NATION

PASSWORD

Officers Border Control Embassies Communications

Authority

Imperium Invictorum is controlled by a Governor, who has complete authority while resident in the region.

Governor: The Distributist Kingdom of Sirenza

Successor: None.

Frontier

Regions can change Frontier status at any time, but it's a slow process with serious consequences. FAQ: Frontier or not?

Nations with Executive authority can use the button below. It will take 14 days to complete, and can be canceled.

Officers

Imperium Invictorum has a Governor, a non-executive unfilled Delegate position, and 3 Officers. (?)

Executive Can appoint/dismiss Officers and set their authority. Governors can modify the authority of Delegates, but Delegates cannot modify Governors. If the Governor is absent from the region, the Delegate gains Executive authority automatically ("by circumstance").
World Assembly Can vote on World Assembly proposals and resolutions.
Successor Can become Governor if the region's current Governor abdicates or ceases to exist.
Appearance Can modify the World Factbook Entry, Flag, and Tags, and pin Dispatches.
Border Control By spending Regional Influence, can eject/ban/unban nations and set/modify/remove the region password.
Communications Can send region-wide telegrams without stamps, compose Welcome telegrams, suppress & unsuppress posts on the Regional Message Board, and control who can recruit for the region.
Embassies Can open/close embassies with other regions and extend embassy posting privileges.
Polls Can create polls.
NationOfficeAppointedAuthority
The Distributist Kingdom of Sirenza Governor Executive Appearance Border Control Communications Embassies Polls
The Golden Eagle
by Sirenza
Appearance Border Control Communications Embassies Polls
WA Delegate World Assembly
The Distributist Kingdom of SerellaImperial Guardian
by Sirenza
Border Control
LordmoriaImperial Viceroy
by Sirenza
Embassies Polls

Border Control

  • Nations do not require a password to enter Imperium Invictorum.

  • No nations are banned.

Embassies

Regional embassies signal that formal diplomatic relations exist between regions.

RegionDuration
1. The Reich
2. United Fascist Workers Association
3. Union of Nationalists
4. The Bar on the corner of every region
5. Albosiac
6. Pecan Sandies
7. The Embassy
8. Guinea Kiribati
9. Fredonia
10. True Waskaria

Imperium Invictorum Message Board

Officers with Communications authority in embassy regions are permitted to post on the Imperium Invictorum Regional Message Board.

Communications

Welcome Telegram: None.

Recruitment: All residents may send recruitment telegrams.