Makes more sense now. Thanks. Just noticed it pop up for me, and I'm not sure what triggered it. I just passed a law that forces food handlers to be more careful to prevent food poisoning.
Kathol rift is ranked 23,507th in the world and 579th in the Pacific for Highest Foreign Aid Spending, scoring 1,060.28 on the Clooney Contribution Index.
I posted this earlier, but an issue just made it go up, so I felt it worth posting again. We do foreign aid. We have a very simple system for it. Step 1, remove oppressors of foreign country. Step 2, aid whoever’s left. It’s quick and easy to remember.
Wubdich is ranked 19,084th in the world, 443rd in the Pacific and in the upper-centre in the Megaverse for Highest Foreign Aid Spending, scoring 1,208.91 on the Clooney Contribution Index.
Book a visit now, and you can have a tour from one underwater settlement to the other!
VR-12 A void-powered rifle that shoots out dark purple bolts of plasma. Effective against armored enemies.
Aakaan K-221 A weapon capable of firing superheated explosive bolts, the Aakaran K-221 delivers a heavy punch to most armored enemies.
Zevik Rifle Automatic, plasma, and armor piercing, this firearm designed by Sir Korin Zevik is meant to be a hard-hitting tool in battle.
VR-16S Quark-action rifles are very rare in the galaxy, only requiring the brightest minds to procure such a weapon. The Zevik VR-16S is such weapon, using quarks as projectiles, they can dematerialize large chunks of armored soldiers.
Shotguns
Khatina HS-2 A shotgun in the shape of a handgun. The HS-2 delivers devastating power in a package for 3 shells.
Korvuz KS-2D Human-inspired shotguns aren't common in Accipitridia. However Accipitrid shotguns based on human designs show great promise such as the KS-2D in which they deliver amazing firepower with its pump-action mechanism.
Submachine Guns
Aunio Reaker The Reaker is an Aukan-designed submachine gun. It fires dark-matter-propelled rounds.
Aunio Risako Like the Reaker, the Risako is a submachine gun of Aukan origins. It fires dark-matter rounds faster than its less-compact brother.
Sniper Rifles
SR-7K Silenced and Accurate. This sniper rifle is meant to be used by Accipitrids due to the level of efficient eyesight required to operate this deadly sniper rifle.
Pistols
Histole H-2055 This pistol has been in the Accipitrid arsenal for over 100 years because of its reliability.
Sykler Gun The Sykler gun is designed by renown Aukan weapons designer Tulras Sykler. It fires heavily concentrated beams of gamma rays.
Rocket Launchers
Lakius Kortex Heavy in firepower and in weight, the Kortex is designed to take out most armored vehicles with a couple of hits.
IK-66 A weapon able to deliver plenty of punch with its new Polonium missiles, the IK-66 is a highly explosive and radioactive rocket launcher specializing in taking down aerial vehicles from afar.
Reks R-8 The R-8 fires a unique projectile designed to take out vehicles. This spherical energy ball deals both energy and acidic damage.
G-5 This grenade uses bio-incendiary chemicals to disintegrate enemies into fine, glowing blue grains.
Stunko FK-2A The Stunko is an Accipitrid flashbang based off human designs.
N-2L The N-2L is an Accipitrid energy sword that is able to slice through most alloys, making it an efficient tool for melee warfare.
S-1 The S-1 is an Accipitrid energy shield supposed to be partnered with the N-2L. The S-1 can deflect bullets and absorb plasma and even dark matter. This is the pinnacle of Accipitrid engineering.
Infantry Armor
Vehicle Operator
Blinker
Commander
Drones
Drones made and used by the Accipitrid Army
Shock Trooper
Soldier
Heavy
Support Drone
Drones made from Accipitridia's frontier worlds
Swordsbot
Riflebot
Heavy
Commander
Drones made for using "Magic"
Dark Matter Sorcerer
Resurrector
Land Vehicles
T-85 Ravager The T-85 Ravager is an Accipitrid Tank capable of traversing through heavy terrain with its heavy duty tracks while able to deliver a punch with its railgun.
T-19 Monolith Big enough to be considered a Mobile Base, the T-19 Monolith is heavy, durable, powerful and can hold strike-craft of its own but it is slow-moving. It requires a convoy of smaller vehicles to ensure its survival..
FT-71 Dragon Tank The FT-71 Dragon Tank is a vehicle to be feared. It is able to withstand most shells and able to scorch enemy infantry and light vehicles with its blue napalm cannon.
T-83 Meander The Meander is an anti-gravity railgun tank able to outmaneuver its opponents.
T-93 Mammoth The Mammoth tank is a strong vehicle able to perform surprisingly well on flat terrain. Its firepower stems from its two barrels.
Reverend-Class Battle Titan
Archangel-Class Battle Titan
Seraph-Class Battle Titan
Divinity-Class Battle Titan
N-80 Firestorm Able to use its four tracks as legs, the N-80 Firestorm makes this vehicle a worthy MLRS.
N-19 Reaper The N-19 Reaper may only have one missile but it delivers enough power to bring down a medium-sized ship if it were to strike at a weak spot. This is due to the N-19's missile able to penetrate inside the ship and detonate when deep inside.
A-5 Okstar The A-5 Okstar is an anti-gravity APC that can withstand the toughest conditions. Its anti-gravity thrusters mean that it is much lighter and more agile than its wheeled counterparts.
UT-6 Akro The Akro is an amphibious landing craft able to move fast underwater and on land. It can be deployed via helicopter if the invasion were to be a surprise attack from underwater.
Because it’s too much trouble to expand and maintain a large empire. It never ends well. Instead, set up a good government and give it the funding to get on its feet and help its people. Much easier, with slightly less commitment.
Not as long as I am here. Don't worry, I'll build your timeline alongside you, as I have done for others who have one.
Kathol, I see you have converted dates to UC, which means I can finally understand it. The Early section is majorly based in ME, but I told you that everything KR should be in CE. Only precursor and origin stuff is permitted in ME, and none save the Kandar are valid there. Expect a TG.
Arembians, look out for human movement in ME. If humans haven't reached your territory by then, don't make your lore there. CE has a whole 2000 years. Make full use of that.
The Maelar did not settle that island because there was no point. Nothing to trade, no one to trade with, and on the way to nowhere. They were aware of it though. Yup, the Atasarii are CTE'd and others don't have much incentive to head there, but you can contact Subsonia. He's a tundra-taiga Milarian with an isolationist foreign policy which makes your remote island perfect for his activities, historically. (The world is round; east Milarians are closer to you than west Hyronvids.)
The Embauban government currently (28/11/2020 or 11/28/2020) has the following policies:
Devolution, Public Protest, Marriage Equality, Vat Produced Infants, AI Personhood, Vegetarianism, No Smoking, Conscription, ID Chips, Socialism, AI Planning, Prohibition, Autarky, No Gambling, Space Agency, Metricism, Weapons of Mass Destruction and Climate Treaty.
The government has expressed interest in nuclear power, DNA harvesting, universal health care and maternity leave.
Non-intervention: Embauba should only intervene in wars if it is agreed upon by a vote in the congress, andshould only be used when a nation considered allied is attacked. Otherwise, Embauba and its political rulers should avoid interfering in foreign nations relations, but still retain trade and diplomacy. Self determination: People, based on respect for the principle of equal rights and fair equality of opportunity, have the right to freely choose their sovereignty and international political status with no interference. Peacebuilding: Embauba aims to resolve injustice, conflicts, or other events in a nonviolent, mostly diplomatic way.
Diplomacy The Embauban government classifies nations and diplomatic ties to them in 5 ranks:
Very friendly relations Nacoa Dya Friendly relations United Ottarenzian Capitalist Republics, Empire of Beldemark, Nublark, Poland lithuanian ruthenia ukraine, The New Ruski Empire, Orthodox Bactria, The Western Adjus Islands, Katrzynija, Novoblupolia Neutral relations Republic of Vareshia Mildly hostile relations True Europa State Hostile relations None.
It is declared by Article 6 of the Embauban constitution that these are the founding pillars of our international relations.
Non-intervention: Embauba should only intervene in wars if it is agreed upon by a vote in the congress, and said vote should only be called upon when a nation considered allied is attacked, or when called into war by the International Socialist Confederation. Otherwise, Embauba and its political rulers should avoid interfering in foreign nations relations, but still retain trade and diplomacy. Self determination: People based on respect for the principle of equal rights and fair equality of opportunity, have the right to freely choose their sovereignty and international political status with no interference. Peacebuilding: Embauba aims to resolve injustice, conflicts, or other events in a nonviolent, mostly diplomatic way.
Diplomacy
Nacoa dya
Puppet within the International Union : Described by Nacoa as "one step of autonomy up from being annexed." We agreed to that to have no debt after their invasion, and because we admire their social democratic policies as well. Since: 13/07/2020 or 07/13/2020 Close allies after gaining independence. Since: 10/11/2020 or 11/10/2020
Introducing The Emperor's Guard, Rykios Khyn's elite bodyguards hand-picked from the best soldiers in the Imperial Accipitrid Armed Forces page=dispatch/id=1440223