etc.). You are allowed to add figures and statistics if you want.
    Currency: Name of currency. Add the value if you want (compared to the ICU)
    Economic figures (GDP, GDP/capita): Estimate your Gross Domestic Product and your GDP per capita. GDP = GDP per capita * population
    Military: Describe your military strength. If you have dispatches that describe your military, add it as well please.
    Diplomacy: if you want you can describe your foreign policy (e.g. isolationist, imperialist, multilateralist, interventionist, etc.)
    Member of the United Nations (Yes/No): The United Nations are an assembly of nations that vote on world issues. Same as IRL, but can evolve during the RP
    Other information and requests: If you have any other information or requests you would like to share with us, please do so here.
    Main factbook: do you have a main factbook, an overview of your nation? If you do, please post the link.
    Other factbooks: if you have other dispatches that describe some areas of your nation (military, culture, etc.) post the link here.

    [b]Nation name in RP:[/b]
    [b]Map claim:[/b]
    [b]Role-play population:[/b]
    [b]Official government type:[/b]
    [b]Political system:[/b]
    [b]Head of State and/or Head of Government:[/b]
    [b]Capital city:[/b]
    [b]Largest city:[/b]
    [b]Economy:[/b]
    [b]Currency:[/b]
    [b]Economic figures (GDP, GDP/capita):[/b]
    [b]Military:[/b]
    [b]Diplomacy:[/b]
    [b]Member of the United Nations (Yes/No):[/b]
    [b]Other information and requests:[/b]
    [b]Main factbook:[/b]
    [b]Other factbooks:[/b]
    

2. This is a modern RP, so the technologies and means can't be futuristic.
3. All types of magic, sorcery, divine intervention, and other forms of powers not grounded in science are forbidden. For example, the nations' species can only be human and teleportation doesn't exist.
4. Every country can have their own currency. But the world uses a common currency, the International Currency Unit (ICU) for comparisons. 1 ICU = $ 1 IRL. No nation, real or NPC, can take control of this currency. It is the International Bank that controls this currency, and it is not under the influence of any state and will not support any country or ideology. The ICU can be used for economic exchanges by public or private entities as well.
5. To declare war players need a reasonable Casus Belli, or better known as warcause. Nations must play the diplomatic escalation first.
6. Players who wish to wage wars (which is not mandatory) are obliged to list their military forces in a dispatch. It does not require elements of extreme precision, but some basic elements are necessary. The more precise, the better.
7. The minimalist effort will not be interesting. In the case of a major event (e.g. declaration of war) it is necessary that the post is long enough.
8. It is possible to sign diplomatic agreements and create international organizations, even economic and military ones, as long as they respect the other rules.
9. Indicate who is behind each of your IC posts, e.g. whether it is the President speaking, a diplomat, the private sector, the media, etc.
10. In any case, the more accurate you are in your posts and the way you play in general, the better the RP will be for everyone!

Read factbook

That's already quite long, sorry! But we still have a few things to tell you. Firstly, we are quite flexible on nations and puppets: if you prefer playing with a puppet because you think it will better suit the RP country you want to play, you can do it without any problem. It can be interesting for example if you want it to have a name that is close to the country you are playing, or if you want a more / less authoritarian nation, a monarchy instead of a republic, etc. Secondly, we want to tell you that even though there are rules, don't think you will be limited by the moderators: the aim of the RP is above all to have fun! Also, don't hesitate to take the country you want on the map: please don't reject african countries just because you think that they are inevitably poor; it's your country, so you choose how it looks like. Lastly, we the moderators are here to answer any question you may have, give you any advice you need, and take any suggestion you have for the map / the Global Context with great pleasure!

P.S. If you want to be a moderator, please telegram this nation. There are two of us at the moment, and we might need more moderators.

The Loyal Estates and Houses of Untecna

kiwi 🥝

kiwi fwuit

yum

Team Leo and Uuoooohhhh

Post by Teamavatar suppressed by Vengeance up on those who invades.

Teamavatar

Idinist Imauggland and The Hurricane

When you guys are done with this op, can you give either me or my puppet Littens a regional position with Appearance, Border Control, Communications, Embassies, and Polls. I used to be a native of this region under Team Leo and I kinda wanna keep this region alive, despite it's current state. (Also good job on the raid of Democratic Bloc by the way! That op was fun!)

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