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The Commonwealth of Alnish-Kocarevan halo and hello guys |
The Western Emirate of Name 0 RP It has been 1 year of my existence! |
The United Republican States of Beringin Raya Hello bro, happy enjoy in here Happy anniversary 1 years for Name 0 |
The People's Republic of Suuyuyanka Exatcîn Joldu! (Welcome my friend) |
The Socialist Federal Republic of East Indonesia (Non RP:)itu akun saya yg lain , saya merasa kurang pas kalau EI ikut rp di universe berbeda |
https://i.imgur.com/cTjrRrM.png |
Post by Arstotskiano 2 suppressed by Domasian. The Very Arstotskianian Puppet of Arstotskiano 2 Arstotskiano was Here :3 |
The Western Emirate of Name 0 RP Should we ban Petco Park for trying to raid our region by taking Bali Kingdom's delegation position? |
The Commonwealth of Alnish-Kocarevan How about mine ? |
wait for map update |
The Socialist Federal Republic of East Indonesia ok |
The People's Republic of Domasian Hello! It seems like I haven't logged in here in over a week. Sorry for the inactivity. Is there anything I missed during my absence? ======================== I've banned them out and EVERYONE who endorse them. It seemed my inactivity had invited them here (I don't know if this is true or not, but if it is, I'm really sorry). |
The Island of Gods of Bali Kingdom Nationstates is back!! |
The Western Emirate of Name 0 RP Just a tip but just remove the stuff like border control, appearance, successor, embassies for safety for WA Delegate. |
The People's Republic of Domasian Those authorities are held by the Secretary General (Bali Kingdom). The WA Delegate (also Bali Kingdom) itself only held World Assembly and Polls. Even if the WA Delegate position is taken away from Bali Kingdom, the Secretary General will not be. That's my thought, correct me if I'm wrong. |
The People's Republic of Suuyuyanka Shall I start the roleplay? |
The Commonwealth of Alnish-Kocarevan Yeah, you're already completed the requirements needed |
The People's Republic of Suuyuyanka Justa small news from Suuyuyanka this week. Monday 22/4/24 (1-1-2-130) Tuesday 23/4/24 (2-1-2-130) Wednesday 24/4/24 (3-1-2-130) Thursday 25/4/24 (4-1-2-130) Friday 26/4/24 (5-1-2-130) (See you next time) |
The People's Republic of Domasian A little funfact, You can now place the news you created on the home page of the regional website. You can read the requirements and procedures on the region's home page. (5-1-2-130) ============================= Breaking News: Domasia has conducted a nuclear testing, first since the July Revolution. Domasia Daily Rensonu, 1 May 2024 DOMASIAN ARMED FORCES CONDUCT A NUCLEAR TEST ON FONISERAN LAND NUCLEAR TESTING CAUSED PANIC AMONG THE POPULATION, EXPECTING A NUCLEAR WAR "THAT'S NO SUN, IT'S A GODDARN DOMASIA'S NUKE" -Resident of Fonisera- It seems like mornings at Fonisera start much earlier. The residents noticed the sun rising in the east. No one was surprised until they saw the clock showing 4 am. They realized that it was a nuclear explosion. That morning, things were hot, both figuratively and literally. Children cry, while adults constantly check their phones and televisions, praying that their worst thoughts won't happen. Whatever would happen after that, they finally decided to take shelter in the basement until there was official notification from the government. = "THIS IS JUST A TEST. THERE'S NO MALFUNCTION; AND CERTAINLY, NO NUCLEAR WAR" -Chief of Domasian People's Rocket Force, Tonara Natamo- Responding to the panic of local residents, the DPRoF chief of staff gave a statement. He clarified that there was no nuclear war and there was no malfunction in nuclear equipment. Later, he also said that his team would carry out an investigation into the early warning system in the town, because local residents should have received the warnings long before the test. Luckily, no fatalities occurred as a result of this panic. However, local residents were very disappointed with the government's lack of concern regarding maintaining the early warning system in the town and the safety of the population. As a form of apology, the DPRoF (Domasian People's Rocket Forces) gave 2000 Hekisa to each person in the town, as well as additional assistance if there was damages to the house. The Rocket Force chief of staff will also take this incident as a lesson in conducting future nuclear tests. Location of the nuclear test. = = THE FIRST NUCLEAR TEST SINCE THE JULY REVOLUTION Domasian Armed Forces, with the Rocket Force as its newest military branch, have carried out its first nuclear tests since the July Revolution. The nuke, codenamed R-01, has an explosive power of around 150 kilotons, strong enough to destroy a city the size of downtown Sifien. This project, which has been held since 2020, was successfully tested on May 1 2024 in a ghost town near the Fonisera desert. This test aims to test the new generation of nuclear weapons technology, as well as to show off Domasia's military strength to the world. Initially, this project targeted nuclear power of 1.5 megatons, but due to security reasons, no suitable area, and of course; the potential diplomatic pressure, the scale is drastically reduced to 150 kilotons. Even so, according to Tonara, this power is quite satisfactory and ready for mass production. This test was carried out at the same time as the inauguration of a new military branch called the Rocket Force. The force headed by Tonara Natamo will later be responsible for operating ballistic missiles and cruise missiles, protecting the Domasia's land with its powerful arrows that can penetrate the enemy shields and annihilate them like meteors that wiped out the dinosaurs. Logo of Domasian People's Rocket Forces (DPRoF) |
The People's Republic of Suuyuyanka Alrighty, I think it'll worth to try. Ah about that Calendar System, it's Traditional Pukahuan Calendar, where most Sovyankans or Suuyuyankans use this calendar for daily basis, but exceptional for National Day, where National Day celebrated using Internasional one, we calculate 1 month equals 35 days, which divisions are in the following example: In a week there are seven days So, in total, there are 350 days in a year which is more shorter than International Calendar. For example the last new year date is 7-5-10-129. The one that you quoted 5-1-2-130 is fifth day on the first week in the second month of the year of 130, but we had unique pronounciation to call each days in every years. 1 = Yush We call each days with the date number, for example: 5-1-2-130 we pronounce it as: But some special dates like 1-1-1 or 2-2-2 were pronounced Yushmal or Homal instead of Yushyushyush or Hohoho (Translated as "One three times" and "Two three times") And fun fact about number 2, it's used as internet slang in Suuyuyanka, they use Hohohoho or 222222 to laugh |
The People's Republic of Domasian Ah, so that's how it is. That explains a lot. I was quite confused at first because of the additional week component in that calendar format. Thanks. |
The Western Emirate of Name 0 RP Interesting alphabet in the Domasian People's Rocket Forces (DPRoF)... It gives me Sci-Fi with a small mix of ancient Egyptian vibe. |
The People's Republic of Domasian Fellow nations, Since this region activities focuses on roleplay, I want to discuss about the roleplay system, in this case, I want to focuses discussing the war system. Learning from the roleplay experience that I experienced in this region, the warfare system in this region is still very (one might say) anarchic. Any country can claim victory on its own and in an unnatural way, attacking other countries with power and technology disproportionate to their NS stats, a.k.a too overpower (yes, this region uses NS stats for the RP). In order to prevent conflicts between players from arising because of this and also to make it more realistic, I propose to create a system that can regulate the amount of power of each country based on its statistics. I previously 'explored' many regions, then I visited Realistic Roleplay Region (we had an embassy with them before) and they have a war system that I think is quite good, you can check it out here. OVERVIEW: Realistic Roleplay Region war system to “rp” wars. -We will simulate this with Chat GPT. Also, The Overseer of War in RRR will be the ones who simulate the battle, so, if you don’t know the Overseer of War, you have to trust that they will give you the right results. - A country's strength depends on defense forces, arms manufacturing, weaponization, and scientific advancement. See the strength document for more information. - Overseer Patching: The overseer can cancel attacks even though they were “technically allowed” to prevent loopholes and unfair advantages. HOW WAR WORKS: There will be 20 battles, for which there will be 10 offensive actions and 10 defensive actions (the offensive and defensive will alternate). See military actions (scroll down) for more information. The offensive always wins the first battle (landing the troops). ___________________________________________________________________________ EXAMPLE OF WAR: Nation A: sends in 1000 soldiers (Scroll down to TMS Scale for more information) and 3 battleships. Nation B has already stationed 500 soldiers and 2 destroyers. The battle continues on. Battle one is won in favor of nation A with 200 soldiers and 2 battleships remaining. Nation B: sends in 100 soldiers and 3 bombers. The battle continues. Battle 2 is won in favor of Nation B with 50 soldiers and 3 bombers remaining. Battles continue until the last offensive and defensive battle… Nation A: sends in 500 soldiers and 15 bombers. Nation B has 10,000 soldiers stationed there Nation A wins. Peace Treaties are signed, and war is done. ____________________________________________________________________________ RULES: -If you are in the AN, you have to write a declaration of war (see diplomatic actions Pt.1 for more information) and post it to the RMB. The overseer will review it and decide what perks you have. The Judge of AN will then review if the declaration of war is constitutional. If you do not do this, it will be counted as an illegal declaration of war. -If you illegally declare war and commit war crimes against a country in the AN, you lose protection from AN and you get the “legally declaring war perk” or the “war crimes perk.” War crimes will be listed in AN resolutions or other official documents. - Unofficial allies can give a percentage below or equal to 25% of their TMS to aid the defense or the offense unless you have a treaty or alliance with them that says otherwise. If you do have a treaty or alliance that allows the allies to increase given troops, the max troops that can be given is 75% of their total TMS. -In a war, there can only be ¼ of the entire region fighting in it unless the overseer allows more. -The offense cannot use more than 75% of their TMS and the defense can use 100% of their - If the offensive side is inactive in a war (not posting an attack in the forums), the overseer will decide the outcome of the battle (in favor of the offensive). If the offensive is inactive in a war, the overseer will decide the outcome of the battle (in favor of the defensive). -Each Military action can only be used 5 times in a war. -In battle, please use real-life weapons to make the simulation easier or say what fictional weapons are based on. If you do not do this, the overseer will apply the weapons. -You can only use WMDs if you have the policy, but if you reject the use of WMDs, you can’t use WMDs. -Please write in a factbook how you want to divide your military and what troops you have, you can edit this every month, also, please announce that you did this in the RMB or telegram it to the People's Republic of Chinese Provinces. The deadline for this before we set it to the default (33% for everything) is by the end of February. __________________________________________________________________________ MILITARY ACTIONS: These are the military actions the offensive and defensive can use. Each action is considered one battle For each action, the maximum TMS you can use is 15% of your TMS for each battle. Counter-offensives are counted as offensives for the defense. 1. Guerilla Warfare - DEFENSIVE ONLY. Using territorial features to hide and ambush soldiers Gains the ambush perk. 2. Ground invasion - OFFENSIVE/COUNTER - OFFENSIVE ONLY. Using vehicles and infantry to take a city or place of interest (POI) Gains the offensive perk. 3. Stationing - BOTH CAN DO. Stationing troops on a POI to defend it or set it up for an attack. - Can be done before a war in POIs. 4. Covert Operations - OFFENSIVE/COUNTER - OFFENSIVE ONLY. Operations that attack certain buildings like missile silos, are done with stealth and don’t require a lot of troops. - can ONLY attack a singular building or unit. 5. Air raids - OFFENSIVE/COUNTER - OFFENSIVE ONLY Operations that use Flights to destroy objectives or POIs. -Stealth bombing/Stealth Fighters gain the ambush perk, but fewer bombers are to be deployed. 6. Artillery/Missile/Torpedo strikes (NOT WMD’S) - OFFENSIVE/COUNTER - OFFENSIVE ONLY Using artillery or Missiles to attack cities or buildings, can be done from a long distance. -Gains the offensive perk, might get a chance of getting the ambush perk. 7. Naval Blockades - BOTH CAN DO Using the Navy to block movements of trade and help. -Blocks reinforcements from entering (Could stop the Stationing action) 8. Intercepting - DEFENSE ONLY Intercepts missiles and torpedoes. -Can only be done with interceptors. --------------------------------------------------------------------------------------------------------------------------- WMD strike - BOTH CAN DO Deploying Nuclear Missiles or other WMDs onto the opposition's land. -WMD’s strikes can be only used ONCE in a war. Government-funded coup - OFFENSIVE ONLY. Staging a coup to try and overthrow the government. -If successful, the country becomes a puppet nation. PERKS: Perks can be buffs or debuffs. Perks are decided by the military actions you choose. Offensive Perk: 5% more TMS can be deployed per battle. Ambush Perk: 25% of the opposition TMS is taken away (ONLY FOR THE BATTLE THAT THIS APPLIES TO). Sanction Perk: 2% of your TMS is taken away per battle this is applied to. Base on Mars: 2% of your total TMS gets added to your TMS (steady income of TMS even if you do not do issues). Also, your nation cannot be fully invaded unless the invader has a base on Mars. SCIENTIFIC ADVANCEMENT (SA) BENEFITS Scientific Advancement (SA) is used to decide what weapons or benefits you unlock based on your scientific advancement value, here is the scale: Scientific Advancement Scale (ALWAYS UNLOCKED ONCE GOTTEN): Cold War era weapons - nations with this benefit and this benefit can only use weapons from the cold war, if you have more advanced weaponry, you can still use this for cheaper units. (Scroll down to the TMS scale for more information) Modern-era weapons - nations with this benefit and this benefit only can use weapons from modern times. If you have more advanced weaponry, you can still use this for cheaper units. Futuristic weapons - nations with this benefit and this benefit only can use weapons from the future, weapons from the future will be decided by the overseer. This is the best weaponry a nation can go to (Scroll down to TMS scale for more information) WMD usage - Gives you the ability to build and use WMDs (scroll down to TMS scale for more information). Scroll up to military actions for how to use it in a war scenario. Base on Mars - Allows you to colonize and build bases on Mars. Also grants you the Base on Mars perk (see perks for more information) TMS SCALE: How much TMS it takes to make each unit (if you have unlocked them) Army: One soldier (Cold War weaponry) - 50 TMS One soldier (Modern weaponry) - 100 TMS One soldier (Futuristic weaponry) - 200 TMS One Tank (Cold War weaponry) - 500 TMS One Tank (Modern weaponry) - 1,000 TMS One Tank (Futuristic weaponry) - 2,000 TMS One Transport Vehicle (Cold War weaponry) - 100 TMS One Transport Vehicle (Modern weaponry) - 250 TMS One Transport Vehicle (Futuristic weaponry) - 500 TMS One Anti-Air/Tank (Cold War weaponry) - 250 TMS One Anti-Air/Tank (Modern weaponry) - 500 TMS One Anti-Air/Tank (Futuristic weaponry) - 1,000 TMS One Artillery (Cold War weaponry) - 1,000 TMS One Artillery (Modern weaponry) - 1,500 TMS One Artillery (Futuristic weaponry) - 3,000 TMS One Missile Silo (cold war weaponry) - 10,000 TMS One Missile Silo (Modern weaponry) - 15,000 TMS One Missile Silo (Futuristic weaponry) - 20,000 TMS One Interceptor (Cold War weaponry) - 15,000 TMS One Interceptor (Modern weaponry) - 20,000 TMS One Interceptor (Futuristic weaponry) - 25,000 TMS ----------------------------------------------------------------------------- Navy: One sailor (Cold War weaponry) - 50 TMS One sailor (Modern weaponry) - 100 TMS One sailor (Futuristic weaponry) - 200 TMS One Frigate (Cold War weaponry) - 250 TMS One Frigate (Modern weaponry) - 500 TMS One Frigate (Futuristic weaponry) - 1,000 TMS One Destroyer (Cold War weaponry) - 750 TMS One Destroyer (Modern weaponry) - 1,000 TMS One Destroyer (Futuristic weaponry) - 1,500 TMS One Cruiser (Cold War weaponry) - 1,500 TMS One Cruiser (Modern weaponry) - 1,750 TMS One Cruiser (Futuristic weaponry) - 2,000 TMS One Battleship (Cold War weaponry) - 2,500 TMS One Battleship (Modern weaponry) - 2,750 TMS One Battleship (Futuristic weaponry) - 3,000 TMS One Submarine (Cold War weaponry) - 1,500 TMS One Submarine (Modern weaponry) - 1,750 TMS One Submarine (Futuristic weaponry) - 2,000 TMS One Aircraft Carrier (Cold War weaponry) - 5,000 TMS One Aircraft Carrier (Modern weaponry) - 7,500 TMS One Aircraft Carrier (Futuristic weaponry) - 10,000 TMS ------------------------------------------------------------------ Air: One pilot (Cold War weaponry) - 50 TMS One pilot (Modern weaponry) - 100 TMS One pilot (Futuristic weaponry) - 200 TMS One Recon Plane (Cold War weaponry) - 500 TMS One Recon Plane (Modern weaponry) - 750 TMS One Recon Plane (Futuristic weaponry) - 1,000 TMS One Recon Drone (Cold War weaponry) - 750 TMS One Recon Drone (Modern weaponry) - 1,000 TMS One Recon Drone (Futuristic weaponry) - 1,250 TMS One Fighter Plane (Cold War weaponry) - 1,500 TMS
Sooner or later, I (and maybe "we") want us all to get a fair and realistic war system. Addition: This discussion is open to everyone in this region, so don't hesitate to give your opinion. Use your freedom of speech before someone takes it from you. Sovyanka, Touna, Bali Kingdom, East Indonesia, and 3 othersSuuyuyanka, Beringin Raya, and Name 0 RP |
The Coordinated Republic of Touna Agreed ×××××××××××××××××××××××××××××××××××××× I think this country needs more improvement |