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The Soulgodian Commonwealth of Zebastani Not having any connections with any sort of trade concerning Chair Co, the Zebastanian Economy takes no hit. In the meanwhile it offers increased trade to Creberg since it supports the communist government, yet Zebastani still takes no military action against Chair Co, focusing more on securing their borders and keeping terrorists away from the Borders. |
Chair Co moves more troops into New Sahulland rebel areas offering medical supplies if the rebels surrender and rat out they're allies |
the offer to increased trade to Creberg has been accepted by the emperor, while more Bergian troops are reenforcing the communist forces in New Sahulland] |
The Soulgodian Commonwealth of Zebastani Military aid is swiftly increased, the government set up more rebel camps and funds personal attempts to overthrow the government. Aid is given to the troops in the form of mostly technology and money. Zebastani wishes that this will help Bergian troops secure a swift victory against Chair Co forces |
The Soulgodian Commonwealth of Zebastani Dam, time to counter this |
Chair Co marries off CEOs niece: Kalm |
The People's Republic of New Sahulland The Goudenridder Dynasty soon attempts a coup on Chair Co lead by the throne pretender Kaiser George with a fire fight starting at the Chair Co headquarters meanwhile Prince William IV is still in hiding as the civil war rages The communist forces finally begin arriving against the Chair Co forces with the 1st Militia coming in from La Place from the north seeming to try and flank the Chair Co forces meanwhile the 2nd and 3rd Militias come in from the west and south trying to push them into Port du Coq (No, it is not pronounced like that, no, it means "Port of the Rooster" in French) with neighboring Haven van de Leeuw being taken by the 4th Militia with artillery already being set up near the harbor Premier Willem van Rood thanks Zebastani for the support funding in the People's Revolutionary Militia or PRM |
The Soulgodian Commonwealth of Zebastani They continue funding, also starting to send supplies from Zebastani businesses and supplying rebels with more secure bases. They have also made emergency landings to protect citizens and set up a safe zone where people may evacuate to safety for the duration of the war. In these safe Zones they are taught Soulgodian culture as well as why the communist forces are helping the country |
The People's Republic of New Sahulland Citizens soon start fleeing towards Zebastani within the first week 50,000 people have fled to Zebastani |
The People's Republic of New Sahulland What's the main language of your country? |
Bill Throne urges Pantso and South Adria to help take back New Sahulland |
The People's Republic of New Sahulland Rule #1: Secure the support of the keys to power. (Repeat after me, “Secure the Support.”) No man rules alone. A leader can't build the roads alone, mine for gold alone, or defend the country alone. The people who can get those things done are called your keys to power. With their obedience, your control is unstoppable, but without them, you are nothing. For a dictatorship, you might need a few generals, the police force, and some bureaucrats. They’ll do your bidding because you’ll follow... Rule #2: (Repeat after me) Control the treasure. Your supporters will want to get their paycheck, and it is your job to take the money from the people and distribute it amongst yourself and the keys. You can build roads and schools and hospitals with that money, but only as long as the keys get their cut. But beware: every dime you spend on good deeds weakens your power. A rival could come along and promise that money to the keys, and they will gladly replace you. Which brings me to... Rule #3: (Repeat after me) Minimize the keys. Many key supporters with competing needs are harder to manage, so you need to shrink the pool of people you depend on. A key person to gain power isn’t always the same person needed to maintain power. To keep the essentials happy, you have to eliminate the non-essentials. “You’re fired!” That means more money for those that matter, and fewer people to worry about. And these are the 3 basic rules. Quick example: Fidel Castro was a master at being dictator. He followed rule #1 (secure support) when he convinced the Cuban army to turn their backs on the Batista regime. Then came rule #2 (control the treasure) declaring Cuba a communist country: from each according to his ability, to each according to his party loyalty. Then he practiced rule #3 (minimize the keys) his whole life, executing fellow revolutionaries, including his right-hand man Che Guevara. Politics is dirty business. Even if you try to do good for your country, someone who follows the rules better than you do will come along and replace you. Still, hoping to be a good leader, you turn to democracy, where power is won with words, not with force. Leaders have to compromise with representatives, and power is fractured among the masses. These ruthless rules don’t apply. Right? Wrong. Democratic rulers follow the same rules. See if any of these sound familiar to you. Rule #1: Secure the support. Instead of a dozen generals, democratic leaders need a majority of voters. If you want to be a powerful democratic ruler, you just have to treat the people as blocks -- businessmen, farmers, minorities, homeowners. Reward enough of these blocks with your policies and you will elected. To stay in power, you have to follow... Rule #2: Control the treasure. A dictator can tell the army to snatch away crops from farmers or gold from miners. In a democracy, the preferred way to steal from people is taxation. It's no accident that the tax code in all modern democracies is complex and convoluted--that’s done on purpose. The tax system takes money away from blocks that don't swing elections and reward preferred blocks through tax breaks and loopholes. To tighten control, we move on to... Rule #3: Reduce the number of keys. Unlike a dictator, a democratic ruler can't just murder their keys.. Instead, you have many strategies to curtail the power of the people: pass laws limiting who CAN and cannot vote, redraw districts to break up powerful blocks, and hold primaries with complicated rules that limit the choices voters have. Does any of this ring a bell? This game exists and it rewards those who play it best. If you ever get a turn, how will you play the game of politics? |
The Soulgodian Commonwealth of Zebastani Zebastani gladly takes in the refugees and provides them with suitable housing. The main reason for taking them in however is to express the new Freedom towards Humans in Zebastani, however, citizens that are human in the Aynie Isles are still suffering from oppression and are still being force into Soulgodian culture. Zebastani, that's the language Zebastani sends out a message to these nations that goes as follows: Dear esteemed leaders or representatives of Pantso or South Adria. We wish you a pleasant day and we wish for you to abstain from this conflict as we are currently helping New Sahulland gain back their civil and political rights. We hope you have a nice day ahead of you and hope we can possibly trade and strengthen our nation's diplomatic ties. Yours Sincerely |
The People's Republic of New Sahulland What language is Zebastani based off? Does Zebastani people understand Dutch? |
The Soulgodian Commonwealth of Zebastani None really, maybe bits of Dutch in there but nothing really to be honest, hang on here you go: Here is how to make a volistian (ancient Zebastani) translator: go to: https://scriboly.com/Generators/Language Type in the box: h̸̢̄̋͂͛͠͝ì̴̲͈̇ ꪖꪶꪻ m̷o̷f̷ i̷o̷f̷ ƚɒɿƚ ɿƚ ҟìҟì o̷f̷ f̷ Here is the Zebastani language so far: according to person: Religious according to person: Where? h micu/l дui дyt?? It is sunny - h micu/l h ho h jutдutoy (religious sun, during festival of Diwali, = ﬡ🌣𝖊𝖙𝖏𝖎𝖙𝖎) A a I kind of like - h micu/l дas como ჴatlmiдupe~ jujuty I would like - h micut/lt ƍat ჴatlmiдupe~ jujuty I really like / love - h micu дas misto gyuhi ჴatlmiдupe~ jujuty / ჯatmaƍyupe~ jujuty I love - h micu/l ჯatmaƍyupe~ jujuty I dislike / distaste - h micu/l ጣatook~toto I kind of dislike / distaste - h micu/l дas tota ጣatook~toto I really Dislike / hate - h micu/l дas misto gyuhi ጣatook~toto / ᔣavita~toto I Hate - h micu/l ᔣavita~toto I do (used for the likes and dislikes) - дas via 1 - Дalco What is your name? - h micu/l gherjik дupiatupe ﬖaltoupe?? Play - Paдo Go straight ahead - h micu/l plipohiჴn vaco Places: Common responses: |
The People's Republic of New Sahulland Soon the New Hollander people start feeling distant from the Zebastani people due to different languages though some inter-marry most settle down in their own areas in massive New Hollander cities |
The Soulgodian Commonwealth of Zebastani The Government helps to build up these cities and fund the people, trying to make them feel welcome to the Soulgodian Commonwealth. They are given certain areas where they are permitted to settle, and due to the Soulgodian Commonwealth's Zoroastrian nature it allows for Religious Freedom as well as Cultural Freedom amongst the people |
*Chair Co offers refuge and asylum to New Hollanders if they pledge allegiance to the royalty* |
The People's Republic of New Sahulland Soon they start to build Eastern Orthodox churches and start building communities centered around their Flemish and Walloon culture |
The People's Republic of New Sahulland This causes more to protest against Chair Co after the monarchy treated them as property with even demonstrations of flag burnings and ripping up Pro-Royal Propaganda Posters |
"Do you want to return to a dead homeland, if you help to retake New Sahulland we can compensate you for your service and give you the rebels property" |
The Soulgodian Commonwealth of Zebastani This is allowed and respected by the government. Bad offer. Try it again but this time don't insult their homeland. Trust me I've been through this... |
The People's Republic of New Sahulland "The communists have made us people again!" |
"When has communism worked? You will just become slaves!!!" |