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by The Royal Dominion of Candensia. . 238 reads.

Dice Warfare System

THTHI Dice Warfare

Overview

All battles and military campaigns in the Kalranian RP will be carried out via a dice roll on Discord by a Roleplay Moderator. However, not everything is left up to chance. Bonuses will be given depending on force size.

Battle Rolls

  • A random, ten-sided die will be used to determine the outcome of the battle or campaign.

  • Under normal circumstances, attackers will win if the dice rolls a 6-10. Defenders win if the dice rolls a 1-5.

  • Bonuses will be given when one force outnumbers their opponent by 20%, 40%, and 60%.

    When a force outnumbers their opponent by 20%, the outnumbering force will win if the dice rolls 5-10 (if outnumbering as an attacker) or 6-10 (if outnumbering as a defender).

    When a force outnumbers their opponent by 40%, the outnumbering force will win if the dice rolls 4-10 (if outnumbering as an attacker) or 7-10 (if outnumbering as a defender).

    When a force outnumbers their opponent by 60%, the outnumbering force will win if the dice rolls 3-10 (if outnumbering as an attacker) or 8-10 (if outnumbering as a defender).

Casualty Rolls

  • Following the Battle Roll, which determines the victor, additional rolls shall be carried out by moderators to calculate the amount of casualties sustained on both sides.

    The Battle Roll Victor shall have their casualties calculated through the rolling of a D50, in which each side of the dice corresponds to an equivalent percent (1%-50%). The roll shall indicate what percent of the original force was lost as casualties.

    The Battle Roll Loser shall have their casualties calculated through the rolling of a D100, in which each side of the dice corresponds to an equivalent percentage (1%-100%). The roll shall indicate what percent of the original force was lost as casualties.

    Battle casulties count against a nation's total troop count, these troops may not be replenished until the nation is at peace with all other Kalranian nations. This period must be at least 2 IRL Days (48 Hours).

Battle Protocol

  • When a battle or campaign is due to commence, a notification is to be sent to a Roleplay Moderator concerning the battle, including the belligerents, specifications on who is attacking and who is defending, as well as troop counts from both sides. This information is to be sent to a Roleplay Moderator via Telegram or Discord.

  • Troop Counts consist of the number of troops devoted to a particular battle or campaign, not the entire size of a nations' military. Keep the numbers reasonable.

    Here is an example.

    Hi, Antekuna, it's Candensia! Terra Voltera and I are clashing, their military campaign is pushing for my capital, can you roll our battle for us?

    Belligerents

    Terra Voltera (Attacking)

    Candensia (Defending)

    Troop Counts

    Terra Voltera: 63,412,416 (outnumbers by 53%, therefore receives a 40% bonus.)

    Candensia: 41,087,313

    Thanks, Antekuna!

    In this situation, Antekuna will then roll the dice on Discord, with Terra Voltera winning if the dice comes back 4-10 (40% Outnumber Bonus). Candensia will win if the dice comes back 1-3.

  • There may be multiple defending and/or attacking nations.

  • Roleplay Moderators who themselves are participating in a battle may roll the battle themselves, but screenshots are to be taken documenting the outcome.

The Royal Dominion of Candensia

Edited:

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