NATION

PASSWORD

1

DispatchAccountMilitary

by The Federal Republic of Coldian. . 34 reads.

ATA Space Force (Cause rules)

The Coldianese space force is the strongest out of all Coldian's capabilities proving time again that it is a force to be reckoned with no matter the foe. This is the story and list of the current armada at the republic's disposal. Slavoska Coldia!

The branches' exact origin was created a decade before the Porfloxian war. Which saw the first battle carried out by the Coldianese Forces. It was a horrible disaster, as it resulted in the deaths of thousands who died from frontal engagements in brutal bunker defenses. Many Coldianese ships were wiped out due to the undisputed capabilities and strengths of Profloxian defense batteries and ships against Coldians. WIP

I am essentially using this but downsized and reworked. As IC it seems I don't have much time to work on this (COUGH COUGH HAIVON)

The Awakening
After decades are determination and breakthroughs. Coldianese science progressed us to make the most advanced Coldianese ships and powerful enough to stand against any enemy.

The most powerful ship ever created by Coldian. It's considered a mega-ship due to its sheer size and power.
Figure: 87.5k kilometers long, Omega size, mainly curvy, and surrounded by platforms and weapon systems.
Weapons: 600,000 Quadrex Neomatter and Neokinetic Laser batteries, 250,000 kinetic laser and cannon batteries, 250,000 dark matter cannons,150,000 plasma laser turrets, 5,000 heavy plasma beams, 25 Kinetic Accelerator cannons, 20,000 ultilateral missile systems. They are super powerful missiles that can go slightly slower than the speed of light but go extremely fast and are deadly because of their speed and interlocked system which prevents jamming and detection. The ship has an omega laser weapon in the center of this ship that can be locked onto 5 parts of the entire to aim at different parts and to be fired at different targets at similar intervals. The recharge is very short to allow for the wiping of entire enemy fleets and the destruction of planets, moons, stations, megastructures, and other rivaling ships. The ship also includes installed CDS and Weapon factories which can construct entire armies and service crew to manage the ship.
The ship also has many contained warheads, extreme bombardment weapons, and land missile systems to be used against defenses and enemies on the ground by using interfaces to lock on to their positions and fire away.
SystemsAnti-projectile systems: These explicitly counter projectiles such as missiles, bombs, debris, drones, and other projectiles dropped by bombs or fired at by enemy ships. What it does is fire small missiles or lasers that travel at extreme speed to neutralize the target before it can affect or touch the ship entirely. The ship also included Cldian's new and stronger version of EDS (Engine Disabling System) it targets engines and shuts them down with a targeted EMP or by improving the power of aimed weapons.
Travel systems: The ship consists of lifts, transport pods, hallways, and teleporters to allow travel around the entire ship.
Navigation and oversight system: The Ship is piloted and overseen almost entirely by the most advanced AI interfaces and calculators Coldian has ever made. It has the processing and strategic power to manage the entire ship from weapons to steering. Its name that it goes by is Hope.
Shielding Systems: This beast has all the goodies. Energy shielding, Antimatter shielding, Neon shielding, Dark matter shielding, Kinetic Shielding, or a mix of different kinds. It can be switched or added on depending on the current threat with basic shielding consisting of simple Neon shielding which does well to protect the ship overall.
Armor: This ship consists of one of the rarest elements which had to be harvested by specific stars. Neutronium. It's the densest and most extremely powerful armor that won't let anything in. It was turned into a Neu-alloys to be useable. But it doesn't end there. It also uses layers of enhanced iodium and a bouncing material classified in the nation as Cyromine. This armor is necessary under the threat of EMPs. Thus, a powerful base and layered support must be maintained.
Cybernetic defense and offensive programs: Super interfaces and computers hold extremely powerful firewalls and protection to ensure safety from viruses and hacking. It also includes its offensive interface to control and sabotage opposing fleets and forces. This was made in response to the threat with Margaux when they were able to sabotage communications and interfaces.
Gravity and Living systems The ship includes masterpieces, restaurants, living quarters, gravity systems, greenhouses, maintenance centers, shops, grand resorts, and more! It has a gravity manipulator to pull other ships into range or into its hangars if it's big enough.
Invasion/Hangar systems: The ship can hold millions of people or military units. It also has hangars in place to deploy fighters and bombers to protect and assist the ship in operations and engagements in battle.
Power Systems: There are multiple cores in the ship powering the ship. It includes 5 fusion reactors, antimatter reactors, NeoKinetic reactors, and the main reactor which is the NeoMatter reactor. It powers the entire ship with the other cores enacted as backups and boosts the capabilities of the shielding systems and output of other systems.
Emergency Power Systems
These were developed in response to the threat of EMP's 3 Emergency systems are around the ship and allow for power for 3 days at full operations and long periods under limited power.
Engine systems: It currently uses Neomatter engines that are heavily protected and use a powerful FTL and jump drive allowing for quick in and out engagements.
Personnel: It insists on 1 grand admiral and his advisors. As well as some placed service crew with the rest filled by CDS directly built on the ship.

The Supercarrier
About: The Roaring Freedom is a Supercarrier developed by Frontier Industries and NightFrame Inc.
The ship is around 12,000 km in length and 4,500 km wide with hundreds of hangar bays, storage bays, hubs, and repair stations that allow for quick repairs of nearby friendly ships. The SuperCarrier's main systems include the Repair bays, Hangars, Engines, and a a unique flight deck depending on the variant. It is moderately shielded and mainly relies on protection by it's docked vessels and escorting vessels

General Features: The Carrier is covered with 4 layers of ionium and consists of 3 main Neomatter cores which are in different sections of the ship. It is capable of advanced shielding capabilities and boosters to allow for sharp turns and for a quick exit. But it usually prioritizes boosting its main carrier systems, but can happily divert its resources towards necessary arrangements via different situations.

The Variants
The Carrier was designed with three available types depending on the purpose and mission. They all have different systems and weapons depending on their purpose.
Eagle's Nest

"Fly Like an Eagle, Into the future"
Features: Equipped primarily with Hangars and Repair Bays as well as a head control bay system to coordinate the Small Ships. It's flight deck is the largest of the variants as it's purpose is to launch and receive thousands of fighters, bombers, drones, and other ships in the light of battle.
Armaments: Equipped with 2,000 different missile systems. (1,200 swarmers, 500 dark matter, 200 Plasma, and 100 Neon) and 4,000 Quadrex Neomatter and Neokinetic Laser batteries.

Sleipnir Class

"Danger's Immanent and my Patience is Waning"
Features: Equipped primarily with Transport Hangars which house transports and Dropahips. But what makes the Hawkeye variant useful for troopship operations are the 7 Headquarters and over 20 storage hubs. They also have up to 500-800 drop pods and release systems for the transport pods that allow for quick and rapid release from the carrier for ground assaults or emergency evacuations in critical cases.
Armaments: Equipped with 50 Kinetic Accelerator cannons and 250 Dark matter cannons. These weapons are meant for orbital bombardments to ensure safer entry into warzones. They are also equipped with 2,000 Quadrex Neomatter and Neokinetic Laser batteries.

Enterprise

"You've come this far, don't give up now"
Features: Primarily equipped with Repair bays and External powering and Retrieval systems. These carriers are larger than the other variants with an estimated 32,000 km long, as these carriers main purpose are to repair and rescue ships whether during or after the battle. They are the most shielded and consist of 10 Fusion power cores and 2 Antimatter ones. The ships are equipped with gravity manipulators to pull ships into their repair bays or close to their external ones. The Retrieval system also has cables and even connected drones which will attach and pull ships to The Enterprise models. On board, there are also around 500 medical wings and 15 Emergency wings to treat wounded rapidly and effectively. These carriers are also unique with the fact is they have only 12 hangars and no weaponry. These ships' purpose are to save lives, ships, and conduct refueling and repairs.

Leading Capital ship in respective fleets and one of the largest ship that was originally designed in New Meixio, but Coldian has begun a complete rebuild using advanced and more reliable Coldianese, American, and H science.
300,000 Quadrex Neomatter and Neokinetic Laser batteries, 200,000 kinetic laser and cannon batteries, 80,000 dark matter cannons,100,000 plasma laser turrets, 2,000 heavy plasma beams, 5 Kinetic Accelerator cannons, 800 ultimate missile systems.

Covered with 8 layers of the bouncing mineral to deflect the projectiles to where they come from, of course it is also covered with 5 layers of ionium 2.0 armor which increases the ships reflective capabilities to a 97% (reflecting the shots to where they come from), It consists of some layers of Neu armor more centered in as a last line of defense against possibly fatal blows, it is covered with layers of a very light but very advanced NeoMatter and heavy shielding covering every part of the ship, and composed of 12 hangar bays that can hold up to 50,000 automated fighters/bombers and with all of its weapons having auto-aiming and controlled by the AI of the ship, not only that but the AI can control the movement of the ship which is of course dependent on the Interfaces and officers command (The AI is called Collins) but operates hand and hand with the maintenance staff so the ship is as easy for a battle as possible, composed of 55,000 maintenance staff and crew (Since the guns and the movement of the ship is controlled by the AI there is no need for pilots to control them), there are 3,500 officers on there to strategize and assist in management of the ship and 15,000 CDS to protect the ship and to operate inside of it.

Missile and Heavy Ordinance WIP

Light Cruiser WIP

Heavy Cruiser WIP


"Eyes in the skies"
A valuable Escorting ship for heavy vessels from Small ships, Missiles, and Stealth Vessels
Length: 380 meters Height: 160 meters
Features: The Destroyer is armored by 4 layers of ionium and a layer of HyperAlloys in the hull. The Destroyer is powered by 3 Antimatter cores and 2 fusion cores. The Destroyer's Shielding consist of many different types: Neon, Antimatter, and portable energy shielding. The Importance of shielding allows for it to sustain firing for escorting and protection. The Destroyer is equipped with advanced Sonar, Radar, Supersonic detection, and powerful scanners. This is to track enemy ships, missiles, and cloaked vessels. They also rely on heat and movement detectors to ensure nothing gets past. The Destroyers are equipped with Electronic Warfare capabilities to hijack enemy drones and small craft.
Armaments:Hundreds of Swarmer missile platforms, 38 Quadrex Neomatter and Neokinetic Laser batteries, and 16 Ultimate missile systems which are able to launch FTL Missiles and projectiles. The Most important system of the Destroyers: Anti-Projectile Systems (ADS for short). There are 240 of those systems are deployed around the destroyer to protect themselves and surrounding craft from any projectiles that are detected by the Destroyer. Hence the name, "The Iron Dome"

"Over And Out"
An Iconic ship in the Coldianese arsenal for maneuverability, speed, and effectiveness.
Length: 46ft 6 in (14.17 m) Height: 16ft 8 in (4.4704 m) Wingspan: 30ft (9.14 m)
Features: It is equipped with 2 layers of ionium and powered by a Neomatter core. It includes rapid charging heavy shielding to withstand enemy fire while going into intense combat zones. But the most important systems of the Dropships are the engines, which are the most powerful. They can commit rapid jumps in the matter of seconds, have multiple boosters and side engines on the wings and sections of the ships to allow for quick turns and rapid adjustments to the Dropship's position for dodging and maneuvering enemy craft, missiles, obstacles, and other defenses.
The Line: The iconic Over and Out line came from ace dropship pilot Lanzal Schröder who conducted hundreds of missions in high intensity drop zones. It became a national symbol for the famous pilot and the ship, and often said by pilots as they take off in honor.
Armaments: The ship is equipped with a single dual laser turret on the front of the ship and 2 Swarmer guided missile systems, however, they can be refit to deploy protective screen to hide the ship off of signals and tracking to prevent it from being locked on and destroyed. They also have 4 ADS. 2 on the wings, 1 under the dropship, and one located above the engines.


"Though I fly through the Valley of Death, I shall fear no evil."
The main fighter of the Coldianese Space Forces. It includes a manned and unmanned model.

Length: 36ft 4 in (11.07 m) Height: 18ft 2 in (5.537 m) Wingspan: 38ft (11.58 m)
Features: Both models are equipped with a targeting computer and interface with the unmanned AI being completely integrated with the targeting and calculations. While the manned has guidance systems and life support. Both are moderately shielded and have a central antimatter core to power the ship. The fighter has a booster function which allows it to increase the effectiveness or power of its weapons, shields, or Engines at cost of the other systems which will be slightly reduced to allow for the diversion of power. The engines are capable of jumps to other systems but require a long duration for charge time. The engines are very maneuverable and include 4 boosters on both wings and 2 on the bottom sections to allow for intense dogfights with enemy forces.
Armaments: The weapons equipped on this fighter are the following. 4 Swarmer missile systems, 2 dual Neokinetic Laser system on top of the fighter and 4 plasma laser turrets on the side of the front sections of the fighter and finally, a APS located near the engines to protect them and the back from projectiles and missiles.


"See the lightning, before the thunder."
The Standard Bomber for the Coldianese Space Fore. Has a manned and unmanned version just like the F-15
Length: 36ft 10 in (11.23 m) Height: 14ft 6 in (4.42 m) Wingspan: 21ft 2 in (6.45 m)
Features: Both Versions are equipped with targeting and trajectory systems to calculate their aim and target. Life support systems are enhanced in the Manned version. The Unguided is managed by two AI interfaces that interact with the piloting and weapon systems. While the manned version is enhanced with a state-of-the-art guidance and communication link to ensure full contact with surrounding craft and ground forces.
Armament Variant A: Is equipped with Anti-Ship weapons. 4 dual Neokinetic laser systems on the top of the bomber, 12 heavy missile systems and armed with 2 FTL capable missiles.
Armament Variant B:Is Equipped with Close Air support weapons. 4 dual Neokinetic laser systems on top of the bomber, 4 dark matter rapid autocannons, 24 swarmer missile systems, and 4 heavy plasma turrets.


"The Swarm will engulf the front."
Coldianese Drones used for Air Superiority and Supremacy
Length: ft in ( m) Height: ft in ( m) Wingspan: ft in ( m)
Features:WIP
Armaments:WIP

WIP

WIP

Read factbook

The Federal Republic of Coldian

Edited:

RawReport