In order to claim a spot on the Valsora map, follow this process:
Decide what you want your nation will be. This is the first process of making a claim, as it will impact several key decisions. Do some worldbuilding. It doesn't have to be super in depth, just think of the basic cultural values of your nation.
Once you have a basic understanding of your nation, compare its culture with that of cultures in the real world. Try to figure out what culture it most closely resembles.
Match this culture with the culture of one of the continents on the map. If your culture is generally similar to Western European ideals, then you will be on Nonscio. If your culture is generally similar to Western European ideals, but is particularly inspired by Germanic culture, you will likely fit in on Araseos. If your nation is similar to Slavic or Eastern European culture, it will be on Yastreovakia. If your nation is Asian or Eastern themed, then it belongs on Orientalis. Finally, if you are one of the few nations to utilize African or Middle Eastern culture, then you will be among the small number of native Usnistanian nations.
Finally you are ready to send a telegram to the Cartographer, currently Nova-Columbia, detailing your nation, where it will be located, and why it will be located there. Exceptions can be made, but they are rare. IF AT ALL POSSIBLE, please include a picture with your claim. This prevents confusing exchanges as the Cartographer attempts to decipher where exactly your nation will be, how large it is, and the shape of the borders. Additionally, there are a few optional additions that can only be added with an image claim. Namely, these are a capital city and internal borders.
Finally, why not join our Discord Server? It's just one click away, and it's where you can easily talk to the management of the map. https://discord.gg/WyepEe9
Technology
Summary:
Technology on Valsora is based in the very near future, with few exceptions. For example, you can have spaceships, and these spaceships can be more advanced than something like the Space Shuttles. You can even put guns on these spaceships and call them warships. However, no nation can have a massive space armada will laser guns and energy shields. Essentially, before introducing a technology, ask yourself one basic question. "Is this something that could hypothetically be developed within the next 50 years?" If you are unsure, just ask around, and people will have no trouble helping you out.
Weaponry:
- Railguns: Railguns are beginning to enter more mainstream use, but are still plagued with several problems. From their massive power requirements, to their relatively slow fire rate, a wide range of problems has prevented the use of large caliber railguns in anything beyond fixed defensive fortifications and the largest of naval capital ships.
- Lasers: TBC
- Mechs: Mechs are still in the very early stages of development. Mechs utilizing four legs or more have proven to be a stable, albeit slow alternative to caterpillar tracks, and have entered limited use. Mechs utilizing three legs or less have thus far been less reliable, and the only truly succesful model thus far has been the Zaku's of Demiurges
Medicine:
- TBC
Space Travel:
- FTL Drives: No FTL drives have been developed or gone anywhere past theoretical concepts.
- Colonization: Colonization is limited to small, enclosed settlements. Additionally, you must consult the Cartographer before attempting to establish a colony, to ensure that the standards of realism are maintained.
Roleplaying
Expansion: Expansion is handled on a case by case basis by the cartographer. If you feel you have a claim you wish to submit, send a telegram to the Cartographer. To handle expansion in a
Suilia: In the vast twirls of matter and emptiness lies a star. One of many but the one and only provider of the only known planet to bear life in a cold, desolate, beautiful universe; her name is Sulia. She is a star billions of years old, though she is young compared to her peers in her galaxy of Galileo. Her passionate fury and flames make her temperatures rise up to 5.7 thousand Kelvin; yet, she is careful to give only her best light and softest warmth to her children. Sulia is known to bathe herself and her surroundings in a splendor of colors ranging from bright purple to burning blue to brighten up the Suliasystem and the life she watches over. She is a burning pillar of strength in the darkness. Description written by Zukchiva Salibe: Salibe, a warm planet, covered in a dense, swirling mist. A rotating cloud belt swathes the planet in a soft grey pallette, and the tips of mountains poke out tantalizingly, forming swirls of turbulence in the clouds. A dense magnetic field protects the planet from the rays of the sun, making it seem temptingly suitable for life. A rocky belt, with one moon, surround it, along with metallic shards and glittering clouds of fragments of crystal. This results in brilliant rings, that shift and break apart over time, before returning to their natural place in what is reminiscent of a slow dance. Description written by The Angel of Charity Rtascina: Valsora: Iota: Eta: Phylos: Dibegria: The Belt of Tears: Aurora: Erecuni: Curio: Ubonae: Accam: Zaid: Sedna: Krajina: Salavir: Savanon: Azure: Chorus: Mefugris: Navir:
Fellon, Metropolitan romanova russia, and Elementian universal empire
The greater japanese
The Japanese Space Navy activate their shields, but their armor can withstand a few shots after tons of battles fighting Hora-quan ships. They activate their laser cannons, while smaller "drill ships," activate the giant drills at the front of their ships and activate their thrusters, speeding at the satellites.
The Sudden Transports land, evacuating hundreds of Japanese soldiers onto shore. THe MCV lands on shore and transforms into a construction yard, building nano-cores to build a large base. Fortress walls are built around the Construction Yard to guard it from attack.
Shavara, The angle of chairty, and Elementian universal empire