NATION

PASSWORD

I'll Trade You
Largest Trout Fishing Sector: 8,006thHighest Disposable Incomes: 8,215thMost Valuable International Artwork: 10,645th
The Epic Collection of
Inoffensive Centrist Democracy
Influence
Hermit
Governor
Civil Rights
Average
Economy
Powerhouse
Political Freedom
Very Good

Overview Policies People Government Economy Rank Trend Cards

Collectible Cards

Population12.1 billion

CapitalThe Collectible Card Store
LeaderThe Card Collector
FaithCollectible Cards

Currencydollar
Animalwolf

The Epic Collection of Collectible Cards is a gargantuan, safe nation, ruled by The Card Collector with an even hand, and renowned for its infamous sell-swords, keen interest in outer space, and restrictive gun laws. The hard-nosed, hard-working population of 12.1 billion Collectible Cardsians have some civil rights, but not too many, enjoy the freedom to spend their money however they like, to a point, and take part in free and open elections, although not too often.

The relatively small government is primarily concerned with Education, with Law & Order, Defense, and Industry also on the agenda, while Spirituality receives no funds. It meets to discuss matters of state in the capital city of The Collectible Card Store. Citizens pay a flat income tax of 11.2%.

The powerhouse Collectible Cardsian economy, worth a remarkable 1,236 trillion dollars a year, is broadly diversified and led by the Information Technology industry, with major contributions from Tourism, Retail, and Trout Farming. State-owned companies are reasonably common. Average income is an impressive 102,228 dollars, but there is a significant disparity between incomes, with the richest 10% of citizens earning 289,946 per year while the poor average 28,799, a ratio of 10.1 to 1.

The "war on terror" doesn't seem to be making Collectible Cardsians any less frightened, building a phallus out of Minecraft blocks counts as indecent exposure, large sections of Collectible Cards have been named national reserves to protect the native tribes living there, and boys who even ask about cheerleading are placed on the Sex Offenders Register. Crime, especially youth-related, is totally unknown, thanks to a capable police force and progressive social policies in education and welfare. Collectible Cards's national animal is the wolf, which frolics freely in the nation's many lush forests, and its national religion is Collectible Cards.

Collectible Cards is ranked 168,362nd in the world and 1st in Collectible Cards for Most Stationary, with 105.86331419188 days.

Top
5%
Largest Trout Fishing Sector: 8,006thHighest Disposable Incomes: 8,215thMost Valuable International Artwork: 10,645thTop
10%
Largest Retail Industry: 16,376thLargest Basket Weaving Sector: 18,726thLargest Agricultural Sector: 21,295thHighest Economic Output: 22,762ndSafest: 23,689thMost Pacifist: 24,193rdMost Secular: 24,545thMost Average: 26,505th

National Happenings

Most Recent Government Activity:

  • : Collectible Cards was ranked in the Top 10% of the world for Most Average.
  • : Collectible Cards was ranked in the Top 10% of the world for Highest Food Quality.
  • : Collectible Cards was ranked in the Top 10% of the world for Most Average.
  • : Collectible Cards was ranked in the Top 10% of the world for Most Average.
  • : Collectible Cards was ranked in the Top 5% of the world for Most Valuable International Artwork.
  • : Following new legislation in Collectible Cards, boys who even ask about cheerleading are placed on the Sex Offenders Register.
  • : Following new legislation in Collectible Cards, large sections of Collectible Cards have been named national reserves to protect the native tribes living there.
  • : Following new legislation in Collectible Cards, building a phallus out of Minecraft blocks counts as indecent exposure.
  • : Collectible Cards's influence in Collectible Cards rose from "Zero" to "Hermit".
  • : Collectible Cards altered the regional flag of Collectible Cards.

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