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The Heteregality of Mushcap

Mushcap wrote:I mean, I made sonnel’s entire solar system and a bunch of other planets and such on universe sandbox. From everything Iain stated I could give you the exact amount of years, month, weeks, days, hours, minutes, seconds, even milliseconds there are in a year. Plus some other stuff

cause I would like to consult that before we start retconning all of sonnel

Xhayparia

Drawkland wrote:toendra lives

incorrect

The Interstellar Empire of Drawkland

Mushcap wrote:cause I would like to consult that before we start retconning all of sonnel

I'm like 99.999% sure all retconning is going to be more nation-based, besides day-to-day timekeeping

Xhayparia

my name jeff

The Hegemony of The Confederacy of Nationalism

does this mean kellanland is coming back too

Drawkland and Xhayparia

Xhayparia

The Confederacy of Nationalism wrote:does this mean kellanland is coming back too

I hope

The Interlunar Triarchy of Oteshknir

Mushcap wrote:I mean, I made sonnel’s entire solar system and a bunch of other planets and such on universe sandbox. From everything Iain stated I could give you the exact amount of years, month, weeks, days, hours, minutes, seconds, even milliseconds there are in a year. Plus some other stuff

Yeah that actually is a pretty good point

The Interstellar Empire of Drawkland

The Confederacy of Nationalism wrote:does this mean kellanland is coming back too

I honestly have no clue where this man lives now. If he's ever going to return it'd have to be on his own accord

The Holy Empire of Juvencus

Let's try bringing a nice WC finals duo come WC80 and maybe let's try getting the Di Bradini Cup or the Independents Cup, or both back to Sonnel before that happens as well.

The Interstellar Empire of Drawkland

Juvencus wrote:Let's try bringing a nice WC finals duo come WC80 and maybe let's try getting the Di Bradini Cup or the Independents Cup, or both back to Sonnel before that happens as well.

Well the Independents Cup is already in progress ... :p

I don't do the DBC or anything, but it would be fantastic if anybody else from Sonnel would be willing to enter the World Cup! Great RP opportunity and a way to further Sonnel's glory, etc. etc.

The Holy Empire of Juvencus

Drawkland wrote:Well the Independents Cup is already in progress ... :p

I don't do the DBC or anything, but it would be fantastic if anybody else from Sonnel would be willing to enter the World Cup! Great RP opportunity and a way to further Sonnel's glory, etc. etc.

I should try getting there. Ave Sonnel!

Xhayparia

name jeff

Pripet socialist republic

Hello!

Old cumberland

Pripet socialist republic wrote:Hello!

Good Day! Welcome to Sonnel! What brings you here?

The Interstellar Empire of Drawkland

Semi-last call for any Sonnelian nations wanting to participate in our new RP! If you want lots of information to help you decide if you want to do it, here's our dispatch containing the general summary, all the characters written up so far, and links to some other dispatches which have supplementary information.

Welcome! Here's a quick overview of the current plot summary and character concepts for our new Sonnel RP. Still deciding on a title for it.

SUMMARY
The year on Sonnel is 5325. But we're not starting on Sonnel. Instead, we're starting on a moon of Talcent. Talcent is a gas giant further out in Sonnel's solar system, surrounding by many inhabited moons, such as Oteshknir. The moon is called Purgamentum, which you can read about in the dispatch below. It's the dumping ground for Oteshknir and other moons of Talcent, where they throw all their garbage and scrap. On this planet there's a few factions of lawless crime clans, where our characters will be brought together. At one point, several characters will be sent on a mercenary job to assassinate a Drawkian general, in order to start a war between Drawkland and Oteshknir. This would profit for the factions living on this scrap moon, as war will lead to bigger and better scrapped weapons and vehicles being dropped onto it, which they can use for their own benefit. Reeling, our characters are forced to pick a side - shall they go with the factions and profit off this war, or do their best to reverse their damage and prevent it?
CHARACTERS
The name on the spoiler is the name of the nation who will be RPing them.
Maddox Hadrian
Age: 35, Height: 7'1", Race: Drawkian
Appearance: short, slightly spiky blonde hair with dark roots. Dark black facial hair, light stubble all around and a small soul patch on his chin. Obviously tall and lanky like a Drawkian.
General Clothing: Black coat with pockets on the inside and outside. Grey, synthetic denim pants (think like futuristic jeans). Generally wears utility tee-shirt underneath (like a tee shirt with padding and stuff, what spacecraft crew generally wear).
Occupation: Man for hire

Maddox is the son of two poor Drawkians who've lived in a lot of places. They started out living in Akkor Beach, a large port in the west of Drawkland. His parents weren't the shadiest of characters, but they weren't good with money and would get wrapped up in various schemes. They slowly moved westward, ending up in New Drawkia, Ralyssia for awhile, and then in Zlevecky for most of Maddox's childhood. Eventually they were shot and killed in a "random" drive by shooting but Maddox swears there was bad blood involved. Growing up in the hyper advanced age, Maddox was very interested in technology, and learned from various tech support people from places he grew up. He wasn't the best kid. He grew to crime at a very young age due to his close proximity to it all, barely managing to survive on occasion. The city where he grew up had a prolific gambling scene, and he grew to be proficient in betting games and deception. Weapons also piqued his interest as well as technology, and he got his hands on as many guns and devices as he could, just to see how they work. He's a tinkerer at heart, whose upbringing sent him also in the path of a tight-lipped criminal.

Nowadays he generally skulks around bars, taverns, and seedy areas around the Trallena system, looking for quick jobs. He has his own small ship, enough for a crowd of about a dozen or so and to carry most cargo. He generally pilots by himself. He doesn't like travelling to Sonnel that much because he feels like too many people know him there. Or maybe he's in denial because it's still a sore spot because of his parents. He hasn't really figured out what he wants to do with his life yet, he just keeps smuggling and gunning and hoping something happens.

Elthen Altos
Age: unknown, young adult to young-middle aged
Race: Pronguaska
Appearance: about 6’1, muscular build, webbed feet and ands. Gills along the neck, second set of transparent eyelids similar to many reptiles, and almost fin shaped ears. Pronguaska are also notable for the bioluminescent geometric patters across their entire body, of which are blue for Elthen Altos

Altos was born on Rymeth, a life bearing but primitive moon of Talcent. The Pronguaskan people are a nomadic race who follow the quickly moving tide that engulfs half the planet every year, hunting from the land and fishing from the sea. After being kidnapped as a young child by slave traders, he was taken to Purgamentum, another one of Talcent’s moons which is used by Oteshknir, Lanthorian, and Vandectel as a junkyard. He was sold to the Opal Hawks, one of the salvager factions who live on purgamentum, and forced into hard labor. He became skilled at repairing many damaged and discarded electronics and won favor with his masters through this over the course of many years, until he made his escape using the trust he had built with them.

Altos sought refuge in the territory of the Spirit Eagles, a rival salvager faction that does not practice slavery, where he could be free. He used his skill with electronics to become a relatively successful technician, and was particularly skilled at creating weapons from various pieces of salvaged tech. This caught the attention of many notable figures in the spirit eagles faction, who offered him large quantities of money to take down leaders of the occupant faction in the dump zone currently being caught over, which were the Opal Hawks. Seeing the opportunity for revenge, he accepted and discovered he was a very skilled fighter. This began a long career as a mercenary.

He can often be found tinkering with broken electronics in his workshop, or hanging around many of Purgamentum’s bars and cantinas seeking work. He is known to be very stubborn when it comes to his pay rate, likely from his history of being a slave, and always takes revenge on those who refuse to pay him. He is known to be able to hotwire, splice, or hack into any computer or electrical system with ease, and is a dead-eye with his custom built guass gun.

Name: Lorias
Age: 366
Race: Brytil
Appearance: 7’3, very muscular build. He has a set of horns on his head similar to that of some kind of goat. The lower half of his body resembles that of a bull more than anything, with his legs being covered in a deep red fur as well as bending like a bull’s legs would, also possessing hooves at the end. He has facial chair, but only on his chin and end of his jaws, as Brytils are not capable of growing facial hair anywhere else than that.
In battle he possesses a sort of scaled armor in a traditional Brytil design. For more everyday encounters, Lorias sports a sort of padded vest.

Lorias, like most Brytils, was born on Lysis to a Brytil Queen, and was immediately sent for schooling. The Brytils were a large and fearsome race, possessing colonies on nearly countless worlds, they controlled over 1/4th of the galaxy single handedly. As he was growing up, Lorias proved his exceptional skills not only in combat, but in leading his own troops into battle. When the Brytils led an attack on Mushcap, Lorias almost met his fate at the hands of Paceman, yet for whatever reason, Paceman decided to spare him, leading to a silent pact between the two to never truly try to kill the other whenever they met on the battlefield. After the Brytils put in one last giant attack on Mushcap, Paceman decided he had had enough, and went to put an end to the Brytils once and for all, only sparing Lorias in the process. After the fall of Lysis and its colonies, Lorias set out to with something he never possessed before: true independence. With no queen or empire to tell him what to do, Lorias could become his own man.

Fast forward years later and Lorias has managed to pilot his own spaceship: Queen, fit together with its own crew, weapons system, and cargo hold; Lorias and his crew have become mercenaries for hire.

Leaxe Heorot
Age 75, Height: 6'2", Race: Human (Old Cumberland)
Appearance: thinning, burr cut gray hair. No facial hair, but irregular stubble. Wrinkled face, gaunt frame.
Clothing. faded, gray, long coat with inside pockets. Gray wool pants. White cotton shirt, cord belt. Large leather backpack. Large wide brimmed slouch hat.
Occupation: Vagrant

Leaxe grew up on the plains of Old Cumberland. His father was a farmer and a minister. The second of fifteen siblings, Leaxe nevertheless chafed under his one older brother, who often gloated that he would be the one to inherit the family farm. After receiving a standard Old Cumberlandian education, Leaxe spent an obligatory three years in the military, where he joined the fledgling Old Cumberland space program. He learned to pilot spacecraft, and participated in the launch of Old Cumberland's only orbital station. He reenlisted after the three years were up, and went on to design and pilot many more spacecraft. He was content with his job and rose through the military space administration. He gained an in depth knowledge of spacecraft, and studied the achievements of more technologically advanced nations. After he'd served for a total of twenty-three years, an anti-tech and anti-spending party won the national elections and drastically cut back the space program. Leaxe was dismissed and was forced into a civilian life that had no need of his knowledge of spacecraft. He was now 45.

He tried to open a trading post, but it proved unsuccessful after a few years. He began to study law, but his funds ran dry before he could complete his studies. He wandered around Old Cumberland doing odd jobs, working as a hired gun, farmhand, and law consultant. In his travels, he picked up the skill of surveying, a profession in which he eventually found employment. He worked as a surveyor from the age of 63 until the age of 68. He retired to a small shack in the Eastern Old Cumberland Mountains, resigning himself to a death while poor and alone. But at age 75, he was offered a contract from a foreign industrial company to act as a pilot among the moons of Talcent. He jumped at the chance. Whilst he was in transit, the company fell apart, and upon arrival Leaxe was kicked out, without work. He was hopeful, however. He was near the end of his life, but he felt travel among the moons could be his last great adventure.

He has visited many of Talcent's moons, never staying long on any. He works when he needs food, but doesn't accrue any large expenses. He's there for the experience, and travels on foot through town and wilderness, befriending the people and wandering the landscapes.

A6-VQ
Age: Approx. 150
Height: 2'10"
Race: Astromech (of Ghirapur manufacture)
Apperance: Two triangular tank treads on either side of a cylidrical "torso", with a flat-topped pyramid "head" at the top. Often dubbed a rolling trashcan. Mainly painted dark green with orange highlights. Covered in hatches that can pop out all sorts of extendible arms holding useful and/or nasty gadgets.

While Astromechs were originally planned to merely be helpers to the humanoid Ghirpurian spacefarers, a freak development accident caused the VQ line to be pushed over the AI threshold for non-citizen droids. This was a serious breach of regulation and production was hastily stopped, but not before a dozen or so A models were produced and necessarily given the rights appropriate to their software. They proved to be stellar pilots in their own right, able to remove the any delay between an astromech's advanced situational anaylses and the pilot's reaction to that information. Soon each of the VQs were raking in huge salaries flying freighters for the major corporations, and A6 became especially renowned for navigating exceedingly dangerous situations successfully under the less-than-reputable banner of Fallen Star Incorporated. Fallen Star would, predicatbly, suffer a great fall of their own when their shady practices were dragged into the daylight some sixty years ago, and A6 has smartly kept away from Sonnel since, instead setting up its own lucrative salvaging gig on the outer rim, eventually settling in Purgamentum's junkyard.

While A6 still has some Ghirapurian smuggling connections, most of its business is conducted through selling off its big scores through the various gangs when it's not something that can be productively welded to its own freighter. It took a while for it to be taken seriously, with its short non-humanoid appereance, but between its plethora of self-defense mechanisms (including, but not limited to, a high-powered taser, a pair of retractable minicannons, and a healthy supply of homemade shrapnel grenades) and its preternatural ability to find the one functioning piece of electronics in a flaming wreck, people started listening whenever A6 played a holoclip of an old pulp drama (its main form of communication with organics). It's also accompanied by a small repair droid, who is mostly around just in case A6 royally screws something up and needs extensive maintenance, but also occasionally uses its slim profile and quiet operation to help out during "deals". (Imagine a roomba with a knife duct taped to it.)

Apsuk Vayur
Age: 38, Height: 6'5", Race: Iksian
Appearance: Average height for an Iksian, slim, agile, but really strong. He has brown hair, hazel eyes and his skin is slightly lighter than that of an arab person's
Occupation: Man for hire

Apsuk Vayur was made in a lab at Milae dosi, Korjuven Ruggirico sattelite colony by Korean speaking Juven scientists that inhabit the moon of
Ruggirico. The goal of these scientists is to create the perfect human and they believe they'll be able to succeed that only if they speak a
languange not spoken by large Juven populations, somewhere remote. Apsuk Vayur is the 3rd generation of that experiment, an artificially created
human called an Iksian that stood out from the other Iksian people for his agility and strength, as well as his intelligence and ability to reply
quickly and efficiently on most given situations. In 5320, Milae dosi, Apsuk's hometown was engulfed in some sort of internal city conflict, on
which he fought until 5324, when he discovered his genes were coming from a planet called Sonnel and that a population there, called the Juven, was
his own tribe. Upon returning to Sonnel he quickly learned the Juven martial art of lotta veloce(meaning fast fight, which is his strongest point).
Despite the mutual unitelligibility at first, he quickly learned italian as well, to communicate with his Juven counterparts, gaining fame all over
Juvencus for uncovering the Korjuven experiments in Ruggirico, thus making the Juven Holy Interplanetary Empire collapse and break into smaller federations.
But before he could be arrested for such actions, he quickly escaped to Talcent, not knowing what is ahead of him. He's ready to do anything and everything
in order to fend off for himself.

INFORMATION
Here's some additional information which may help you.

Purgamentum, Moon of Talcent:
page=dispatch/id=962515
Other Moons of Talcent:
nation=oteshknir/detail=factbook/id=739627
Pronguaska Race:
page=dispatch/id=969235
Drawkian Race:
nation=drawkland/detail=factbook/id=575361
Brytil Race:
nation=mushcap/detail=factbook/id=976766

Read dispatch

Mushcap, Oteshknir, Old cumberland, Juvencus, and 1 otherGhirapur

The Interlunar Triarchy of Oteshknir

Yknow, since there are 29 people in the region, if we all spam “7” to the RMB for 2.20689655 pages each then we can get to page 1000

The Interstellar Empire of Drawkland

Oteshknir wrote:Yknow, since there are 29 people in the region, if we all spam “7” to the RMB for 2.20689655 pages each then we can get to page 1000

but that really makes the feat of 1000 entirely worthless since it was attained via spam

Pogromistan

The value of a commodity is entirely determined by the total socially necessary labor time put into that commodity, thusly reaching page 1000 would have exactly the value of the average time taken to labor on a post of the entirety of nationstates times 1000, its value would only be diminished slightly do to the presents of several low quality and low investment time posts containing only "7"

I'm not compensating for my leftism because pripet is more egalitarian than me, promise.

The Hegemony of The Confederacy of Nationalism

>2nd largest black market in sonnel
How does this even make sense? The entire point of being an anarchy with high market freedom is to have no trade restrictions at all.

The Interlunar Triarchy of Oteshknir

The Confederacy of Nationalism wrote:>2nd largest black market in sonnel
How does this even make sense? The entire point of being an anarchy with high market freedom is to have no trade restrictions at all.

Nah because it’s a black market. David duke clones, slave trade. Black.

Drawkland and High lowland hrothgar

High lowland hrothgar

oh scarabs I forgot about this site.

The Heteregality of Mushcap

Oteshknir wrote:Yknow, since there are 29 people in the region, if we all spam “7” to the RMB for 2.20689655 pages each then we can get to page 1000

Drawkland wrote:but that really makes the feat of 1000 entirely worthless since it was attained via spam

I have a special yet totally worthless surprise in store for when we reach page 1000

Pogromistan

>The bowl from which the work men eat is filled with the whole produce of national labour, and that what prevents them fetching more out of it is neither the narrowness of the bowl nor the scantiness of its contents, but only the smallness of their spoons.
>but only the smallness of their spoons.
your spoons will set you free.

The Interlunar Triarchy of Oteshknir

Mushcap wrote:I have a special yet totally worthless surprise in store for when we reach page 1000

sulsu takes off his mask and reveals...

...another sulsu mask

Drawkland, Mushcap, and Ghirapur

The Interstellar Empire of Drawkland

http://bit.ly/2CaHRv0

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