An hour slowly passed after King Charles and Prince David's interaction on the bow of the Dark Winter, during which the Royal family Promptly dressed themselves in the colours of their respective houses. Charles and David were dressed in crimson red and snow white of the Londiffian Colours whilst The Fredericks wore the emerald Green and Ocean Blue of the Cardonian Colours, as it has been tradition to wear their colours during foreign nations since the days of the Old Kingdom, although the sheath of the blade is replaced with the holster of a revolver. By the time the were dressed the Dark Winter arrived to Port Brexit, The crown jewel of the Kingdom as well as signifying the bond of the brexiteerians and Vallhalans through the blend of the respective cultures. A while later and the Price of the Brexiteerian Navy was at port. The first down the ramp was the Royal family followed by a small escort of the Royal Death Knights, also bearing the houses colours. Once they leave the port and head to the Valhallan Capital, Charles and Frederick will be the first brexiteerian kings to step upon foreign soil since the days of the Old Kingdom.
Technocratic tagalog ooc= mfw you hit someone with a ping when they are not there "Nice"
Dreamersistan, Azureano, and Technocratic tagalog
Technocratic tagalog
As the two kings landed in the Brexitan Exclave of Port Brexit, they were already greeted by the Royal Valhallan 1st Marine Corp, 1st Regiment. They rode a automobile car to the Valhallan capital, Lireo, as it was the said venue. There was also the head butler of the Royal Family, Frizania, on which the both kings kinda hated with its aura that is noticed by the butler but nonetheless they didn't mind it.
The automobile car stopped in the front of the large gates of the Palace of Dreamington, where a lot of crowd has gathered through the streets due to a surprise commotion, Frizania got out of the automobile and opened the door for them as well as the gates of the palace, where the sounds of honking trumpets are heard. In the other end there stood, King Gian and Andrew waiting, beside them are some Royal Guards dressed in the colours of Brexitan Flag but Valhallan design, they didn't knew they were going to use this anyway.
Here's a general guide to the nature of each map, and what you'll experience if u join:
Urth roleplay works very slowly. It's on the TEP forums, which is a separate site and takes a while to understand
Valsora is an old and stable RP map. If you want to be sure to have a long game life for your nation, this is your choice. It also has the most war of all the maps, and a lot of options for diplomacy and exploration
Windsor is somewhat like a text version of Civilization 5. Economics, diplomacy and politics is more in depth than Valsora, and war isn't as frequent. Currently it's sort of dead, so make sure there is activity on Windsor before joining by messaging Volinovia or [nation]Technocratic Tagalog.[/nation]
Courisia is an older version of Windsor. Unfortunately, it's close to dead right now
Outside joining an RP map, the most common game action is to answer the issues that pop up. Depending on your answers, your nation's stats change and the kind of fictional country you want to build is modified
Note that NS issues are not that serious. You can answer an issue seriously and get ridiculous results. Just take it as a joke, chuckle and continue answering : ) Try to be #1 at different things and show off like Virgolia or try to be as turrible as possible and make jokes about it on RMB like the awful Wiranath
Things you can do with roleplay and world creation do are:
1. create imaginative worlds (history, religion, technology, civilizations, etc) for your fictional nation and states, cities and people 2. create graphics national or region flags, emblems, countryballs, anthems, poetry, comics or art that's related to your imagined nations 3. create short stories, longer stories or even novels alone or with others on RMB 4. create your own map and invite others to join
And then, my special brand of RMB funz...
5. make jokes and troll people (my job! MINE!) 6. worship the Lord of the Blessed Corn and be forever enriched with popcorn 7. Bother other n00bies with this dispatch when they first say 'im new here how do I play]
Here are the 5 cardinal rules of RmB:
1. Don't triple post (posting 3 times in a row). Double posting is okay, but not recommended. After you make a post, do check the RMB (the place where you're reading this) and wait for someone else to post. Then make your next post
2a. No advertisements for regions. This region is TEP, and we use the [region][/region] tag like The East Pacific. To be on the safe side, don't link to any regions.
2b. No advertising for sites. You can post imgur images or Youtube links and so on, but don't go 'Oh, this site is awesome! You have to join' and then link us to your uncle's fairly-illegal questionably-human-rights-violating sweatshop
3. Don't directly insult people or seriously troll to truly hurt or offend people. Trolling should be done in a fun, joking manner (if you want to know more, sign up for my Trolling 101 class on Udemy)
4. Don't spam with meaningless posts. Example include but are not exclusive to: a. Foreign languages without translation b. A bunch of emojis c. A bunch of ASCII art or Lennies (sniff) d. Single or double meaningless words e. Any kind of copypasta f. Dots or 'bump'
5. Don't make sexual references of any kind. You will find some very slight pg-13ish material here and there, but please watch the RMB for a week before figuring out where the line is.
If you follow these simple rules, you'll have lots of time to learn rest as u go. Have fun!
Since the native attack on the city of Anholt, the officials in Switiza did not expand the colony, they were afraid of encountering more natives. However, after the aboriginals withdrawed from the area due to pressure from a treaty between Dominostra and Aldenburg, most left the area and migrated west. The Colonial Garrison's reconnaissance units report that some natives have stayed in the area and stayed in their redoubts, however, if the Colonial Garrison were to advance and encounter them, they would not stand a chance due to their lowly numbers.
Pressured by the upper echelons of the military and government in the mainland, Governor Ketz gathered 600 soldiers and all of the light artillery, he ordered them to wipe out the remaining natives; something was strange about these soldiers, they wore gas masks. Ketz's plan was to bombard the aforementioned native forts with chlorine bombs, if the wind was in their favour, it would be a great victory.
The men and their artillery marched at the alleged locations of the native redoubts, at this time the winds were blowing westward. After reconnaissance confirmed that, in fact, there were native settlements in the area, the soldiers loaded the artillery with the chemical explosives and with a simple "Feuer!", the deafening sounds of the artillery caught the natives off guard, the crows flew off the trees they were perched on and the bombs dispersed the lethal gas.
The wind continued blowing west and hit the native settlements, the yellow substance covered the sky and the settlements were blanketed in chlorine gas. The natives enjoyed a slow and painful death, their screams were heard as they drowned in the noxious gas. The Colonial Garrison moved in and shot the natives who were still choking.
These raids on various remaining native settlements continued until they either died or fled. After the gas dissipated, the colonists moved in and began constructing houses on the graves of the natives. The land they gained was dissappointing as the Dominostrans occupied most of it. Gansz heard about the victory and congratulated them.